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RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

Search 7154 native functions

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641 natives in namespace TASK

  1. Any _0x9FF5F9B24E870748 ( Any p0 )  //0x9FF5F9B24E870748

    • 0
    • 190
    • 1207
  2. Any _0x643FD1556F621772 ( Any p0, Any p1, Any p2 )  //0x643FD1556F621772

    • 0
    • 189
    • 1207
  3. Any _0xBD70108D01875299 ( Any p0 )  //0xBD70108D01875299

    • 0
    • 197
    • 1207
  4. Any SET_PED_WAYPOINT_ROUTE_OFFSET ( Ped ped, float p1, float p2, float p3 )  //0xED98E10B0AFCE4B4

    • 0
    • 227
    • 1207
  5. Any _0x03D741CB4052E26C ( Any p0 )  //0x03D741CB4052E26C

    • 0
    • 192
    • 1232
  6. Any _0x5EA655F01D93667A ( Any p0 )  //0x5EA655F01D93667A

    • 0
    • 193
    • 1207
  7. Any VEHICLE_WAYPOINT_PLAYBACK_GET_IS_PAUSED ( Any p0 )  //0x4D6D30AB18B0B089

    • 0
    • 197
    • 1207
  8. Any _0x9420FB11B8D77948 ( Any p0 )  //0x9420FB11B8D77948

    • 0
    • 189
    • 1207
  9. Any _0x6BA606AB3A83BC4D ( Any p0 )  //0x6BA606AB3A83BC4D

    • 0
    • 198
    • 1207
  10. Any _0x59872EA4CBD11C56 ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8 )  //0x59872EA4CBD11C56

    • 0
    • 213
    • 1207
  11. Any GET_VEHICLE_WAYPOINT_PLAYBACK_OVERRIDE_SPEED ( Any p0 )  //0x3DC971EB22F73447

    • 0
    • 171
    • 1207
  12. Any _0xE9A6400D1A0E7A55 ( Any p0 )  //0xE9A6400D1A0E7A55

    • 0
    • 187
    • 1207
  13. Any _0x7CB99FADDE73CD1B ( Any p0 )  //0x7CB99FADDE73CD1B

    • 0
    • 135
    • 1311
  14. Any _0x5952DFA38FA529FE ()  //0x5952DFA38FA529FE

    • 0
    • 169
    • 1232
  15. Any _0x908BB14BCE85C80E ( Any p0 )  //0x908BB14BCE85C80E

    • 0
    • 164
    • 1207
  16. Any _0x6DAC799857EF3F11 ( Any p0, Any p1 )  //0x6DAC799857EF3F11

    • 0
    • 143
    • 1311
  17. Any _0x1F7A9A9C38C13A56 ( Any p0 )  //0x1F7A9A9C38C13A56

    • 0
    • 197
    • 1207
  18. Any _0x920684BE432875B1 ( Any p0 )  //0x920684BE432875B1

    • 0
    • 149
    • 1311
  19. Any _0x974DA3408DEC4E79 ( Any p0 )  //0x974DA3408DEC4E79

    • 0
    • 210
    • 1207
  20. Any _0x3FEB770D8ED9047A ( Any p0 )  //0x3FEB770D8ED9047A

    • 0
    • 175
    • 1207
  21. Any _0x30146C25686B7836 ( Any p0, Any p1 )  //0x30146C25686B7836

    • 0
    • 177
    • 1207
  22. Any _0x1ACBC313966C21F3 ( int scenario )  //0x1ACBC313966C21F3

    • 0
    • 138
    • 1436
  23. Any _0x59AE5CA4FFB4E378 ( Any p0, Any p1 )  //0x59AE5CA4FFB4E378

    • 0
    • 182
    • 1207
  24. Any _0x76610D12A838EBDE ( Any p0 )  //0x76610D12A838EBDE

    • 0
    • 138
    • 1311
  25. Any _0x22CD2C33ED4467A1 ( Any p0 )  //0x22CD2C33ED4467A1

    • 0
    • 223
    • 1207
  26. Any _0x370F57C47F68EBCA ( Any p0 )  //0x370F57C47F68EBCA

    • 0
    • 218
    • 1207
  27. Any _0x10ADFDF07B7DFFBA ( Any p0, Any p1, Any p2 )  //0x10ADFDF07B7DFFBA

    • 0
    • 200
    • 1207
  28. Any _0xEFD875C2791EBEFD ( Any p0, Any p1, Any p2, Any p3 )  //0xEFD875C2791EBEFD

    • 0
    • 202
    • 1207
  29. Any _0x152664AA3188B193 ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 )  //0x152664AA3188B193

    • 0
    • 231
    • 1207
  30. Any _0xE7BBC4E56B989449 ( Any p0, Any p1, Any p2 )  //0xE7BBC4E56B989449

    • 0
    • 218
    • 1207
  31. Any GET_RANSACK_SCENARIO_POINT_PED_IS_USING ( Ped ped )  //0xD04241BBF6D03A5E

    • 0
    • 197
    • 1207
  32. Any _0xA9E7672F8C6C6F74 ( Any p0 )  //0xA9E7672F8C6C6F74

    • 0
    • 215
    • 1207
  33. Any _0x0A98A362C5A19A43 ( Any p0 )  //0x0A98A362C5A19A43

    • 0
    • 181
    • 1207
  34. Any _0x849791EBBDBA0362 ( Any p0 )  //0x849791EBBDBA0362

    • 0
    • 176
    • 1207
  35. Any _0x640A602946A8C972 ( Any p0 )  //0x640A602946A8C972

    • 0
    • 163
    • 1207
  36. Any _0xDF56A2B50C04DEA4 ( Any p0, Any p1 )  //0xDF56A2B50C04DEA4

    • 0
    • 180
    • 1207
  37. Any _0x01AF8A3729231A43 ( Any p0 )  //0x01AF8A3729231A43

    • 0
    • 179
    • 1207
  38. Any _0xEB67D4E056C85A81 ( Any p0 )  //0xEB67D4E056C85A81

    • 0
    • 204
    • 1207
  39. Any _0x78D8C1D4EB80C588 ( Any p0 )  //0x78D8C1D4EB80C588

    • 0
    • 192
    • 1207
  40. TASK_KNOCKED_OUT_AND_HOGTIED ( Ped ped, float duration, BOOL isPermanent )  //0x42AC6401ABB8C7E5

    • 0
    • 652
    • 1207
  41. _SET_ENABLE_HANDCUFFS_2 ( Ped ped )  //0x7981037A96E7D174

    • 0
    • 372
    • 1207

Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.

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