RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
395 natives in namespace PLAYER
-
const char* _FORMAT_PLAYER_NAME_STRING ( const char* string ) //0x5B6193813E03E4E9
- 0
- 288
- 1207
-
const char* GET_TARGET_CHARACTER_NAME_SCRIPT_OVERRIDE_RAW_STRING ( Ped ped ) //0x755E08680F21EF30
- 0
- 290
- 1207
-
BOOL GET_PLAYER_INVINCIBLE ( Player player ) //0x0CBBCB2CCFA7DC4E
- 0
- 361
- 1207
-
BOOL HAS_PLAYER_DAMAGED_AT_LEAST_ONE_PED ( Player player ) //0xDA4A4B9B96E20092
- 0
- 216
- 1207
-
BOOL HAS_PLAYER_DAMAGED_AT_LEAST_ONE_NON_ANIMAL_PED ( Player player ) //0x16C8D205DD5A2E90
- 0
- 245
- 1207
-
BOOL _0x72AD59F7B7FB6E24 ( Player player, int p1 ) //0x72AD59F7B7FB6E24
- 0
- 241
- 1207
-
BOOL _0x1A6E84F13C952094 ( Player player, int p1, Any* p2 ) //0x1A6E84F13C952094
- 0
- 208
- 1207
-
BOOL _0x73EB2EF2E92D23BF () //0x73EB2EF2E92D23BF
- 0
- 202
- 1207
-
BOOL _IS_SPECIAL_ABILITY_ACTIVE ( Player player ) //0xB16223CB7DA965F0
- 0
- 187
- 1207
-
BOOL _IS_SECONDARY_SPECIAL_ABILITY_ACTIVE ( Player player ) //0x45AB66D02B601FA7
- 0
- 254
- 1207
-
BOOL UPDATE_PLAYER_TELEPORT ( Player player ) //0xC39DCE4672CBFBC1
- 0
- 232
- 1207
-
BOOL IS_PLAYER_TELEPORT_ACTIVE () //0x085EEAEB8783FEB5
- 0
- 233
- 1207
-
BOOL SET_PED_AS_TEMP_PLAYER_HORSE ( Player player, Ped horse ) //0x227B06324234FB09
- 0
- 359
- 1207
-
BOOL HAS_PLAYER_BEEN_SPOTTED_IN_STOLEN_VEHICLE ( Player player ) //0xC932F57F31EA9152
- 0
- 198
- 1207
-
BOOL _0xFB6EB8785F808551 ( Player player, int p1, BOOL p2 ) //0xFB6EB8785F808551
- 0
- 188
- 1207
-
BOOL IS_PLAYER_RIDING_TRAIN ( Player player ) //0x2FB0ACADA6A238DD
- 0
- 207
- 1207
-
BOOL _IS_DEADEYE_ABILITY_LOCKED ( Player player, int abilityType ) //0x8A0643B0B4CA276B
- 0
- 284
- 1207
-
BOOL _GET_IS_DEADEYE_TAGGING_ENABLED ( Player player ) //0x32348719DCED2969
- 0
- 171
- 1207
-
BOOL _IS_PLAYER_PED_VALID ( Player player ) //0x0760D6F70EBCC05C
- 0
- 330
- 1207
-
BOOL IS_PLAYER_WANTED_LEVEL_GREATER ( Player player, int wantedLevel ) //0xE1C0AD4C24324C36
- 0
- 314
- 1207
-
BOOL IS_PLAYER_DEAD ( Player player ) //0x2E9C3FCB6798F397
- 0
- 756
- 1207
-
BOOL IS_PLAYER_PLAYING ( Player player ) //0xBFFB35986CAAE58C
- 0
- 413
- 1207
-
BOOL _0x57028FD99886F6F9 () //0x57028FD99886F6F9
- 0
- 182
- 1232
-
BOOL GET_IS_PLAYER_UI_PROMPT_ACTIVE ( Player player, int p1 ) //0x51BEA356B1C60225
- 0
- 286
- 1207
-
BOOL _GET_PLAYER_UI_PROMPT_IS_DISABLED ( Player player, int promptType, int promptMode ) //0x6614F9039BD31931
- 0
- 299
- 1207
-
BOOL _GET_PLAYER_UI_PROMPT_FOR_PED_IS_ENABLED ( Player player, Ped ped, int promptType, int promptMode ) //0xEA8F168A76A0B9BC
- 1
- 519
- 1207
-
BOOL _IS_EAGLE_EYE_REGISTERED_FOR_ENTITY ( Player player, Entity entity ) //0x0E6846476906C9DD
- 0
- 207
- 1207
-
BOOL CAN_PLAYER_START_MISSION ( Player player ) //0x2DF170B1185AF777
- 0
- 326
- 1207
-
BOOL IS_PLAYER_READY_FOR_CUTSCENE ( Player player ) //0xAA67BCB0097F2FA3
- 0
- 370
- 1207
-
BOOL IS_PLAYER_TARGETTING_ENTITY ( Player player, Entity entity, BOOL p2 ) //0x27F89FDC16688A7A
- 0
- 514
- 1207
-
BOOL GET_PLAYER_TARGET_ENTITY ( Player player, Entity* entity ) //0xAE663DDD99C8A670
- 0
- 570
- 1207
-
BOOL _0x927861B2C08DBEA5 ( Player player ) //0x927861B2C08DBEA5
- 0
- 280
- 1207
-
BOOL IS_PLAYER_FREE_FOCUSING ( Player player ) //0x1A51BFE60708E482
- 0
- 291
- 1207
-
BOOL GET_PLAYER_INTERACTION_TARGET_ENTITY ( Player player, Entity* outEntity, BOOL p2, BOOL p3 ) //0x3EE1F7A8C32F24E1
- 0
- 275
- 1207
-
BOOL _IS_PLAYER_IN_SCOPE ( Player player ) //0x04D7F33640662FA2
- 0
- 200
- 1207
-
BOOL IS_PLAYER_FREE_AIMING ( Player player ) //0x936F967D4BE1CE9D
- 0
- 368
- 1207
-
BOOL IS_PLAYER_FREE_AIMING_AT_ENTITY ( Player player, Entity entity ) //0x8C67C11C68713D25
- 0
- 294
- 1207
-
BOOL GET_ENTITY_PLAYER_IS_FREE_AIMING_AT ( Player player, Entity* entity ) //0xA6817C110B830EAD
- 0
- 628
- 1207
-
BOOL _0x7AE93C45EC14A166 ( Player player, Ped* ped ) //0x7AE93C45EC14A166
- 0
- 195
- 1207
-
BOOL IS_PLAYER_TARGETTING_ANYTHING ( Player player ) //0x4605C66E0F935F83
- 0
- 460
- 1207
-
BOOL _0xB331D8A73F9D2BDF ( Player player, Any* p1 ) //0xB331D8A73F9D2BDF
- 0
- 216
- 1207
-
BOOL _0x2009F8AB7A5E9D6D ( Player player ) //0x2009F8AB7A5E9D6D
- 0
- 204
- 1207
-
BOOL _IS_PLAYER_FOLLOWING_TARGET ( Player player, Ped ped ) //0xE24C64D9ADED2EF5
- 0
- 190
- 1207
-
BOOL _0xE7F8707269544B29 ( Player player, Ped ped ) //0xE7F8707269544B29
- 0
- 207
- 1207
-
BOOL IS_PLAYER_CONTROL_ON ( Player player ) //0x7964097FCE4C244B
- 0
- 306
- 1207
-
BOOL IS_PLAYER_SCRIPT_CONTROL_ON ( Player player ) //0xB78350754157C00F
- 0
- 217
- 1207
-
BOOL IS_PLAYER_CLIMBING ( Player player ) //0xB8A70C22FD48197A
- 0
- 297
- 1207
-
BOOL _0x621D1B289CAF5978 ( Player player ) //0x621D1B289CAF5978
- 0
- 200
- 1207
-
BOOL IS_PLAYER_BEING_ARRESTED ( Player player, BOOL atArresting ) //0xC8183AE963C58374
- 0
- 260
- 1207
-
BOOL GET_HAS_PLAYER_DISCOVERED_CHARACTER_NAME_MP ( Hash discoveryHash ) //0x354F689C4FFAAB37
- 0
- 250
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
-
Recently Browsing 0 members
- No registered users viewing this page.