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RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

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115 natives in namespace STREAMING

  1. void SET_SRL_TIME ( float p0 )  //0x18231AEF458BCFF2

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  2. BOOL HAS_PTFX_ASSET_LOADED ()  //0x13A3F30A9ED0BC31

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  3. BOOL HAS_MODEL_LOADED ( Hash model )  //0x1283B8B89DD5D1B6

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  4. void REQUEST_COLLISION_AT_COORD ( float x, float y, float z )  //0x0A3720F162A033C9

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  5. void _0x09FBF15D73EFC900 ()  //0x09FBF15D73EFC900

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  6. BOOL IS_LOAD_SCENE_LOADED ()  //0x0909F71B5C070797

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  7. void _0x07559B29950301FF ( Any p0, Any p1 )  //0x07559B29950301FF

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  8. Any _0x071769BCB24379E5 ()  //0x071769BCB24379E5

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  9. Any _0x05DD384F39DE1C8C ( Any p0, Any p1 )  //0x05DD384F39DE1C8C

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  10. void REMOVE_PTFX_ASSET ()  //0x042F9049EA419E86

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  11. void IPL_GROUP_SWAP_FINISH ()  //0x040EE319EFD1D3B5

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  12. void _0x03DDBF2D73799F9E ( Any p0 )  //0x03DDBF2D73799F9E

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  13. void BEGIN_SRL ()  //0x0360710033BE60D9

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  14. void _0x032A14D082A9B269 ( Hash p0 )  //0x032A14D082A9B269

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  15. void REQUEST_PTFX_ASSET ()  //0x001FF43843028E0C

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Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.

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