RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
94 natives in namespace SCRIPTS
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int GET_BLOCK_OF_PLAYER_BITS ( Any* value, int p1 ) //0xFA3B530A5CC693D5
- 0
- 274
- 1207
-
int COUNT_PLAYER_BITS ( Any* value ) //0x462C687BEA254BD9
- 0
- 319
- 1207
-
int COUNT_PARTICIPANT_BITS ( Any* value ) //0x2F050A3FF8738245
- 0
- 289
- 1207
-
int SCRIPT_THREAD_ITERATOR_GET_NEXT_THREAD_ID () //0x3CE3FB167E837D7C
- 0
- 371
- 1207
-
int GET_ID_OF_THIS_THREAD () //0x55525C346BEF6960
- 0
- 355
- 1207
-
int _GET_NUMBER_OF_REFERENCES_OF_SCRIPT_WITH_NAME_HASH ( Hash scriptHash ) //0x8E34C953364A76DD
- 0
- 364
- 1207
-
int _GET_THREAD_EXIT_REASON () //0x54AE4FDEEFEAB77E
- 1
- 457
- 1207
-
int GET_NUMBER_OF_EVENTS ( int eventGroup ) //0x5CE8DE5909565748
- 0
- 337
- 1207
-
int _0x55C40B7592BAD213 ( int scriptIndex, const char* p1 ) //0x55C40B7592BAD213
- 0
- 223
- 1207
-
int _0x829CD22E043A2577 ( Hash p0 ) //0x829CD22E043A2577
- 0
- 213
- 1207
-
Hash _GET_HASH_OF_THREAD ( int threadId ) //0x724CB89D35B283D0
- 0
- 312
- 1207
-
Hash GET_HASH_OF_THIS_SCRIPT_NAME () //0xBC2C927F5C264960
- 0
- 281
- 1207
-
Hash GET_EVENT_AT_INDEX ( int eventGroup, int eventIndex ) //0xA85E614430EFF816
- 0
- 364
- 1207
-
const char* _NET_RPC_GUID_TO_STRING ( Any* netRpcGuid ) //0xAC9FF854BD4BA9B5
- 0
- 151
- 1311
-
BOOL _LOOT_GET_LOOT_CLAIM_DATA ( Any* rpcGuid, int dataIndex, Any* outLootData ) //0xF1E9045F5AA9E428
- 0
- 185
- 1311
-
BOOL _IS_ANY_PLAYER_BIT_SET ( int* playerBits ) //0x179A6F0EE2E79026
- 0
- 295
- 1207
-
BOOL HAS_SCRIPT_LOADED ( const char* scriptName ) //0xE97BD36574F8B0A6
- 0
- 327
- 1207
-
BOOL DOES_SCRIPT_EXIST ( const char* scriptName ) //0x552B171E3F69E5AE
- 0
- 353
- 1207
-
BOOL HAS_SCRIPT_WITH_NAME_HASH_LOADED ( Hash scriptHash ) //0xA5D8E0C2F3C7EEBC
- 0
- 308
- 1207
-
BOOL DOES_SCRIPT_WITH_NAME_HASH_EXIST ( Hash scriptHash ) //0xA34E89749F628284
- 0
- 326
- 1207
-
BOOL IS_THREAD_ACTIVE ( int threadId, BOOL ignoreKilledState ) //0x46E9AE36D8FA6417
- 0
- 369
- 1207
-
BOOL DOES_THREAD_EXIST ( int threadId ) //0xFF975BC4435A0FA3
- 0
- 275
- 1207
-
BOOL _IS_BACKGROUND_SCRIPT ( int threadId ) //0x20B7F69B40C6B755
- 0
- 285
- 1207
-
BOOL IS_THREAD_EXIT_REQUESTED () //0x9E4EF615E307FBBE
- 1
- 532
- 1207
-
BOOL _IS_THREAD_EXIT_REQUESTED_FOR_THREAD_WITH_THIS_ID ( int threadId ) //0x30BED53646C86D11
- 0
- 292
- 1207
-
BOOL GET_EVENT_EXISTS ( int eventGroup, int eventIndex ) //0xC9F59C0A710ECD34
- 0
- 373
- 1207
-
BOOL GET_EVENT_DATA ( int eventGroup, int eventIndex, Any* eventData, int eventDataSize ) //0x57EC5FA4D4D6AFCA
- 0
- 710
- 1207
-
BOOL GET_NO_LOADING_SCREEN () //0x323DAF00687E0F28
- 0
- 304
- 1207
-
BOOL IS_LOADING_SCREEN_VISIBLE () //0xB54ADBE65D528FCB
- 0
- 231
- 1207
-
BOOL _BG_EXITED_BECAUSE_BACKGROUND_THREAD_STOPPED () //0x2238EC3EC631AB1F
- 0
- 196
- 1207
-
BOOL _0x4AE1DFF337A86FDE ( int scriptIndex, const char* p1 ) //0x4AE1DFF337A86FDE
- 0
- 190
- 1207
-
BOOL _IS_GOAL_CONTEXT_ACTIVE ( Hash goalContext ) //0x7409669C5ED50144
- 0
- 218
- 1207
-
BOOL AWARDS_GET_RESULT_ITEM ( Any* rpcGuid, Hash awardHash, int itemIndex, Any* outResultItem ) //0xAC8FAB22A914AE34
- 0
- 222
- 1207
-
BOOL _AWARDS_GET_UNLOCK_CLAIM_DATA ( Any* rpcGuid, Hash awardHash, int dataIndex, Any* outUnlockData ) //0xB9467E41DAB1CF2C
- 0
- 237
- 1207
-
BOOL _LOOT_GET_RESULT_ITEM ( Any* rpcGuid, int itemIndex, Any* outResultItem ) //0x4293B44A855F82CC
- 0
- 232
- 1207
-
BOOL _STORE_GLOBAL_BLOCK ( int index ) //0xB952A3AC41D58F2F
- 0
- 226
- 1207
-
BOOL _RESTORE_GLOBAL_BLOCK ( int index ) //0xDC3914A99B4A5FDF
- 0
- 225
- 1207
-
BOOL _DOES_COMPRESSED_GLOBAL_BLOCK_BUFFER_EXIST ( int index ) //0x66EE5B93C308F734
- 0
- 207
- 1207
-
BOOL _GET_GLOBAL_BLOCK_CAN_BE_ACCESSED ( int index ) //0x42A7EB5C814C2DE0
- 0
- 197
- 1207
-
BOOL HAVE_ALL_CHILD_SCRIPTS_TERMINATED ( int p0 ) //0x380FFA15B72408FB
- 0
- 197
- 1207
-
Any _0x72B2E00C9BAC6789 ( Any p0, Any p1 ) //0x72B2E00C9BAC6789
- 0
- 297
- 1207
-
Any _0x0A79C81C418F5D38 ( Any p0, Any p1 ) //0x0A79C81C418F5D38
- 0
- 327
- 1207
-
Any _0xA88E1D7FA1E20080 ( Any p0 ) //0xA88E1D7FA1E20080
- 0
- 309
- 1207
-
Any _0xE7282390542F570D ( Any p0 ) //0xE7282390542F570D
- 0
- 183
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
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