RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
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void _RESET_OBJECT_VELOCITY ( Object object ) //0xF40AB58D83C35027
- 0
- 199
- 1207
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void _PED_CLEAR_LOCO_MOTION ( Ped ped ) //0x935CF6E42BAF7F4D
- 0
- 178
- 1207
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void _0x2FA568BFA725F8D6 ( Any p0, Any p1, Any p2, Any p3 ) //0x2FA568BFA725F8D6
- 0
- 184
- 1207
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void _0x76CBCD9EADC00955 () //0x76CBCD9EADC00955
- 0
- 172
- 1207
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void IPL_GROUP_SWAP_CANCEL () //0x31108BB5715D035F
- 0
- 180
- 1207
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void _0x41323F4E0C4AE94B ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6 ) //0x41323F4E0C4AE94B
- 0
- 238
- 1207
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void ASSISTED_MOVEMENT_REMOVE_ROUTE ( const char* route ) //0x3548536485DD792B
- 0
- 171
- 1207
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Any _UI_FEED_POST_SAMPLE_TOAST_RIGHT ( Any* p0, Any* p1, BOOL p2 ) //0xB249EBCB30DD88E0
- 0
- 391
- 1207
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Vector3 _0x785639D89F8451AB ( Any p0, Any p1 ) //0x785639D89F8451AB
- 0
- 256
- 1207
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float _0x8E46E18AA828334F ( Entity entity, const char* animDict, const char* animClip ) //0x8E46E18AA828334F
- 0
- 215
- 1207
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void UI_MOVIEVIEW_SET_RENDER_TARGET ( Any p0, Any p1 ) //0x51DE09A2196BD951
- 0
- 221
- 1207
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void SET_SUPER_JUMP_THIS_FRAME ( Player player ) //0xB3E9BE963F10C445
- 0
- 427
- 1207
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int _NETWORK_GET_SIZE_OF_PLAYER_BROADCAST_DATA_STORAGE ( int* p0 ) //0x690806BC83BC8CA2
- 0
- 220
- 1207
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const char* _UGC_QUERY_GET_ROOT_CONTENT_ID ( Any p0, int index ) //0x566CEB0542EF5ECF
- 0
- 205
- 1207
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int _COMPUTE_SATCHEL_ITEM_FOR_PED_CARCASS ( Any* outInventoryItemArray, Ped ped, int damageCleanliness, int skinningQuality ) //0x6B89FAA36FC909A3
- 0
- 208
- 1207
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void _0x32CCAD8A981B53D3 ( Any p0 ) //0x32CCAD8A981B53D3
- 0
- 180
- 1207
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Any _0x56E4BAD93D33453C ( Any p0, Any p1 ) //0x56E4BAD93D33453C
- 0
- 181
- 1207
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void _RELEASE_TEXTURE ( int textureId ) //0x6BEFAA907B076859
- 0
- 185
- 1207
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void SHUTDOWN_LOADING_SCREEN () //0xFC179D7E8886DADF
- 0
- 291
- 1207
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BOOL IPL_GROUP_SWAP_IS_READY () //0xC2C05DEFE85A0B64
- 0
- 203
- 1207
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Any _0x5EA655F01D93667A ( Any p0 ) //0x5EA655F01D93667A
- 0
- 189
- 1207
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BOOL _CREATE_WAYPOINT_PATH ( const char* pathName, Any* p1, int nodes, int p3 ) //0x5C885E0978B6AD60
- 0
- 184
- 1207
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void _SET_TRAIN_TRACK_JUNCTION_SWITCH ( Hash trainTrack, int junctionIndex, BOOL enabled ) //0xE6C5E2125EB210C1
- 0
- 439
- 1207
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Any _0xDF8E49EA89A01DB1 ( Any p0, Any p1, Any p2 ) //0xDF8E49EA89A01DB1
- 0
- 205
- 1207
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void SCRIPT_RACE_INIT ( int numCheckpoints, int numLaps, int numPlayers, Any p3 ) //0x8AE059F47158417E
- 0
- 198
- 1207
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BOOL NETWORK_HAS_RECEIVED_HOST_BROADCAST_DATA () //0x5D10B3795F3FC886
- 0
- 218
- 1207
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const char* _UGC_QUERY_GET_PLAYLIST_NAME ( Any p0, int index ) //0xCAF50048C8D0FBA0
- 0
- 192
- 1207
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void _0xCBFBD38F2E0A263B ( Any p0, Any p1 ) //0xCBFBD38F2E0A263B
- 0
- 207
- 1207
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BOOL COMPUTE_SATCHEL_ITEM_FOR_PED_DAMAGE ( Any p0, Ped pedAttached, int damageCleanliness ) //0x9E7738B291706746
- 0
- 218
- 1207
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void _SET_PED_DRUNKNESS ( Ped ped, BOOL enabled, float drunknessLevel ) //0x406CCF555B04FAD3
- 0
- 375
- 1207
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void _0x75A082563B4452E5 ( Any p0, Any p1, Any p2, Any p3 ) //0x75A082563B4452E5
- 0
- 193
- 1207
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void _UPDATE_PED_TEXTURE ( int textureId ) //0x92DAABA2C1C10B0E
- 0
- 145
- 1207
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void SET_NO_LOADING_SCREEN ( BOOL toggle ) //0x5CB83156AA038F95
- 0
- 262
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void _0x3ABFA128F5BF5A70 ( Hash trainTrack, int junctionIndex, BOOL enabled ) //0x3ABFA128F5BF5A70
- 0
- 349
- 1207
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void SET_PARTICLE_FX_BULLET_IMPACT_SCALE ( float scale ) //0xA53C8D7D0F8C74D0
- 0
- 226
- 1207
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Hash _UGC_QUERY_GET_MISSION_DESC_HASH ( Any p0, int index ) //0xA6BF569956C60A60
- 0
- 188
- 1207
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BOOL _IS_PED_DRUNK ( Ped ped ) //0x50F124E6EF188B22
- 0
- 188
- 1207
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void _0x16802C32B2FCA06B ( Any p0, Any p1, Any p2, Any p3 ) //0x16802C32B2FCA06B
- 0
- 185
- 1207
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void _RESET_PED_TEXTURE ( int textureId ) //0x8472A1789478F82F
- 0
- 179
- 1207
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BOOL IPL_GROUP_SWAP_IS_ACTIVE () //0xFC464598F6EE97B0
- 0
- 191
- 1207
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void _TASK_CLIMB_2 ( Ped ped, float heading ) //0xDF1D85BCAF60D537
- 0
- 177
- 1207
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Any _0x2C46D2A591D8C322 ( Any p0, Any p1, Any p2 ) //0x2C46D2A591D8C322
- 0
- 235
- 1207
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BOOL HAS_ENTITY_ANIM_FINISHED ( Entity entity, const char* animDict, const char* animName, int p3 ) //0xAEB40615337EF1E3
- 0
- 229
- 1207
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void _0x8DCCC98DC0DBF9E4 ( float p0 ) //0x8DCCC98DC0DBF9E4
- 0
- 209
- 1207
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void _0xBA62B4D80FA66BD6 ( Any iPart, Any iCheckpoint, Any iLap, Any iTime ) //0xBA62B4D80FA66BD6
- 0
- 210
- 1207
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Any _UGC_QUERY_GET_CREATOR_PHOTO ( Any p0, int p1, Any p2 ) //0x409FE0CA6A4D1D49
- 0
- 194
- 1207
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float _GET_PED_DRUNKNESS ( Ped ped ) //0x6FB76442469ABD68
- 0
- 198
- 1207
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void _0x8BA0C65AC15A7D33 ( Any p0, Any p1, Any p2, Any p3 ) //0x8BA0C65AC15A7D33
- 0
- 158
- 1207
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BOOL _IS_TEXTURE_VALID ( int textureId ) //0x31DC8D3F216D8509
- 0
- 179
- 1207
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void PREFETCH_SRL ( const char* srl ) //0x354837E5A5BAA5AF
- 0
- 220
- 1207