RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
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void _0xF01D21DF39554115 ( Any p0 ) //0xF01D21DF39554115
- 0
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void WAYPOINT_PLAYBACK_USE_DEFAULT_SPEED ( Ped ped ) //0x6599D834B12D0800
- 0
- 187
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void _REMOVE_BOUNDS_FROM_AGGREGATE_VOLUME ( Volume volume, Volume aggregate ) //0xF92FA8890DECECF6
- 0
- 290
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void ADD_TACTICAL_NAV_MESH_POINT ( float x, float y, float z, int p3 ) //0xE4EE55E63FA9AF45
- 0
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void NETWORK_SEED_RANDOM_NUMBER_GENERATOR ( int seed ) //0xF1B84178F8674195
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Any _0xCD53E6CBF609C012 ( Any p0 ) //0xCD53E6CBF609C012
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- 201
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void _CLEAR_PED_DESIRED_LOCO_FOR_MODEL ( Ped ped ) //0x4FD80C3DD84B817B
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int _0xC5303F460A40D21D ( Ped ped, int p1 ) //0xC5303F460A40D21D
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BOOL LOAD_SCENE_START ( float posX, float posY, float posZ, float offsetX, float offsetY, float offsetZ, float radius, int p7 ) //0x387AD749E3B69B70
- 0
- 238
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void _0x7549B9E841940695 ( Vehicle vehicle, BOOL p1 ) //0x7549B9E841940695
- 0
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int _GET_ENTITIES_IN_VOLUME ( Volume volume, ItemSet itemSet, int entityType ) //0x886171A12F400B89
- 0
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void _SET_PARTICLE_FX_LOOPED_UPDATE_DISTANT_SMOKE ( int ptfxHandle, float scalar ) //0x9DDC222D85D5AF2A
- 0
- 321
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void CLEAR_TACTICAL_NAV_MESH_POINTS () //0xD93B6516C6878267
- 0
- 189
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Any _0xF40EF49B3099E98E ( Any p0, int maxGet, const char* contentTypeName, Any p3, Any p4, Any p5 ) //0xF40EF49B3099E98E
- 0
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Any _0x256EDD55C6BE1482 ( Any p0 ) //0x256EDD55C6BE1482
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void _0xE29D8CD66553DBAA ( Any p0 ) //0xE29D8CD66553DBAA
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void _0x5D4CD22A8C82A81A ( Ped ped, BOOL p1 ) //0x5D4CD22A8C82A81A
- 0
- 189
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BOOL LOAD_SCENE_START_SPHERE ( float x, float y, float z, float radius, Any p4 ) //0x513F8AA5BF2F17CF
- 0
- 247
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void USE_WAYPOINT_RECORDING_AS_ASSISTED_MOVEMENT_ROUTE ( const char* waypointRecording, BOOL p1, float p2, float p3, BOOL p4 ) //0x5A353B8E6B1095B5
- 0
- 210
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Entity _SEARCH_BUILDING_POOL_FOR_ENTITY_WITH_THIS_MODEL ( Hash modelHash ) //0x66B2B83B94B22458
- 0
- 203
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void REMOVE_PARTICLE_FX ( int ptfxHandle, BOOL p1 ) //0x459598F579C98929
- 0
- 221
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void DISPLAY_ONSCREEN_KEYBOARD ( int textType, const char* windowTitle, const char* p2, const char* defaultText, const char* defaultConcat1, const char* defaultConcat2, const char* defaultConcat3, int maxInputLength ) //0x044131118D8DB3CD
- 0
- 560
- 1207
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Any _0x8C109958C9BB559D ( int categoryType, Any p1, int maxGet, const char* contentTypeName, int p4, Any p5 ) //0x8C109958C9BB559D
- 0
- 187
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void _CLEAR_PED_DESIRED_LOCO_MOTION_TYPE ( Ped ped ) //0x58F7DB5BD8FA2288
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- 243
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void _0xB06F5F1DEF417216 ( Any p0, Any p1, Any p2, Any p3 ) //0xB06F5F1DEF417216
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void _0xBF567DF2BEF211A6 ( Any p0, Any p1 ) //0xBF567DF2BEF211A6
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void SET_EVENT_FLAG_FOR_DELETION ( int eventGroup, int eventIndex, BOOL p2 ) //0x4768D5252EAEB76F
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void LOAD_SCENE_STOP () //0x5A8B01199C3E79C3
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- 228
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BOOL GET_IS_PED_AIMING_IN_THE_AIR ( Ped ped ) //0x8785E6E40C7A8819
- 0
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void _SET_VEHICLE_DOOR_CAN_BREAK ( Vehicle vehicle, int doorId, BOOL isBreakable ) //0x081FB9D6422F804C
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Any _0xC2E71D7E0A7B4C89 ( Any p0 ) //0xC2E71D7E0A7B4C89
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- 222
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BOOL _UGC_QUERY_BY_CONTENT_ID ( const char* contentId, BOOL latestVersion, const char* contentTypeName ) //0x69D22E183580113F
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void _0x2371C39D4F91C288 ( Ped ped ) //0x2371C39D4F91C288
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void _0xFC23348F0F4E245F ( Any p0, Any p1, Any p2, Any p3 ) //0xFC23348F0F4E245F
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- 160
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Any _0x4F5EBE70081E5A20 ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8 ) //0x4F5EBE70081E5A20
- 0
- 174
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void WAYPOINT_PLAYBACK_START_AIMING_AT_ENTITY ( Any p0, Any p1, Any p2, Any p3 ) //0x4F158205E0C74385
- 0
- 189
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BOOL IS_VEHICLE_ON_ALL_WHEELS ( Vehicle vehicle ) //0x0D5D119529654EE0
- 0
- 232
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void _0x6C31B06E91518269 ( Any p0, Any p1 ) //0x6C31B06E91518269
- 0
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void REMOVE_PARTICLE_FX_IN_RANGE ( float X, float Y, float Z, float radius ) //0x87B5905ECA623B68
- 0
- 195
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void UGC_CLEAR_QUERY_RESULTS ( int ugcRequestId ) //0xE931354FEA710038
- 0
- 199
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void _REQUEST_PED_GETUP_ANIMATION ( Ped ped, const char* getUpType ) //0xEAA8242C8479C27D
- 0
- 200
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void _0x9184788BFF1EDAD7 ( Any p0, Any p1 ) //0x9184788BFF1EDAD7
- 0
- 183
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void _0x87247BC60B60BED8 ( Any p0 ) //0x87247BC60B60BED8
- 0
- 180
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void _TRIGGER_SCRIPT_EVENT_2 ( Any* eventData, int eventDataSize, int scriptMetadataIndex, int threadId ) //0x8B61C950A148FFA2
- 0
- 210
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BOOL IS_LOAD_SCENE_LOADED () //0x0909F71B5C070797
- 0
- 210
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void WAYPOINT_PLAYBACK_START_AIMING_AT_COORD ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 ) //0x8968400D900ED8B3
- 0
- 197
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BOOL _GET_TRAIN_DIRECTION ( Vehicle train ) //0x3C9628A811CBD724
- 0
- 201
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void _JOURNAL_MARK_READ ( Any p0 ) //0xE4509BABE59BD24E
- 0
- 189
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BOOL UGC_QUERY_WAS_FORCE_CANCELLED ( int ugcRequestId ) //0xF8F0705E77A0E705
- 0
- 169
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void PED_COWER_IN_PLACE ( Ped ped, Ped ped2 ) //0xF6E1E9F47A7686F8
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- 188
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