RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
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void _0xE3144B932DFDFF65 ( Ped ped, float p1, int p2, BOOL p3, BOOL p4 ) //0xE3144B932DFDFF65
- 0
- 261
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BOOL _IS_PED_INTIMIDATED ( Ped ped ) //0x57779B55B83E2BEA
- 0
- 189
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Any _0xE7282390542F570D ( Any p0 ) //0xE7282390542F570D
- 0
- 185
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BOOL IS_RENDERED_SCENE_LOADED () //0x45BF3A6239A576B7
- 0
- 203
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Any _0xAFF5BE9BA496CE40 ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0xAFF5BE9BA496CE40
- 0
- 319
- 1207
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BOOL _GET_TRAIN_DIRECTION_FROM_INDEX ( int trackIndex ) //0x67995318F5FAA496
- 0
- 201
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Entity _GET_ENTITY_BY_DOORHASH ( Hash doorHash, int p1 ) //0xF7424890E4A094C0
- 0
- 378
- 1207
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void SET_PARTICLE_FX_OVERRIDE ( const char* oldAsset, const char* newAsset ) //0xBE711A169E9C7E95
- 0
- 244
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void _JOURNAL_CLEAR_ALL_PROGRESS () //0xF402978DE6F88D6E
- 0
- 177
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void NEXT_ONSCREEN_KEYBOARD_RESULT_WILL_DISPLAY_USING_THESE_FONTS ( int p0 ) //0x5CB71EAA1429A358
- 0
- 223
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int UGC_QUERY_GET_CONTENT_NUM ( int ugcRequestId ) //0x76160E0396142765
- 0
- 176
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void _SET_OBJECT_BURN_INTENSITY ( Object object, float intensity ) //0xC8E21C1677DC5E6F
- 0
- 210
- 1207
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BOOL _GET_PED_DAMAGED ( Ped ped ) //0x6CFC373008A1EDAF
- 0
- 197
- 1207
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void PED_COWER_MOVE_TO_POINT ( Ped ped, float p1, float p2, float p3, Ped ped2, float p5 ) //0x1E4C940233FC0C6F
- 0
- 163
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BOOL _0x7EE3A8660F38797E ( Ped ped ) //0x7EE3A8660F38797E
- 0
- 182
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void _0x11B0A0B282FA9B10 ( BOOL p0 ) //0x11B0A0B282FA9B10
- 0
- 201
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BOOL IS_PLAYER_SWITCH_IN_PROGRESS () //0xED20CB1F5297791D
- 0
- 209
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void WAYPOINT_PLAYBACK_START_SHOOTING_AT_ENTITY ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0x4AF458F71C1196D2
- 0
- 192
- 1207
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Any _UI_FEED_POST_SAMPLE_NOTIFICATION ( Any* p0, Any* p1, int p2, int p3 ) //0xC927890AA64E9661
- 0
- 469
- 1207
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BOOL IS_POINT_IN_VOLUME ( Volume volume, float x, float y, float z ) //0xF256A75210C5C0EB
- 0
- 417
- 1207
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void RESET_PARTICLE_FX_OVERRIDE ( const char* name ) //0x274B3DABF7E72DEF
- 0
- 180
- 1207
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Any UI_REQUEST_SCENE ( Any p0, Any p1 ) //0xB6857100F8FD433C
- 0
- 192
- 1207
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void NETWORK_REGISTER_HOST_BROADCAST_VARIABLES ( Any p0, Any p1, Any p2 ) //0x3E9B2F01C50DF595
- 0
- 232
- 1207
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Any _UGC_QUERY_GET_CREATOR_HANDLE ( Any p0, int index, Any p2 ) //0xADB56322EEDFBDC9
- 0
- 169
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void _SET_PED_DAMAGED ( Ped ped, BOOL damaged ) //0xDACE03C65C6666DB
- 0
- 196
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void _0x16F798A05BB9E3B5 ( Any p0 ) //0x16F798A05BB9E3B5
- 0
- 128
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void _0xD049920CD29F6CC8 ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0xD049920CD29F6CC8
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- 179
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Any _0xA180FBD502A03125 ( Any p0, Any p1, Any p2 ) //0xA180FBD502A03125
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- 169
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void _0x6F700A4BF7C3331B ( BOOL p0 ) //0x6F700A4BF7C3331B
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- 192
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void _0xA03A6812529AD9C8 () //0xA03A6812529AD9C8
- 0
- 178
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void WAYPOINT_PLAYBACK_START_SHOOTING_AT_COORD ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6 ) //0x057A25CFCC9DB671
- 0
- 175
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Any _UI_FEED_POST_RANKUP_TOAST ( Any p0, Any p1, Any p2, Any p3 ) //0x3F9FDDBA79117C69
- 0
- 344
- 1207
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BOOL _GET_TRAIN_TRACK_JUNCTION_AT_COORDS ( Hash trainTrack, float x, float y, float z, int* junctionIndex ) //0x86AFC343CF7F0B34
- 0
- 395
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Vector3 _GET_VOLUME_COORDS ( Volume volume ) //0xF70F00013A62F866
- 0
- 275
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void _0xF1E6979C0B779985 ( int uiscene ) //0xF1E6979C0B779985
- 0
- 197
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Any _0xFD0759658268FD8E ( Any p0 ) //0xFD0759658268FD8E
- 0
- 188
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int _NETWORK_GET_SIZE_OF_HOST_BROADCAST_DATA_STORAGE ( int* p0 ) //0xBA24095EA96DFE17
- 0
- 184
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const char* _UGC_QUERY_GET_OWNER_ID ( Any p0, int index ) //0xF9F0B3028431967B
- 0
- 173
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void _0x9A74A9CADFA8A598 ( Any p0 ) //0x9A74A9CADFA8A598
- 0
- 207
- 1207
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Any _0xB29C553BA582D09E ( Any* p0, Hash model, int damageCleanliness, int p3 ) //0xB29C553BA582D09E
- 0
- 201
- 1207
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void _PED_EMOTIONAL_PRESET_LOCO_MOTION ( Ped ped, const char* presetName, Ped targetPed, int duration, int flag ) //0xAAB050DA48B57978
- 0
- 191
- 1207
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Any _0xBB3E5370EBB6BE28 ( Any p0, Any p1 ) //0xBB3E5370EBB6BE28
- 0
- 159
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int _REQUEST_TEXTURE ( Hash albedoHash, Hash normalHash, Hash materialHash ) //0xC5E7204F322E49EB
- 0
- 261
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void _0xF9E951A1E5517C06 () //0xF9E951A1E5517C06
- 0
- 175
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void IPL_GROUP_SWAP_START ( const char* iplName1, const char* iplName2 ) //0x20D504994FDC4412
- 0
- 181
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Any _0xD9BF3ED8EFB67EA3 ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0xD9BF3ED8EFB67EA3
- 0
- 239
- 1207
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float _GET_ENTITY_ANIM_CURRENT_TIME ( Entity entity, const char* animDict, const char* animName ) //0x627520389E288A73
- 0
- 213
- 1207
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Any UI_GET_SCENE_UIOBJECT ( Any p0 ) //0xBE1067CD1C9570F6
- 0
- 190
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void NETWORK_REGISTER_PLAYER_BROADCAST_VARIABLES ( Any p0, Any p1, Any p2 ) //0x3364AA97340CA215
- 0
- 228
- 1207
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const char* _UGC_QUERY_GET_NAME ( Any p0, int index ) //0x2D053EA815702DD1
- 0
- 146
- 1207