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IS_THREAD_EXIT_REQUESTED


Native Details

  • NameIS_THREAD_EXIT_REQUESTED
  • NamespaceSCRIPTS
  • Native Hash0x9E4EF615E307FBBE
  • TypeBOOL
  • First seen version1207

Native Parameters

  • This function has no parameters.

DESCRIPTION

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Seems to be some sort of health check for scripts. If this returns true an enum is checked against native 54AE4FDEEFEAB77E(). Enum value ranges from 0 to 4.

 

Typical usage in dairyfarm.c (return 1 means stop the script execution gracefully):

This method is found in many scripts. Copy & paste style. Interestingly in most scenarios I've seen, when the result of 54AE4FDEEFEAB77E() is 2 and bParam0 is true, the script will continue.

int func_49(bool bParam0, bool bParam1)
{
    int iVar0;
 
    if (Global_1572887->f_12)
    {
        return 0;
    }
    if (!NETWORK::NETWORK_IS_GAME_IN_PROGRESS())
    {
        if (bParam1 && NETWORK::_0xF2CBC969C4F090C7())
        {
        }
        else if (bParam1 && NETWORK::NETWORK_IS_SESSION_ACTIVE())
        {
        }
        else if (bParam1 && &Global_1572887 < 39)
        {
        }
        else
        {
            return 1;
        }
    }
    if (!NETWORK::NETWORK_IS_SIGNED_ONLINE())
    {
        return 1;
    }
    if (SCRIPTS::_0x9E4EF615E307FBBE())
    {
        switch (SCRIPTS::_0x54AE4FDEEFEAB77E())
        {
            case 0:
                return 1;
            case 1:
                return 1;
            case 2:
                if (!bParam0)
                {
                    return 1;
                }
                break;
            case 4:
                return 1;
            case 3:
                return 1;
            default:
                return 1;
        }
    }
    iVar0 = 0;
    while (iVar0 < SCRIPTS::GET_NUMBER_OF_EVENTS(1))
    {
        if (SCRIPTS::GET_EVENT_AT_INDEX(1, iVar0) == 1976253964)
        {
            return 1;
        }
        iVar0++;
    }
    return 0;
}
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Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.

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