RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
24 natives in namespace VOICE
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BOOL _0xCCF71FCFA0070B1A () //0xCCF71FCFA0070B1A
- 0
- 340
- 1207
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void _0x79F478FF5F9F4F05 ( BOOL p0 ) //0x79F478FF5F9F4F05
- 0
- 348
- 1207
-
BOOL _0xAA35FD9ABAB490A3 ( Player player ) //0xAA35FD9ABAB490A3
- 0
- 301
- 1207
-
BOOL _0x356135B9B10A2A82 ( Any* gamerHandle ) //0x356135B9B10A2A82
- 0
- 303
- 1207
-
BOOL _0xEF6F2A35FAAF2ED7 ( Player player ) //0xEF6F2A35FAAF2ED7
- 0
- 389
- 1207
-
BOOL _0x49623BCFC3A3D829 ( Player player, BOOL muted ) //0x49623BCFC3A3D829
- 0
- 317
- 1207
-
BOOL _0x919AF2D93E9AA89D ( Player player ) //0x919AF2D93E9AA89D
- 0
- 277
- 1207
-
BOOL _0x0DED260A1958A82E ( Player player ) //0x0DED260A1958A82E
- 0
- 297
- 1207
-
BOOL _0x8E462DB1EAA9C47C ( Player player ) //0x8E462DB1EAA9C47C
- 0
- 302
- 1207
-
float _0x5CA7FB7D6DE49DCC ( Player player ) //0x5CA7FB7D6DE49DCC
- 0
- 377
- 1207
-
void _0x58125B691F6827D5 ( float proximity ) //0x58125B691F6827D5
- 0
- 387
- 1207
-
float _0x2F82CAB262C8AE26 ( Player player ) //0x2F82CAB262C8AE26
- 0
- 310
- 1207
-
void _0x08797A8C03868CB8 ( float threshold ) //0x08797A8C03868CB8
- 0
- 426
- 1207
-
void _0xB779F4FA19269AEC ( int p0 ) //0xB779F4FA19269AEC
- 0
- 282
- 1207
-
void _0x1FBF7F5BA7E4BE3A ( int p0 ) //0x1FBF7F5BA7E4BE3A
- 0
- 301
- 1207
-
void _0xDC9B361CB7776673 ( Player player ) //0xDC9B361CB7776673
- 0
- 294
- 1207
-
void _0xEC8703E4536A9952 () //0xEC8703E4536A9952
- 0
- 339
- 1207
-
Any _0xDB622ECD3DCBE078 ( Player player ) //0xDB622ECD3DCBE078
- 0
- 289
- 1207
-
void _0xB6E79850B759A30E ( int teamId, BOOL allow ) //0xB6E79850B759A30E
- 0
- 299
- 1207
-
void _0x4791899615D70FA2 ( Player player, int p1, int p2 ) //0x4791899615D70FA2
- 0
- 307
- 1207
-
void _0xF8938CF3984092A5 ( Player player ) //0xF8938CF3984092A5
- 0
- 324
- 1207
-
int _0x767931C727DF2ED7 ( Player player, int p1 ) //0x767931C727DF2ED7
- 0
- 302
- 1207
-
void _0x1C38C3577901AF1F () //0x1C38C3577901AF1F
- 0
- 304
- 1207
-
void _0xB3E8841F6BDAF83E () //0xB3E8841F6BDAF83E
- 0
- 291
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
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