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RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

Search 7154 native functions

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641 natives in namespace TASK

  1. Any _0x370F57C47F68EBCA ( Any p0 )  //0x370F57C47F68EBCA

    • 0
    • 218
    • 1207
  2. float _0x3ACC128510142B9D ( const char* waypointRecording, float x, float y, float z )  //0x3ACC128510142B9D

    • 0
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  3. void _0x3BBEECC5B8F35318 ( Any p0, Any p1 )  //0x3BBEECC5B8F35318

    • 0
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  4. Any _0x3F8387DB1B9F31B7 ( Any p0, Any p1 )  //0x3F8387DB1B9F31B7

    • 0
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    • 1207
  5. Any _0x3FEB770D8ED9047A ( Any p0 )  //0x3FEB770D8ED9047A

    • 0
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  6. void _0x3FFCD7BBA074CC80 ( Ped ped, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8 )  //0x3FFCD7BBA074CC80

    • 0
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  7. void _0x41323F4E0C4AE94B ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6 )  //0x41323F4E0C4AE94B

    • 0
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  8. void _0x4161648394262FDF ( Any p0, Any p1, Any p2, Any p3 )  //0x4161648394262FDF

    • 0
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  9. void _0x41D1331AFAD5A091 ( Ped ped, int p1, Any p2 )  //0x41D1331AFAD5A091

    • 0
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  10. void _0x42CFD8FD8CC8DC69 ( Any p0, Any p1 )  //0x42CFD8FD8CC8DC69

    • 0
    • 156
    • 1207
  11. void _0x450080DDEDB91258 ( Any p0, Any p1 )  //0x450080DDEDB91258

    • 0
    • 266
    • 1207
  12. void _0x4A7D73989F52EB37 ( Any p0, Any p1 )  //0x4A7D73989F52EB37

    • 0
    • 179
    • 1207
  13. void _0x4BA972D0E5AD8122 ( Any p0, Any p1 )  //0x4BA972D0E5AD8122

    • 0
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    • 1207
  14. void _0x4E806A395D43A458 ( Any p0 )  //0x4E806A395D43A458

    • 0
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    • 1207
  15. void _0x4F57397388E1DFF8 ()  //0x4F57397388E1DFF8

    • 0
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  16. Any _0x508F5053E3F6F0C4 ( Any p0, Any p1, Any p2, Any p3, Any p4 )  //0x508F5053E3F6F0C4

    • 0
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    • 1207
  17. void _0x50AA09A0DA64E73C ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6 )  //0x50AA09A0DA64E73C

    • 0
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    • 1207
  18. void _0x517D01BF27B682D1 ( Ped ped, Entity entity, float p2, float p3, float p4, float p5, int p6 )  //0x517D01BF27B682D1

    • 0
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  19. void _0x5217B7B6DB78E1F3 ( Any p0, Any p1, Any p2, Any p3, Any p4 )  //0x5217B7B6DB78E1F3

    • 0
    • 183
    • 1207
  20. BOOL _0x583AE9AF9CEE0958 ( Vehicle vehicle, float x, float y, float z )  //0x583AE9AF9CEE0958

    • 0
    • 184
    • 1207
  21. Any _0x5952DFA38FA529FE ()  //0x5952DFA38FA529FE

    • 0
    • 169
    • 1232
  22. Any _0x59872EA4CBD11C56 ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8 )  //0x59872EA4CBD11C56

    • 0
    • 213
    • 1207
  23. Any _0x59AE5CA4FFB4E378 ( Any p0, Any p1 )  //0x59AE5CA4FFB4E378

    • 0
    • 182
    • 1207
  24. void _0x59AEA4DC640814B9 ( Any p0, Any p1 )  //0x59AEA4DC640814B9

    • 0
    • 174
    • 1207
  25. void _0x5B68D0007D9C92EB ( Any p0, Any p1 )  //0x5B68D0007D9C92EB

    • 0
    • 218
    • 1207
  26. void _0x5D9B0BAAF04CF65B ( Any p0, Any p1, Any p2, Any p3 )  //0x5D9B0BAAF04CF65B

    • 0
    • 194
    • 1207
  27. Any _0x5EA655F01D93667A ( Any p0 )  //0x5EA655F01D93667A

    • 0
    • 193
    • 1207
  28. void _0x615DC4A82E90BB48 ( Any p0, Any p1, Any p2 )  //0x615DC4A82E90BB48

    • 0
    • 168
    • 1207
  29. Any _0x640A602946A8C972 ( Any p0 )  //0x640A602946A8C972

    • 0
    • 163
    • 1207
  30. Any _0x643FD1556F621772 ( Any p0, Any p1, Any p2 )  //0x643FD1556F621772

    • 0
    • 189
    • 1207
  31. void _0x651F0530083C0E5A ( Any p0, Any p1 )  //0x651F0530083C0E5A

    • 0
    • 165
    • 1207
  32. void _0x65D281985F2BDFC2 ( Any p0, Any p1 )  //0x65D281985F2BDFC2

    • 0
    • 186
    • 1207
  33. void _0x673A8779D229BA5A ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 )  //0x673A8779D229BA5A

    • 0
    • 240
    • 1207
  34. Any _0x678D3226CF70B9C8 ( Any p0, Any p1 )  //0x678D3226CF70B9C8

    • 0
    • 189
    • 1207
  35. void _0x6A1AF481407BF6E9 ( Any p0 )  //0x6A1AF481407BF6E9

    • 0
    • 178
    • 1207
  36. Any _0x6AFD84AEAA3EA538 ( Any p0 )  //0x6AFD84AEAA3EA538

    • 0
    • 230
    • 1207
  37. void _0x6AFDA2264925BD11 ( Any p0 )  //0x6AFDA2264925BD11

    • 0
    • 203
    • 1207
  38. Any _0x6BA606AB3A83BC4D ( Any p0 )  //0x6BA606AB3A83BC4D

    • 0
    • 198
    • 1207
  39. Any _0x6C269F673C47031E ( Any p0 )  //0x6C269F673C47031E

    • 0
    • 197
    • 1207
  40. Any _0x6C50B9DCCCA70023 ( Any p0 )  //0x6C50B9DCCCA70023

    • 0
    • 173
    • 1207
  41. Any _0x6DAC799857EF3F11 ( Any p0, Any p1 )  //0x6DAC799857EF3F11

    • 0
    • 143
    • 1311
  42. void _0x722D6A49200174FE ( Any p0, Any p1, Any p2, Any p3, Any p4 )  //0x722D6A49200174FE

    • 0
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    • 1207
  43. void _0x748D5E0D2A1A4C61 ( Any p0, Any p1, Any p2 )  //0x748D5E0D2A1A4C61

    • 0
    • 185
    • 1207
  44. Any _0x74F0209674864CBD ()  //0x74F0209674864CBD

    • 0
    • 163
    • 1207
  45. Any _0x756C7B4C43DF0422 ( Any p0 )  //0x756C7B4C43DF0422

    • 0
    • 185
    • 1207
  46. void _0x764DB5A48390FBAD ( Any p0, Any p1 )  //0x764DB5A48390FBAD

    • 0
    • 160
    • 1207
  47. Any _0x76610D12A838EBDE ( Any p0 )  //0x76610D12A838EBDE

    • 0
    • 139
    • 1311
  48. Any _0x78D8C1D4EB80C588 ( Any p0 )  //0x78D8C1D4EB80C588

    • 0
    • 192
    • 1207
  49. Any _0x79197F7D2BB5E73A ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 )  //0x79197F7D2BB5E73A

    • 0
    • 176
    • 1207
  50. void _0x7C015D8BCEC72CF4 ( Any p0, Any p1 )  //0x7C015D8BCEC72CF4

    • 0
    • 173
    • 1207

Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.

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