RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
1013 natives in namespace PED
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float _GET_PED_LOD_MULTIPLIER ( Ped ped ) //0x1B710E6F4AB69341
- 0
- 164
- 1355
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void _SET_SCENARIO_ANIMAL_DENSITY_MULTIPLIER_THIS_FRAME ( float multiplier ) //0xDB48E99F8E064E56
- 0
- 231
- 1207
-
void _0x8AF46E5159A5B620 ( Any p0, Any p1 ) //0x8AF46E5159A5B620
- 0
- 166
- 1207
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void _CLEAR_PED_TARGET_ACTION_DISABLE_FLAG ( Ped ped, int actionDisableFlag ) //0xBBF6D1D07C02D00A
- 0
- 238
- 1207
-
Ped _CREATE_METAPED_PED ( int requestId, float x, float y, float z, float heading, BOOL p5, BOOL p6, BOOL p7, BOOL p8, BOOL p9 ) //0x0BCD4091C8EABA42
- 0
- 220
- 1207
-
void _SET_SCENARIO_HUMAN_DENSITY_MULTIPLIER_THIS_FRAME ( float multiplier ) //0x28CB6391ACEDD9DB
- 0
- 290
- 1207
-
void _0x45FEA6D5539BD474 ( Any p0, Any p1 ) //0x45FEA6D5539BD474
- 0
- 166
- 1207
-
BOOL _IS_PED_TARGET_ACTION_DISABLE_FLAG_ENABLED ( Ped ped, int actionDisableFlag ) //0x02AA2096FE00F3E1
- 0
- 238
- 1207
-
void _RELEASE_METAPED_PED_REQUEST ( int requestId ) //0x3972F78A78B5D9DF
- 0
- 176
- 1207
-
BOOL IS_ANY_HOSTILE_PED_NEAR_POINT ( Ped ped, float x, float y, float z, float radius ) //0x68772DB2B2526F9F
- 0
- 210
- 1311
-
void _SET_SCENARIO_PED_DENSITY_THIS_FRAME ( Hash configHash ) //0x95423627A9CA598E
- 0
- 357
- 1207
-
void _0x20C5459379D75C1C ( Any p0, Any p1 ) //0x20C5459379D75C1C
- 0
- 172
- 1207
-
void _0x57F35552E771BE9D ( Ped ped, int p1 ) //0x57F35552E771BE9D
- 0
- 165
- 1207
-
int _REQUEST_METAPED_OUTFIT ( Hash model, Hash outfit ) //0x13154A76CE0CF9AB
- 0
- 285
- 1207
-
void INSTANTLY_FILL_PED_POPULATION () //0x4759CC730F947C81
- 0
- 260
- 1207
-
void _0xE37ACEE15AC50C7E ( Any p0, Any p1 ) //0xE37ACEE15AC50C7E
- 0
- 178
- 1207
-
void _0x7C10221CE718AA72 ( Any p0, Any p1 ) //0x7C10221CE718AA72
- 0
- 166
- 1207
-
Any _0x27E8A84C12B0B7D1 ( Any p0, Any p1, Any p2 ) //0x27E8A84C12B0B7D1
- 0
- 152
- 1207
-
void _0xBFA6B7731C3BAF02 () //0xBFA6B7731C3BAF02
- 0
- 213
- 1207
-
void _0xA3C53CDE922BC78B ( Any p0, Any p1 ) //0xA3C53CDE922BC78B
- 0
- 167
- 1207
-
Any _0x0D3B1568917EBDA0 ( Any p0, Any p1 ) //0x0D3B1568917EBDA0
- 0
- 176
- 1207
-
Any _0x273915CE30780986 ( Any p0, Any p1 ) //0x273915CE30780986
- 0
- 180
- 1207
-
void _0x56076667E7C2DCD6 ( Any p0, Any p1 ) //0x56076667E7C2DCD6
- 0
- 127
- 1311
-
BOOL IS_INSTANTLY_FILL_PED_POPULATION_FINISHED () //0x0EE3F0D7FECCC54F
- 0
- 215
- 1207
-
void _0x41C23A8E6B344867 ( Any p0, Any p1 ) //0x41C23A8E6B344867
- 0
- 175
- 1207
-
void _0x29F3539189D3E277 ( Any p0, Any p1 ) //0x29F3539189D3E277
- 0
- 185
- 1207
-
void _RELEASE_METAPED_OUTFIT_REQUEST ( int requestId ) //0x4592B8B9B0EF5F48
- 0
- 179
- 1207
-
void SET_PED_NON_CREATION_AREA ( float x1, float y1, float z1, float x2, float y2, float z2 ) //0xEE01041D559983EA
- 0
- 228
- 1207
-
BOOL GET_IS_PED_RESPONDING_TO_POSITIVE_INTERACTION ( Ped ped, Player player ) //0x9337183FDA2E9035
- 0
- 180
- 1207
-
void _0xE9E06EA514A69061 ( Any p0, Any p1 ) //0xE9E06EA514A69061
- 0
- 172
- 1207
-
int _0x3FCBB5FCFD968698 ( Hash drawable, Hash albedo, Hash normal, Hash material, Any p4 ) //0x3FCBB5FCFD968698
- 0
- 168
- 1207
-
void _REMOVE_SHOP_ITEM_FROM_PED ( Ped ped, Hash componentHash, int p2, BOOL p3 ) //0x0D7FFA1B2F69ED82
- 0
- 174
- 1355
-
void CLEAR_PED_NON_CREATION_AREA () //0x2E05208086BA0651
- 0
- 242
- 1207
-
BOOL GET_IS_PED_RESPONDING_TO_NEGATIVE_INTERACTION ( Ped ped, Player player ) //0xA454D234E45BB6E5
- 0
- 166
- 1207
-
void _SET_PED_WRITHING_DURATION ( Ped ped, float writhingDuration1, float writhingDuration2, int p3 ) //0x4DB9D03AC4E1FA84
- 0
- 197
- 1207
-
int _REQUEST_METAPED_ASSET_BUNDLE ( Hash asset, int p1 ) //0x91FE941F9FCFB702
- 0
- 164
- 1207
-
void _ATTACH_VOLUME_TO_ENTITY ( Volume volume, Entity entity, float offsetX, float offsetY, float offsetZ, float rotX, float rotY, float rotZ, int p8, BOOL p9 ) //0x7C00CFC48A782DC0
- 0
- 228
- 1207
-
void _0xA7DC9266ED6A4E51 ( Any p0 ) //0xA7DC9266ED6A4E51
- 0
- 174
- 1207
-
float _GET_PED_REMAINING_REVIVAL_TIME ( Ped ped, BOOL normalized ) //0xEBE89623EB861271
- 0
- 190
- 1207
-
Any _REQUEST_METAPED_COMPONENT ( int metaPedType, Any p1, int p2, int p3, int p4 ) //0xF6D9E1F3560CBF8E
- 0
- 186
- 1207
-
void _DETACH_VOLUME_FROM_ENTITY ( Volume volume, Entity entity ) //0x19C975B81BE53C28
- 0
- 202
- 1207
-
Any _0x89816B58C3466262 ( Any p0 ) //0x89816B58C3466262
- 0
- 169
- 1207
-
void SET_PAUSE_PED_WRITHE_BLEEDOUT ( Ped ped, BOOL toggle ) //0x925A160133003AC6
- 0
- 344
- 1207
-
void _RELEASE_METAPED_ASSET_REQUEST ( int requestId ) //0x13E7320C762F0477
- 0
- 177
- 1207
-
void SET_PED_ONTO_MOUNT ( Ped ped, Ped mount, int seatIndex, BOOL p3 ) //0x028F76B6E78246EB
- 1
- 707
- 1207
-
void _0x97B06669AC569003 ( Any p0, Any p1 ) //0x97B06669AC569003
- 0
- 136
- 1207
-
Any _0x12EB4E31F092C9B3 ( Any p0 ) //0x12EB4E31F092C9B3
- 0
- 181
- 1207
-
BOOL _HAS_METAPED_ASSET_LOADED ( int requestId ) //0xB0B2C6D170B0E8E5
- 0
- 180
- 1207
-
void _REMOVE_PED_FROM_MOUNT ( Ped ped, BOOL p1, BOOL p2 ) //0x5337B721C51883A9
- 0
- 251
- 1207
-
void _0x85F500F4E24CA43E ( Any p0, Any p1 ) //0x85F500F4E24CA43E
- 0
- 157
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
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