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RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

Search 7154 native functions

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7154 natives found

  1. HUD

    void _SHOW_PLAYER_CORES ( BOOL state )  //0x50C803A4CD5932C5

    • 0
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  2. MAP

    void _REVEAL_MINIMAP_FOW ( Hash hash )  //0xF8096DF9B87246E3

    • 0
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  3. void _0x603469298A4308AF ( BOOL p0 )  //0x603469298A4308AF

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  4. void _SET_LAUNCH_PARAM_STRING ( const char* params )  //0xDFFC15AA63D04AAB

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  5. void SET_PICKUP_PARTICLE_FX_SPAWN ( Any p0, Any p1 )  //0xEB9740A38FD6D634

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  6. PED

    void _0x88A95BB640FC186F ( Any p0 )  //0x88A95BB640FC186F

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  7. PED

    BOOL IS_EVENT_IN_QUEUE ( Ped ped, Hash eventType )  //0xC8D523BF5BBD3808

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  8. PED

    void _0x8D9DB115FBA8E23D ( Any p0 )  //0x8D9DB115FBA8E23D

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  9. BOOL _IS_THREAD_EXIT_REQUESTED_FOR_THREAD_WITH_THIS_ID ( int threadId )  //0x30BED53646C86D11

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  10. void SET_VEHICLE_DOOR_LATCHED ( Vehicle vehicle, int doorId, BOOL p2, BOOL p3, BOOL p4 )  //0x06F8A202EB312A3C

    • 0
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  11. Volume _CREATE_VOLUME_CYLINDER_WITH_CUSTOM_NAME ( float x, float y, float z, float rotX, float rotY, float rotZ, float scaleX, float scaleY, float scaleZ, const char* name )  //0xDF1E350EDDF06E59

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  12. void SET_CAN_AUTO_VAULT_ON_ENTITY ( Entity entity, BOOL toggle )  //0x80646744FA88F9D7

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  13. HUD

    void _SHOW_HORSE_CORES ( BOOL state )  //0xD4EE21B7CC7FD350

    • 0
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  14. void _0x6BCF7B5CD338281A ( Any p0, Any p1, Any p2 )  //0x6BCF7B5CD338281A

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    • 0
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  15. void _CLEAR_LAUNCH_PARAMS ()  //0x966DD84FB6A46017

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  16. PED

    int CAN_PED_SEE_ENTITY ( Ped ped, Entity targetEntity, BOOL p2, BOOL p3 )  //0x7F9B9791D4CB71F6

    • 0
    • 202
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  17. PED

    Any _GET_NUM_RESERVED_HEALTH ( Ped ped )  //0x16F2C8C084AB2092

    • 0
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  18. BOOL IS_ENTITY_FOCUS ( Entity entity )  //0xF87DE697E9A06EC6

    • 0
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  19. void WAYPOINT_PLAYBACK_PAUSE ( Ped ped, Any p1, Any p2, Any p3 )  //0x0F342546AA06FED5

    • 0
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  20. void SET_VEHICLE_DOOR_SHUT ( Vehicle vehicle, int doorId, BOOL closeInstantly )  //0x6A3C24B91FD0EA09

    • 0
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  21. HUD

    void _0x3FE4FB41EF7D2196 ( Any p0 )  //0x3FE4FB41EF7D2196

    • 0
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  22. MAP

    void LOCK_MINIMAP_ANGLE ( int angle )  //0x0BFD145EF819FB3A

    • 0
    • 210
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  23. Any _ADD_DISPATCH_SPAWN_BLOCKING_AREA ( Volume volume )  //0xA2D5A26208421426

    • 0
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  24. BOOL NETWORK_IS_IN_PLATFORM_PARTY ()  //0x2FC5650B0271CB57

    • 0
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  25. BOOL UGC_IS_REQUEST_PENDING ( int ugcRequestId )  //0xF4AC4FA844FD559A

    • 0
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  26. void SUPPRESS_PICKUP_REWARD_TYPE ( int rewardType, BOOL suppress )  //0xF92099527DB8E2A7

    • 0
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  27. PED

    void _0x878E8104FA27CDAE ( Any p0, Any p1 )  //0x878E8104FA27CDAE

    • 0
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  28. PED

    int CAN_PED_SEE_PED_CACHED ( Ped ped, Ped targetPed, BOOL p2 )  //0x9D9473CB82D83A30

    • 0
    • 184
    • 1207
  29. PED

    Any _0xFEAB3DB4EDB236EB ( Any p0 )  //0xFEAB3DB4EDB236EB

    • 0
    • 169
    • 1207
  30. void SET_MAPDATACULLBOX_ENABLED ( const char* name, BOOL toggle )  //0x3CACC83F6FED837C

    • 0
    • 268
    • 1207
  31. void TASK_WEAPON ( Ped ped )  //0x7157B82D60E4BC46

    • 0
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  32. void WAYPOINT_PLAYBACK_RESUME ( Ped ped, BOOL p1, int p2, int p3 )  //0x244F70C84C547D2D

    • 0
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  33. BOOL EVENTS_UI_GET_MESSAGE ( Hash hash, Any* eventData )  //0xE24E957294241444

    • 0
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    • 1207
  34. void SET_VEHICLE_DOOR_BROKEN ( Vehicle vehicle, int doorId, BOOL deleteDoor )  //0x9666CF20A1C6D780

    • 0
    • 228
    • 1207
  35. void _SET_ENTITY_DECALS_DISABLED ( Entity entity, BOOL toggle )  //0xC64E597783BE9A1D

    • 0
    • 184
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  36. HUD

    void _JOURNAL_WRITE_ENTRY ( Any p0 )  //0x6DFDD665E416B093

    • 0
    • 229
    • 1207
  37. MAP

    void UNLOCK_MINIMAP_ANGLE ()  //0x5373DE8E179BC2A0

    • 0
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  38. void REMOVE_DISPATCH_SPAWN_BLOCKING_AREA ( Any p0 )  //0x49F751F6868DDC5B

    • 0
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  39. BOOL UGC_HAS_REQUEST_FINISHED ( int ugcRequestId )  //0xA9EB4D606076615D

    • 0
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  40. PED

    void SET_PED_GESTURE_GROUP ( Any p0, Any p1, Any p2 )  //0xDDF803377F94AAA8

    • 0
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  41. PED

    Any _0xF6A8C4B4A11AE89C ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 )  //0xF6A8C4B4A11AE89C

    • 0
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  42. void _0x19ABCC581D28E6F9 ( Any p0 )  //0x19ABCC581D28E6F9

    • 0
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  43. void WAYPOINT_PLAYBACK_OVERRIDE_SPEED ( Ped ped, float speed, Any p2, Any p3, Any p4 )  //0x7D7D2B47FA788E85

    • 0
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  44. void SET_VEHICLE_CAN_BREAK ( Vehicle vehicle, BOOL toggle )  //0xC5ED9D59B4646611

    • 0
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  45. HUD

    Any _JOURNAL_CAN_WRITE_ENTRY ( Any p0 )  //0xCF782691D91F270E

    • 0
    • 204
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  46. void _0xEF42F56F69877125 ()  //0xEF42F56F69877125

    • 0
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  47. BOOL NETWORK_IS_IN_PLATFORM_PARTY_CHAT ()  //0xFD8B834A8BA05048

    • 0
    • 195
    • 1207
  48. BOOL UGC_DID_REQUEST_SUCCEED ( int ugcRequestId )  //0x0B6009A90B8495F1

    • 0
    • 198
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  49. PED

    void _0xE4C95E0AE31C6512 ( Ped ped, Any p1 )  //0xE4C95E0AE31C6512

    • 0
    • 185
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