RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
395 natives in namespace PLAYER
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void FORCE_CLEANUP_FOR_ALL_THREADS_WITH_THIS_NAME ( const char* name, int cleanupFlags ) //0xDAACAF8B687F2353
- 0
- 209
- 1207
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void FORCE_CLEANUP_FOR_THREAD_WITH_THIS_ID ( int id, int cleanupFlags ) //0xF4C9512A2F0A3031
- 0
- 196
- 1207
-
int GET_CAUSE_OF_MOST_RECENT_FORCE_CLEANUP () //0x84E8E29EBD4A46D2
- 0
- 188
- 1207
-
Any GET_DISCOVERABLE_NAME_HASH_AND_TYPE_FOR_ENTITY ( Any p0, Any p1 ) //0x0139637A3BFF8B6D
- 0
- 203
- 1207
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BOOL GET_ENTITY_PLAYER_IS_FREE_AIMING_AT ( Player player, Entity* entity ) //0xA6817C110B830EAD
- 0
- 628
- 1207
-
BOOL GET_HAS_PLAYER_DISCOVERED_CHARACTER_NAME_MP ( Hash discoveryHash ) //0x354F689C4FFAAB37
- 0
- 250
- 1207
-
BOOL GET_IS_PLAYER_UI_PROMPT_ACTIVE ( Player player, int p1 ) //0x51BEA356B1C60225
- 0
- 286
- 1207
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int GET_MAX_WANTED_LEVEL () //0xD04CFAD1E2B7984A
- 0
- 218
- 1207
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Ped GET_MOUNT_OWNED_BY_PLAYER ( Player player ) //0xF49F14462F0AE27C
- 0
- 208
- 1207
-
float GET_PLAYER_CURRENT_STEALTH_NOISE ( Player player ) //0xD7ECC25E176ECBA5
- 0
- 216
- 1207
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int GET_PLAYER_GROUP ( Player player ) //0x9BAB31815159ABCF
- 0
- 311
- 1207
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Player GET_PLAYER_INDEX () //0x47E385B0D957C8D4
- 0
- 309
- 1207
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BOOL GET_PLAYER_INTERACTION_TARGET_ENTITY ( Player player, Entity* outEntity, BOOL p2, BOOL p3 ) //0x3EE1F7A8C32F24E1
- 0
- 275
- 1207
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BOOL GET_PLAYER_INVINCIBLE ( Player player ) //0x0CBBCB2CCFA7DC4E
- 0
- 361
- 1207
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const char* GET_PLAYER_NAME ( Player player ) //0x7124FD9AC0E01BA0
- 0
- 421
- 1207
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Ped GET_PLAYER_PED ( Player playerIndex ) //0x275F255ED201B937
- 0
- 1,614
- 1207
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Ped GET_PLAYER_PED_SCRIPT_INDEX ( Player playerIndex ) //0x5C880F9056D784C8
- 0
- 651
- 1207
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BOOL GET_PLAYER_TARGET_ENTITY ( Player player, Entity* entity ) //0xAE663DDD99C8A670
- 0
- 570
- 1207
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int GET_PLAYER_TEAM ( Player player ) //0xB464EB6A40C7975B
- 0
- 351
- 1207
-
int GET_PLAYER_WANTED_LEVEL ( Player player ) //0xABC532F9098BFD9D
- 0
- 565
- 1207
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Vehicle GET_PLAYERS_LAST_VEHICLE () //0x2F96E7720B0B19EA
- 0
- 459
- 1207
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Hash GET_TARGET_CHARACTER_NAME_FOR_LOCAL_PLAYER ( Ped ped ) //0x36E3D8B5A6552FE8
- 0
- 180
- 1207
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Hash GET_TARGET_CHARACTER_NAME_SCRIPT_OVERRIDE_HASH ( Ped ped ) //0x0335106F3ACABBED
- 0
- 205
- 1207
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const char* GET_TARGET_CHARACTER_NAME_SCRIPT_OVERRIDE_RAW_STRING ( Ped ped ) //0x755E08680F21EF30
- 0
- 290
- 1207
-
float GET_WANTED_LEVEL_RADIUS ( int p0 ) //0x80B00EB26D9521C7
- 0
- 341
- 1207
-
int GET_WANTED_LEVEL_THRESHOLD ( int wantedLevel ) //0x1B1A3B358F7D8F07
- 0
- 294
- 1207
-
BOOL HAS_FORCE_CLEANUP_OCCURRED ( int cleanupFlags ) //0xC11469DCA6FC3BB5
- 0
- 229
- 1207
-
BOOL HAS_PLAYER_BEEN_SPOTTED_IN_STOLEN_VEHICLE ( Player player ) //0xC932F57F31EA9152
- 0
- 198
- 1207
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BOOL HAS_PLAYER_DAMAGED_AT_LEAST_ONE_NON_ANIMAL_PED ( Player player ) //0x16C8D205DD5A2E90
- 0
- 245
- 1207
-
BOOL HAS_PLAYER_DAMAGED_AT_LEAST_ONE_PED ( Player player ) //0xDA4A4B9B96E20092
- 0
- 216
- 1207
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int INT_TO_PARTICIPANTINDEX ( int value ) //0x58FF971FC8F2702C
- 0
- 198
- 1207
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Player INT_TO_PLAYERINDEX ( int value ) //0x748B3A65C2604C33
- 0
- 270
- 1207
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BOOL IS_PLAYER_BEING_ARRESTED ( Player player, BOOL atArresting ) //0xC8183AE963C58374
- 0
- 260
- 1207
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BOOL IS_PLAYER_CLIMBING ( Player player ) //0xB8A70C22FD48197A
- 0
- 297
- 1207
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BOOL IS_PLAYER_CONTROL_ON ( Player player ) //0x7964097FCE4C244B
- 0
- 306
- 1207
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BOOL IS_PLAYER_DEAD ( Player player ) //0x2E9C3FCB6798F397
- 0
- 756
- 1207
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BOOL IS_PLAYER_FREE_AIMING ( Player player ) //0x936F967D4BE1CE9D
- 0
- 368
- 1207
-
BOOL IS_PLAYER_FREE_AIMING_AT_ENTITY ( Player player, Entity entity ) //0x8C67C11C68713D25
- 0
- 294
- 1207
-
BOOL IS_PLAYER_FREE_FOCUSING ( Player player ) //0x1A51BFE60708E482
- 0
- 291
- 1207
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BOOL IS_PLAYER_PLAYING ( Player player ) //0xBFFB35986CAAE58C
- 0
- 413
- 1207
-
BOOL IS_PLAYER_READY_FOR_CUTSCENE ( Player player ) //0xAA67BCB0097F2FA3
- 0
- 370
- 1207
-
BOOL IS_PLAYER_RIDING_TRAIN ( Player player ) //0x2FB0ACADA6A238DD
- 0
- 207
- 1207
-
BOOL IS_PLAYER_SCRIPT_CONTROL_ON ( Player player ) //0xB78350754157C00F
- 0
- 217
- 1207
-
BOOL IS_PLAYER_TARGETTING_ANYTHING ( Player player ) //0x4605C66E0F935F83
- 0
- 459
- 1207
-
BOOL IS_PLAYER_TARGETTING_ENTITY ( Player player, Entity entity, BOOL p2 ) //0x27F89FDC16688A7A
- 0
- 514
- 1207
-
BOOL IS_PLAYER_TELEPORT_ACTIVE () //0x085EEAEB8783FEB5
- 0
- 233
- 1207
-
BOOL IS_PLAYER_WANTED_LEVEL_GREATER ( Player player, int wantedLevel ) //0xE1C0AD4C24324C36
- 0
- 314
- 1207
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BOOL IS_SYSTEM_UI_BEING_DISPLAYED () //0x908258B6209E71F7
- 0
- 210
- 1207
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int NETWORK_PLAYER_ID_TO_INT () //0x8A9386F0749A17FA
- 0
- 277
- 1207
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Player PLAYER_ID () //0x217E9DC48139933D
- 0
- 427
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
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