RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
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float _GET_STAMINA_RECHARGE_MULTIPLIER ( Ped ped ) //0xE7687EB2F634ABF0
- 0
- 147
- 1207
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void GET_THREAD_EXISTENCE_DETAILS ( int threadId, BOOL* threadExists, BOOL* hasScriptHandler ) //0xD92FA81B64920E85
- 0
- 294
- 1207
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void REQUEST_PTFX_ASSET () //0x001FF43843028E0C
- 0
- 430
- 1207
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Volume _CREATE_VOLUME_BOX ( float x, float y, float z, float rotX, float rotY, float rotZ, float scaleX, float scaleY, float scaleZ ) //0xDF85637F22706891
- 0
- 375
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void _0xA9E6D8F2DDFC4DB9 ( Any p0, Any p1 ) //0xA9E6D8F2DDFC4DB9
- 0
- 202
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void _0xCE0D2F5586627CCE ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0xCE0D2F5586627CCE
- 0
- 211
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BOOL _0xA2837A5E21FB5A58 ( Any p0 ) //0xA2837A5E21FB5A58
- 0
- 197
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BOOL _NETWORK_TRY_ACCESS_TUNABLE_BOOL ( Hash tunableContext, Hash tunableName, BOOL defaultValue ) //0xB2AD5D29A99D4B26
- 0
- 193
- 1207
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void BLOCK_PICKUP_FROM_PLAYER_COLLECTION ( Any p0, Any p1 ) //0xB8F5062070BB6DBD
- 0
- 217
- 1207
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Hash _GET_HASH_OF_THREAD ( int threadId ) //0x724CB89D35B283D0
- 0
- 312
- 1207
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BOOL HAS_PTFX_ASSET_LOADED () //0x13A3F30A9ED0BC31
- 0
- 287
- 1207
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void TASK_FOLLOW_WAYPOINT_RECORDING_AT_OFFSET ( Ped ped, const char* waypointRecording, float p2, int p3, int p4, int p5, BOOL p6 ) //0xBE9B0520BD7C445B
- 0
- 191
- 1207
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void SET_VEHICLE_HAS_UNBREAKABLE_LIGHTS ( Vehicle vehicle, BOOL p1 ) //0xC903855E028A05F2
- 0
- 220
- 1207
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BOOL _0xE39600E50D608693 ( Any p0, Any p1 ) //0xE39600E50D608693
- 0
- 205
- 1207
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void _0x894B5ECAB45D2342 ( int netHandle, Any p1 ) //0x894B5ECAB45D2342
- 0
- 193
- 1207
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void SET_PICKUP_NOT_LOOTABLE ( Any p0, Any p1 ) //0x92E87F60F21A0C3A
- 0
- 263
- 1207
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void _WARP_PED_OUT_OF_VEHICLE ( Ped ped ) //0xE0B61ED8BB37712F
- 0
- 223
- 1207
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void RELEASE_PED_VISIBILITY_TRACKING ( Ped ped ) //0x3088634CF8C819CF
- 0
- 175
- 1207
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float _GET_PED_STAMINA ( Ped ped ) //0x775A1CA7893AA8B5
- 0
- 298
- 1207
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void SCRIPT_THREAD_ITERATOR_RESET () //0x39382EB8DCD8684D
- 0
- 323
- 1207
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void REMOVE_PTFX_ASSET () //0x042F9049EA419E86
- 0
- 257
- 1207
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void TASK_VEHICLE_DRIVE_TO_DESTINATION ( Ped driver, Vehicle vehicle, BOOL p10, float x, float y, float z, float speed, int drivingFlags, int p7, float stoppingRange1 ) //0x7F241A0D14354583
- 0
- 209
- 1207
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void TASK_FOLLOW_ENTITY_ALONG_WAYPOINT_RECORDING_AT_OFFSET ( Ped ped0, Ped ped1, const char* waypointRecording, float p3, float p4, int p5, int p6, int p7, BOOL p8 ) //0x4D2B787BAE9AB760
- 0
- 198
- 1207
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void _CLOSE_UIAPP ( const char* appName ) //0x818C6CA9B659E8EC
- 0
- 401
- 1207
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void SET_VEHICLE_RESPECTS_LOCKS_WHEN_HAS_DRIVER ( Vehicle vehicle, BOOL p1 ) //0x33992A808DF1C1BA
- 0
- 203
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void SET_RADAR_AS_EXTERIOR_THIS_FRAME () //0xA8EBBAE986FB5457
- 0
- 222
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void _REMOVE_POP_MULTIPLIER_AREA_FOR_VOLUME ( Volume volume, int p1 ) //0xBD090F5B1DB82189
- 0
- 184
- 1207
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BOOL _0xD7BAD4062074B9C1 ( Any p0 ) //0xD7BAD4062074B9C1
- 0
- 214
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void NETWORK_DISABLE_PROXIMITY_MIGRATION ( int netID ) //0x407091CF6037118E
- 0
- 202
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void SET_PED_MONEY ( Ped ped, int amount ) //0xA9C8960E8684C1B5
- 0
- 691
- 1207
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float _GET_PED_STAMINA_NORMALIZED ( Ped ped ) //0x22F2A386D43048A9
- 0
- 192
- 1207
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void SET_MINIMAP_HIDE_FOW ( BOOL toggle ) //0x4B8F743A4A6D2FF8
- 0
- 338
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void _0xF569E33FB72ED28E () //0xF569E33FB72ED28E
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- 203
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int _0xCA58D4FD20D70F24 ( Any p0 ) //0xCA58D4FD20D70F24
- 0
- 214
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BOOL CLOUD_HAS_REQUEST_COMPLETED ( int id ) //0x4C61B39930D045DA
- 0
- 182
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Any _0x550CB89DD7F4FA3D ( Any p0, Any p1 ) //0x550CB89DD7F4FA3D
- 0
- 149
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void _0x75BA1CB3B7D40CAF ( Ped ped, BOOL p1 ) //0x75BA1CB3B7D40CAF
- 0
- 175
- 1207
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float _GET_PED_MAX_STAMINA ( Ped ped ) //0xCB42AFE2B613EE55
- 0
- 268
- 1207
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BOOL _IS_BACKGROUND_SCRIPT ( int threadId ) //0x20B7F69B40C6B755
- 0
- 286
- 1207
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void _TASK_VEHICLE_FLEE_ON_CLEANUP ( Vehicle vehicle, float p1, float p2, float p3, float speed, Hash type ) //0x55CD5FDDD4335C1E
- 0
- 202
- 1207
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void SET_VEHICLE_DIRT_LEVEL ( Vehicle vehicle, float dirtLevel ) //0x758C3460EE915D0A
- 0
- 313
- 1207
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void _0x5651516D947ABC53 () //0x5651516D947ABC53
- 0
- 179
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void RESET_DISPATCH_IDEAL_SPAWN_DISTANCE () //0xC7817264BC4B6377
- 0
- 191
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BOOL _0xC028B3F52C707C49 ( Any p0 ) //0xC028B3F52C707C49
- 0
- 200
- 1207
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BOOL CLOUD_DID_REQUEST_SUCCEED ( int id ) //0x3A3D5568AF297CD5
- 0
- 191
- 1207
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Any _0x9F52AD67D1A91BAD ( Any p0, Any p1 ) //0x9F52AD67D1A91BAD
- 0
- 212
- 1207
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void _0x9911F4A24485F653 ( BOOL p0 ) //0x9911F4A24485F653
- 0
- 204
- 1207
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int GET_TRACKED_PED_PIXELCOUNT ( Ped ped ) //0x511F1A683387C7E2
- 0
- 179
- 1207
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void _0x36513AFFC703C60D ( Any p0 ) //0x36513AFFC703C60D
- 0
- 179
- 1207
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Any _ITEMDATABASE_FILLOUT_ITEM_EFFECT_IDS ( Any p0, Any p1 ) //0x9379BE60DC55BBE6
- 0
- 346
- 1207