RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
94 natives in namespace SCRIPTS
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Any _0x0A79C81C418F5D38 ( Any p0, Any p1 ) //0x0A79C81C418F5D38
- 0
- 327
- 1207
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void _0x11B0A0B282FA9B10 ( BOOL p0 ) //0x11B0A0B282FA9B10
- 0
- 198
- 1207
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void _0x1BDB5A07307F6929 ( Any p0, Any p1 ) //0x1BDB5A07307F6929
- 0
- 372
- 1207
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void _0x1C5EB3C27F7508CB ( Any p0, Any p1 ) //0x1C5EB3C27F7508CB
- 0
- 298
- 1207
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void _0x29FB4CE89472C3CB ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7 ) //0x29FB4CE89472C3CB
- 0
- 206
- 1207
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void _0x42A429CDFED6D99D ( Any p0, Any p1, Any p2 ) //0x42A429CDFED6D99D
- 0
- 255
- 1207
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void _0x4858148E3B8A75D0 () //0x4858148E3B8A75D0
- 0
- 226
- 1207
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BOOL _0x4AE1DFF337A86FDE ( int scriptIndex, const char* p1 ) //0x4AE1DFF337A86FDE
- 0
- 189
- 1207
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int _0x55C40B7592BAD213 ( int scriptIndex, const char* p1 ) //0x55C40B7592BAD213
- 0
- 222
- 1207
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void _0x5827BE85A87B073D ( Any p0 ) //0x5827BE85A87B073D
- 0
- 289
- 1207
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void _0x64F765D9A1F8F02C ( Any p0, Any p1, Any p2 ) //0x64F765D9A1F8F02C
- 0
- 328
- 1207
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void _0x6F700A4BF7C3331B ( BOOL p0 ) //0x6F700A4BF7C3331B
- 0
- 189
- 1207
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Any _0x72B2E00C9BAC6789 ( Any p0, Any p1 ) //0x72B2E00C9BAC6789
- 0
- 296
- 1207
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void _0x76CBCD9EADC00955 () //0x76CBCD9EADC00955
- 0
- 170
- 1207
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int _0x829CD22E043A2577 ( Hash p0 ) //0x829CD22E043A2577
- 0
- 212
- 1207
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Any _0xA88E1D7FA1E20080 ( Any p0 ) //0xA88E1D7FA1E20080
- 0
- 308
- 1207
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void _0xE4ABE20DCE7C7CFE ( Any p0, Any p1, Any p2 ) //0xE4ABE20DCE7C7CFE
- 0
- 294
- 1207
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Any _0xE7282390542F570D ( Any p0 ) //0xE7282390542F570D
- 0
- 182
- 1207
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void _0xF9E951A1E5517C06 () //0xF9E951A1E5517C06
- 0
- 173
- 1207
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void _0xFFDDF802279BE128 ( Any p0, Any p1, Any p2 ) //0xFFDDF802279BE128
- 0
- 272
- 1207
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void _ACTIVATE_GOAL_CONTEXT ( Hash goalContext ) //0x7D654266025E921B
- 0
- 204
- 1207
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BOOL _AWARDS_GET_UNLOCK_CLAIM_DATA ( Any* rpcGuid, Hash awardHash, int dataIndex, Any* outUnlockData ) //0xB9467E41DAB1CF2C
- 0
- 234
- 1207
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BOOL _BG_EXITED_BECAUSE_BACKGROUND_THREAD_STOPPED () //0x2238EC3EC631AB1F
- 0
- 194
- 1207
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void _BG_RELOAD_ALL_BACKGROUND_SCRIPTS () //0xBE7D814CFA181B56
- 0
- 180
- 1207
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void _CLEAR_ALL_PLAYER_BITS ( Any* value ) //0xDE544B7EC0C187CC
- 0
- 298
- 1207
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void _CLEAR_PLAYER_BIT_AT_INDEX ( Any* value, int bitIndex ) //0xD426E2E3288469D6
- 0
- 324
- 1207
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void _DEACTIVATE_GOAL_CONTEXT ( Hash goalContext ) //0x50B72A754EE64A71
- 0
- 225
- 1207
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void _DISPLAY_LOADING_SCREENS ( Hash p0, Hash p1, Hash p2, const char* gamemodeName, const char* title, const char* subtitle ) //0x1E5B70E53DB661E5
- 0
- 411
- 1207
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BOOL _DOES_COMPRESSED_GLOBAL_BLOCK_BUFFER_EXIST ( int index ) //0x66EE5B93C308F734
- 0
- 206
- 1207
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BOOL _GET_GLOBAL_BLOCK_CAN_BE_ACCESSED ( int index ) //0x42A7EB5C814C2DE0
- 0
- 196
- 1207
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Hash _GET_HASH_OF_THREAD ( int threadId ) //0x724CB89D35B283D0
- 0
- 311
- 1207
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int _GET_NUMBER_OF_REFERENCES_OF_SCRIPT_WITH_NAME_HASH ( Hash scriptHash ) //0x8E34C953364A76DD
- 0
- 364
- 1207
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int _GET_THREAD_EXIT_REASON () //0x54AE4FDEEFEAB77E
- 1
- 455
- 1207
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BOOL _IS_ANY_PLAYER_BIT_SET ( int* playerBits ) //0x179A6F0EE2E79026
- 0
- 295
- 1207
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BOOL _IS_BACKGROUND_SCRIPT ( int threadId ) //0x20B7F69B40C6B755
- 0
- 285
- 1207
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BOOL _IS_GOAL_CONTEXT_ACTIVE ( Hash goalContext ) //0x7409669C5ED50144
- 0
- 217
- 1207
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BOOL _IS_THREAD_EXIT_REQUESTED_FOR_THREAD_WITH_THIS_ID ( int threadId ) //0x30BED53646C86D11
- 0
- 292
- 1207
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BOOL _LOOT_GET_LOOT_CLAIM_DATA ( Any* rpcGuid, int dataIndex, Any* outLootData ) //0xF1E9045F5AA9E428
- 0
- 184
- 1311
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BOOL _LOOT_GET_RESULT_ITEM ( Any* rpcGuid, int itemIndex, Any* outResultItem ) //0x4293B44A855F82CC
- 0
- 230
- 1207
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const char* _NET_RPC_GUID_TO_STRING ( Any* netRpcGuid ) //0xAC9FF854BD4BA9B5
- 0
- 151
- 1311
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void _REQUEST_THREAD_EXIT ( int threadId ) //0x7DE4643157AD646C
- 0
- 325
- 1207
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void _REQUEST_THREAD_EXIT_FOR_ALL_THREADS_WITH_THIS_NAME ( Hash nameHash ) //0x7423F7835770F619
- 0
- 356
- 1207
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BOOL _RESTORE_GLOBAL_BLOCK ( int index ) //0xDC3914A99B4A5FDF
- 0
- 223
- 1207
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void _SET_ALL_GLOBAL_BLOCKS_HAVE_BEEN_LOADED ( BOOL toggle ) //0x11986B05885564D2
- 0
- 180
- 1207
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void _SET_ALL_PLAYER_BITS ( Any* value ) //0x20F4CB76689ACDBC
- 0
- 287
- 1207
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void _SET_GLOBAL_BLOCK_CAN_BE_ACCESSED ( int index, BOOL toggle ) //0xE66F392BFCE734AF
- 0
- 204
- 1207
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void _SET_PLAYER_BIT_AT_INDEX ( Any* value, int bitIndex ) //0x31010318BA9897AC
- 0
- 431
- 1207
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BOOL _STORE_GLOBAL_BLOCK ( int index ) //0xB952A3AC41D58F2F
- 0
- 225
- 1207
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void _TRIGGER_SCRIPT_EVENT_2 ( Any* eventData, int eventDataSize, int scriptMetadataIndex, int threadId ) //0x8B61C950A148FFA2
- 0
- 207
- 1207
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BOOL AWARDS_GET_RESULT_ITEM ( Any* rpcGuid, Hash awardHash, int itemIndex, Any* outResultItem ) //0xAC8FAB22A914AE34
- 0
- 219
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
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