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RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

Search 7154 native functions

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16 natives found

  1. void ENABLE_DISPATCH_SERVICE ( int dispatchService, BOOL toggle )  //0x50E52637EF70EF77

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  2. LAW

    void _ENABLE_DISPATCH_LAW ( BOOL toggle )  //0xC805EB785824F712

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  3. LAW

    void _REPORT_PLAYER_LAW_DISPATCH_RESPONSE_OVERRIDE ( Player player, Hash dispatchResponseHash )  //0x9C4352134B2835FB

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  4. LAW

    Any _CREATE_LAW_DISPATCH_RESPONSE_FOR_COORDS ( float x, float y, float z, Hash dispatchResponseHash )  //0x75CBF20BA47E4F89

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  5. LAW

    void _ENABLE_DISPATCH_LAW_2 ( BOOL toggle )  //0x710448D44A64C213

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  6. void BLOCK_DISPATCH_SERVICE_RESOURCE_CREATION ( int dispatchService, BOOL toggle )  //0x66947E61A44DE2C6

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  7. Any _ADD_DISPATCH_SPAWN_BLOCKING_AREA ( Volume volume )  //0xA2D5A26208421426

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  8. LAW

    void _SET_CUSTOM_LAW_DISPATCH_RESPONSE ( Hash dispatchResponseHash )  //0x009CF9A29972C298

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  9. void REMOVE_DISPATCH_SPAWN_BLOCKING_AREA ( Any p0 )  //0x49F751F6868DDC5B

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  10. void _RESET_DISPATCH_MAX_SPAWN_DISTANCE ()  //0x54EC7B6BC72BAD69

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  11. void SET_DISPATCH_IDEAL_SPAWN_DISTANCE ( float fIdealSpawnDistance )  //0xEAB6823B82FBD283

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  12. void _SET_DISPATCH_MAX_SPAWN_DISTANCE ( float maxSpawnDistance )  //0x89314FB3463E28DE

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  13. LAW

    void _SET_DISPATCH_MULTIPLIER_OVERRIDE ( float multiplier )  //0x002BABE0B7D53136

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  14. void _RESET_DISPATCH_MIN_SPAWN_DISTANCE ()  //0x96498D922D8D0D0A

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  15. void RESET_DISPATCH_IDEAL_SPAWN_DISTANCE ()  //0xC7817264BC4B6377

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  16. void _SET_DISPATCH_MIN_SPAWN_DISTANCE ( float minSpawnDistance )  //0x27A1B170AA8AF84C

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