RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
33 natives in namespace SOCIALCLUB
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int SC_INBOX_GET_TOTAL_NUM_MESSAGES () //0x8EF0F633280C0663
- 0
- 348
- 1207
-
Hash SC_INBOX_GET_MESSAGE_TYPE_AT_INDEX ( int msgIndex ) //0xFF92537C4DDC1241
- 0
- 301
- 1207
-
BOOL SC_INBOX_GET_MESSAGE_IS_READ_AT_INDEX ( int msgIndex ) //0x74CF39E030A382C4
- 0
- 304
- 1207
-
BOOL SC_INBOX_SET_MESSAGE_AS_READ_AT_INDEX ( int msgIndex ) //0x63CAC501FFF66DC4
- 0
- 258
- 1207
-
BOOL SC_INBOX_MESSAGE_GET_DATA_INT ( int p0, const char* context, int* out ) //0x95BB39C4DA99F348
- 0
- 293
- 1207
-
BOOL SC_INBOX_MESSAGE_GET_DATA_STRING ( int p0, const char* context, char* out ) //0x66F77FD58506FF6B
- 0
- 309
- 1207
-
const char* SC_INBOX_MESSAGE_GET_RAW_TYPE_AT_INDEX ( int p0 ) //0x176D077685CD83E4
- 0
- 307
- 1207
-
BOOL SC_PRESENCE_ATTR_SET_FLOAT ( Hash attrHash, float value ) //0xA31DAFCDC33775E9
- 0
- 276
- 1207
-
BOOL SC_PRESENCE_ATTR_SET_INT_EX ( const char* attrName, int value, BOOL p2 ) //0x0000000085488C49
- 0
- 309
- 1207
-
BOOL SC_PRESENCE_ATTR_SET_FLOAT_EX ( const char* attrName, float value, BOOL p2 ) //0x00000000467F4CAA
- 0
- 285
- 1207
-
BOOL SC_PRESENCE_ATTR_SET_STRING_EX ( const char* attrName, const char* value, BOOL p2 ) //0x00000000EB2D93B3
- 0
- 266
- 1207
-
BOOL SC_PROFANITY_CHECK_STRING ( const char* string, int* token ) //0x9C74AC9D87B3FFF4
- 0
- 424
- 1207
-
BOOL SC_PROFANITY_GET_CHECK_IS_VALID ( int token ) //0x08C8052AF40C4247
- 0
- 278
- 1207
-
BOOL SC_PROFANITY_GET_CHECK_IS_PENDING ( int token ) //0x3A10BCD0C8AA0B82
- 0
- 301
- 1207
-
BOOL SC_PROFANITY_GET_STRING_PASSED ( int token ) //0xF302973BB8BE70E6
- 0
- 306
- 1207
-
int SC_PROFANITY_GET_STRING_STATUS ( int token ) //0x0CF3BFB99EBBE5B1
- 0
- 306
- 1207
-
BOOL _0xCBF743C984695CF3 () //0xCBF743C984695CF3
- 0
- 294
- 1207
-
int _0xD635DF6BAA5A6017 () //0xD635DF6BAA5A6017
- 0
- 284
- 1207
-
BOOL _0xB4411D4D6B81438E ( const char* p0, int* p1 ) //0xB4411D4D6B81438E
- 0
- 294
- 1207
-
BOOL _0x060BBAD634C2B44B ( const char* p0, float* p1 ) //0x060BBAD634C2B44B
- 0
- 272
- 1207
-
BOOL _0x9F6DCD0C939C71E9 ( const char* p0, char* p1 ) //0x9F6DCD0C939C71E9
- 0
- 307
- 1207
-
BOOL _0x89D9BDE7334B110F ( char* p0 ) //0x89D9BDE7334B110F
- 0
- 273
- 1207
-
BOOL _0x09937EB0CEBC2F9F ( const char* p0 ) //0x09937EB0CEBC2F9F
- 0
- 257
- 1207
-
int _0x03C03ABBABBEF752 ( const char* p0 ) //0x03C03ABBABBEF752
- 0
- 279
- 1207
-
BOOL _0x3519CC3525319A96 ( const char* p0, int* p1, const char* p2 ) //0x3519CC3525319A96
- 0
- 256
- 1207
-
BOOL _0x1BDB56DB258F052D ( const char* p0, float* p1, const char* p2 ) //0x1BDB56DB258F052D
- 0
- 274
- 1207
-
BOOL _0xC8FC3B2432E8229D ( const char* p0, char* p1, const char* p2 ) //0xC8FC3B2432E8229D
- 0
- 281
- 1207
-
BOOL _0x85EA0BEC7B1F7622 ( char* p0, const char* p1 ) //0x85EA0BEC7B1F7622
- 0
- 291
- 1207
-
BOOL _0x62B384FEFDE06817 ( int p0 ) //0x62B384FEFDE06817
- 0
- 270
- 1207
-
BOOL _0x7C981DE05A7403A0 ( int p0, const char* p1, int* p2 ) //0x7C981DE05A7403A0
- 0
- 303
- 1207
-
BOOL _0x91C9E2A0F9DD6DD4 ( int p0, const char* p1, float* p2 ) //0x91C9E2A0F9DD6DD4
- 0
- 273
- 1207
-
BOOL _0x049D2196D9D11184 ( int p0, const char* p1, char* p2 ) //0x049D2196D9D11184
- 0
- 298
- 1207
-
BOOL _0x11EA52CAD1B55910 ( int p0, char* p1 ) //0x11EA52CAD1B55910
- 0
- 402
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
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