RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
395 natives in namespace PLAYER
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BOOL IS_PLAYER_FREE_FOCUSING ( Player player ) //0x1A51BFE60708E482
- 0
- 288
- 1207
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BOOL GET_PLAYER_INTERACTION_TARGET_ENTITY ( Player player, Entity* outEntity, BOOL p2, BOOL p3 ) //0x3EE1F7A8C32F24E1
- 0
- 272
- 1207
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Any _0xBEA3A6E5F5F79A6F ( Any p0, Any p1 ) //0xBEA3A6E5F5F79A6F
- 0
- 196
- 1207
-
BOOL _IS_PLAYER_IN_SCOPE ( Player player ) //0x04D7F33640662FA2
- 0
- 199
- 1207
-
BOOL IS_PLAYER_FREE_AIMING ( Player player ) //0x936F967D4BE1CE9D
- 0
- 365
- 1207
-
BOOL IS_PLAYER_FREE_AIMING_AT_ENTITY ( Player player, Entity entity ) //0x8C67C11C68713D25
- 0
- 293
- 1207
-
BOOL GET_ENTITY_PLAYER_IS_FREE_AIMING_AT ( Player player, Entity* entity ) //0xA6817C110B830EAD
- 0
- 627
- 1207
-
void _0x3DAABE78A23694BC ( Any p0, Any p1 ) //0x3DAABE78A23694BC
- 0
- 213
- 1207
-
BOOL _0x7AE93C45EC14A166 ( Player player, Ped* ped ) //0x7AE93C45EC14A166
- 0
- 193
- 1207
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void SET_PLAYER_LOCKON_RANGE_OVERRIDE ( Player player, float range ) //0x3A3CD06597388322
- 0
- 262
- 1207
-
void SET_PLAYER_CAN_BE_HASSLED_BY_GANGS ( Player player, BOOL toggle ) //0xC7FE774412046825
- 0
- 319
- 1207
-
void SET_PLAYER_CAN_USE_COVER ( Player player, BOOL toggle ) //0x5EDA520F7A3BAF4E
- 0
- 204
- 1207
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void _0xD1A70C1E8D1031FE ( Any p0, Any p1 ) //0xD1A70C1E8D1031FE
- 0
- 226
- 1207
-
void _0xACA45DDCEF6071C4 ( Player player, BOOL p1 ) //0xACA45DDCEF6071C4
- 0
- 200
- 1207
-
void _0xA0C683284DF027C7 ( Player player, int p1, BOOL enable ) //0xA0C683284DF027C7
- 0
- 222
- 1207
-
void _0x4EC8BE63B8A5D4EF ( Player player, int p1 ) //0x4EC8BE63B8A5D4EF
- 0
- 202
- 1207
-
int GET_MAX_WANTED_LEVEL () //0xD04CFAD1E2B7984A
- 0
- 216
- 1207
-
BOOL IS_PLAYER_TARGETTING_ANYTHING ( Player player ) //0x4605C66E0F935F83
- 0
- 457
- 1207
-
void RESTORE_PLAYER_STAMINA ( Player player, float p1 ) //0xC41F4B6E23FE6A4A
- 1
- 802
- 1207
-
void _0x8591EE69CC3ED257 ( Player player, BOOL toggle ) //0x8591EE69CC3ED257
- 0
- 214
- 1207
-
int GET_PLAYER_GROUP ( Player player ) //0x9BAB31815159ABCF
- 0
- 310
- 1207
-
void _0x3D9DA5C9EFD20D88 ( Any p0, Any p1 ) //0x3D9DA5C9EFD20D88
- 0
- 198
- 1207
-
void _0x2BEED53B912537D0 ( Any p0, Any p1, Any p2 ) //0x2BEED53B912537D0
- 0
- 224
- 1207
-
void _0x908D4B72854C8F62 ( Any p0 ) //0x908D4B72854C8F62
- 0
- 202
- 1207
-
Any _0xD1F6B912785BFD35 ( Any p0 ) //0xD1F6B912785BFD35
- 0
- 202
- 1207
-
void _0xC4873B053054C04B ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7 ) //0xC4873B053054C04B
- 0
- 212
- 1207
-
void _0xCA59808E51FD67C4 ( Any p0, Any p1 ) //0xCA59808E51FD67C4
- 0
- 193
- 1207
-
void _0xBA5CA1FEB5DE0DF6 ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 ) //0xBA5CA1FEB5DE0DF6
- 0
- 224
- 1207
-
void _0x0869D499A7848309 ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7 ) //0x0869D499A7848309
- 0
- 242
- 1207
-
BOOL _0xB331D8A73F9D2BDF ( Player player, Any* p1 ) //0xB331D8A73F9D2BDF
- 0
- 215
- 1207
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void _0xAC22AA6DF4D1C1DE ( Player player, Ped ped, float p2, float p3, Any followMode, Any followPriority, Any p6 ) //0xAC22AA6DF4D1C1DE
- 0
- 226
- 1207
-
void _REMOVE_PLAYER_AS_FOLLOW_TARGET ( Player player, Ped ped ) //0x0C6B89876262A99D
- 0
- 201
- 1207
-
void _0x12E09E278C6C29B7 ( Any p0 ) //0x12E09E278C6C29B7
- 0
- 185
- 1207
-
void _0xDD33A82352C4652F ( Player player, Ped ped, Any p2 ) //0xDD33A82352C4652F
- 0
- 204
- 1207
-
void _0x1FDA57E8908F2609 ( Player player, Ped ped, BOOL useSteerassist ) //0x1FDA57E8908F2609
- 0
- 186
- 1207
-
void _0x84481018E668E1B8 ( Player player, Ped ped, Any p2 ) //0x84481018E668E1B8
- 0
- 205
- 1207
-
BOOL _0x2009F8AB7A5E9D6D ( Player player ) //0x2009F8AB7A5E9D6D
- 0
- 202
- 1207
-
BOOL _IS_PLAYER_FOLLOWING_TARGET ( Player player, Ped ped ) //0xE24C64D9ADED2EF5
- 0
- 188
- 1207
-
BOOL _0xE7F8707269544B29 ( Player player, Ped ped ) //0xE7F8707269544B29
- 0
- 205
- 1207
-
Any _0xE631EAF35828FA67 ( Any p0 ) //0xE631EAF35828FA67
- 0
- 200
- 1207
-
void _0x086549F3B0381CB1 ( Any p0, Any p1 ) //0x086549F3B0381CB1
- 0
- 215
- 1207
-
BOOL IS_PLAYER_CONTROL_ON ( Player player ) //0x7964097FCE4C244B
- 0
- 304
- 1207
-
BOOL IS_PLAYER_SCRIPT_CONTROL_ON ( Player player ) //0xB78350754157C00F
- 0
- 216
- 1207
-
BOOL IS_PLAYER_CLIMBING ( Player player ) //0xB8A70C22FD48197A
- 0
- 295
- 1207
-
void _0xEBB6E27AC2FF32DA ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0xEBB6E27AC2FF32DA
- 0
- 215
- 1207
-
Any _0xB15CD2F9932C9AB5 ( Any p0 ) //0xB15CD2F9932C9AB5
- 0
- 198
- 1207
-
BOOL _0x621D1B289CAF5978 ( Player player ) //0x621D1B289CAF5978
- 0
- 198
- 1207
-
BOOL IS_PLAYER_BEING_ARRESTED ( Player player, BOOL atArresting ) //0xC8183AE963C58374
- 0
- 259
- 1207
-
void RESET_PLAYER_ARREST_STATE ( Player player ) //0x12917931C31F1750
- 0
- 214
- 1207
-
void _0xCBB54CC7FFFFAB86 ( Any p0, Any p1, Any p2, Any p3 ) //0xCBB54CC7FFFFAB86
- 0
- 210
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
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