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RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

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641 natives in namespace TASK

  1. BOOL IS_MOVE_BLEND_RATIO_SPRINTING ( Ped ped )  //0x24A2AD74FA9814E2

    • 0
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    • 1207
  2. BOOL IS_PED_STILL ( Ped ped )  //0xAC29253EEF8F0180

    • 0
    • 191
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  3. BOOL IS_PED_WALKING ( Ped ped )  //0xDE4C184B2B9B071A

    • 0
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  4. BOOL IS_PED_RUNNING ( Ped ped )  //0xC5286FFC176F28A2

    • 0
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  5. BOOL IS_PED_SPRINTING ( Ped ped )  //0x57E457CD2C0FC168

    • 0
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  6. BOOL IS_PED_IN_HIT_REACT ( Ped ped )  //0xF330A5C062B29BED

    • 0
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  7. BOOL _0xBEDBE39B5FD98FD6 ( Ped ped )  //0xBEDBE39B5FD98FD6

    • 0
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  8. BOOL IS_PED_BEING_ARRESTED ( Ped ped )  //0x90A09F3A45FED688

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  9. BOOL _IS_PED_ARRESTING_ANY_PED ( Ped ped )  //0xA9CC7856D52DBD25

    • 0
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  10. BOOL _DOES_SCENARIO_POINT_HAVE_PROPS ( int scenario )  //0xEA31F199A73801D3

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  11. BOOL IS_PED_CUFFED ( Ped ped )  //0x74E559B3BC910685

    • 0
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  12. BOOL _ASSOCIATE_PROP_WITH_SCENARIO ( int scenario, Entity entity, const char* propName, BOOL p3 )  //0x8360C47380B6F351

    • 0
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  13. BOOL _IS_PED_DUELLING ( Ped ped )  //0xC8B29D18022EA2B7

    • 0
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  14. BOOL _IS_SCENARIO_POINT_FLAG_SET ( int scenario, int flag )  //0x8569C38D2FB80650

    • 0
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  15. BOOL _DISASSOCIATE_PROP_FROM_SCENARIO ( int scenario, const char* propName )  //0x6EF4E31B4D5D2DA0

    • 0
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  16. BOOL DOES_SCENARIO_POINT_EXIST ( int scenario )  //0x841475AC96E794D1

    • 0
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  17. BOOL GET_IS_CARRIABLE_ENTITY ( Entity entity )  //0x0CCFE72B43C9CF96

    • 0
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  18. BOOL _REQUEST_HERB_COMPOSITE_ASSET ( Hash asset )  //0x73F0D0327BFA0812

    • 0
    • 212
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  19. BOOL ARE_COMPOSITE_LOOTABLE_ENTITY_DEF_ASSETS_LOADED ( Hash asset )  //0x5E5D96BE25E9DF68

    • 0
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  20. BOOL _GET_SCENARIO_CONTAINER_OPENING_STATE ( Entity entity )  //0xB219612B5568E9EC

    • 0
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  21. Any _0xF97F462779B31786 ( Any p0 )  //0xF97F462779B31786

    • 0
    • 213
    • 1207
  22. Any _0x6C269F673C47031E ( Any p0 )  //0x6C269F673C47031E

    • 0
    • 183
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  23. Any _0xE47DD64B9F02677D ( Any p0 )  //0xE47DD64B9F02677D

    • 0
    • 199
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  24. Any _0x00FFE0F85253C572 ( Any p0 )  //0x00FFE0F85253C572

    • 0
    • 169
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  25. Any _0xB8F52A3F84A7CC59 ( Any p0 )  //0xB8F52A3F84A7CC59

    • 0
    • 214
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  26. Any _0xD0ABC4EA3B5E21A0 ( Any p0, Any p1 )  //0xD0ABC4EA3B5E21A0

    • 0
    • 127
    • 1311
  27. Any _0xFDECCA06E8B81346 ( Any p0 )  //0xFDECCA06E8B81346

    • 0
    • 163
    • 1207
  28. Any _0x2D657B10F211C572 ( Ped ped, float p1 )  //0x2D657B10F211C572

    • 0
    • 161
    • 1207
  29. Any _0x79197F7D2BB5E73A ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 )  //0x79197F7D2BB5E73A

    • 0
    • 163
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  30. Any _0x6AFD84AEAA3EA538 ( Any p0 )  //0x6AFD84AEAA3EA538

    • 0
    • 216
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  31. Any _0xD508FA229F1C4900 ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 )  //0xD508FA229F1C4900

    • 0
    • 163
    • 1207
  32. Any _0xAC5045AB7F1A34FD ( Any p0 )  //0xAC5045AB7F1A34FD

    • 0
    • 161
    • 1207
  33. Any _0x90703A8F75EE4ABD ( Any p0, Any p1 )  //0x90703A8F75EE4ABD

    • 0
    • 195
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  34. Any _0x74F0209674864CBD ()  //0x74F0209674864CBD

    • 0
    • 149
    • 1207
  35. Any _0xE1C105E6BBA48270 ()  //0xE1C105E6BBA48270

    • 0
    • 166
    • 1207
  36. Any _0x1AC5A8AB50CFAA33 ( Any p0 )  //0x1AC5A8AB50CFAA33

    • 0
    • 163
    • 1207
  37. Any _0x244430C13BA5258E ( Any p0, Any p1, Any p2, Any p3 )  //0x244430C13BA5258E

    • 0
    • 231
    • 1207
  38. Any _0xE62754D09354F6CF ( Any p0 )  //0xE62754D09354F6CF

    • 0
    • 206
    • 1207
  39. Any _0xE6A151364C600B24 ( Any p0 )  //0xE6A151364C600B24

    • 0
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  40. Any _0xFE5D28B9B7837CC1 ( Any p0, Any p1, Any p2, Any p3 )  //0xFE5D28B9B7837CC1

    • 0
    • 182
    • 1207
  41. Any _0x0365000D8BF86531 ( Any p0 )  //0x0365000D8BF86531

    • 0
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  42. Any _0x11C7CE1AE38911B5 ( Any p0 )  //0x11C7CE1AE38911B5

    • 0
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  43. Any _0xE55478C5EDF70AC2 ( Any p0 )  //0xE55478C5EDF70AC2

    • 0
    • 161
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  44. Any _0x2C497BDEF897C6DF ( Any p0 )  //0x2C497BDEF897C6DF

    • 0
    • 191
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  45. Any _0x678D3226CF70B9C8 ( Any p0, Any p1 )  //0x678D3226CF70B9C8

    • 0
    • 176
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  46. Any _0x508F5053E3F6F0C4 ( Any p0, Any p1, Any p2, Any p3, Any p4 )  //0x508F5053E3F6F0C4

    • 0
    • 205
    • 1207
  47. Any _0x3F8387DB1B9F31B7 ( Any p0, Any p1 )  //0x3F8387DB1B9F31B7

    • 0
    • 180
    • 1207
  48. Any _0x756C7B4C43DF0422 ( Any p0 )  //0x756C7B4C43DF0422

    • 0
    • 169
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  49. Any _0x351F74ED6177EBE7 ()  //0x351F74ED6177EBE7

    • 0
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  50. Any _0x6C50B9DCCCA70023 ( Any p0 )  //0x6C50B9DCCCA70023

    • 0
    • 159
    • 1207

Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.

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