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RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

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1013 natives in namespace PED

  1. BOOL _IS_METAPED_PED_REQUEST_VALID ( int requestId )  //0x43E4DA469541A9C9

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  2. void _SET_SCENARIO_ANIMAL_DENSITY_MULTIPLIER_THIS_FRAME ( float multiplier )  //0xDB48E99F8E064E56

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  3. void _0x8AF46E5159A5B620 ( Any p0, Any p1 )  //0x8AF46E5159A5B620

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  4. void _CLEAR_PED_TARGET_ACTION_DISABLE_FLAG ( Ped ped, int actionDisableFlag )  //0xBBF6D1D07C02D00A

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  5. Ped _CREATE_METAPED_PED ( int requestId, float x, float y, float z, float heading, BOOL p5, BOOL p6, BOOL p7, BOOL p8, BOOL p9 )  //0x0BCD4091C8EABA42

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  6. void _SET_SCENARIO_HUMAN_DENSITY_MULTIPLIER_THIS_FRAME ( float multiplier )  //0x28CB6391ACEDD9DB

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  7. void _0x45FEA6D5539BD474 ( Any p0, Any p1 )  //0x45FEA6D5539BD474

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  8. BOOL _IS_PED_TARGET_ACTION_DISABLE_FLAG_ENABLED ( Ped ped, int actionDisableFlag )  //0x02AA2096FE00F3E1

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  9. void _RELEASE_METAPED_PED_REQUEST ( int requestId )  //0x3972F78A78B5D9DF

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  10. void _SET_SCENARIO_PED_DENSITY_THIS_FRAME ( Hash configHash )  //0x95423627A9CA598E

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  11. void _0x20C5459379D75C1C ( Any p0, Any p1 )  //0x20C5459379D75C1C

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  12. void _0x57F35552E771BE9D ( Ped ped, int p1 )  //0x57F35552E771BE9D

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  13. int _REQUEST_METAPED_OUTFIT ( Hash model, Hash outfit )  //0x13154A76CE0CF9AB

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  14. void INSTANTLY_FILL_PED_POPULATION ()  //0x4759CC730F947C81

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  15. void _0xE37ACEE15AC50C7E ( Any p0, Any p1 )  //0xE37ACEE15AC50C7E

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  16. void _0x7C10221CE718AA72 ( Any p0, Any p1 )  //0x7C10221CE718AA72

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  17. Any _0x27E8A84C12B0B7D1 ( Any p0, Any p1, Any p2 )  //0x27E8A84C12B0B7D1

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  18. void _0xBFA6B7731C3BAF02 ()  //0xBFA6B7731C3BAF02

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  19. void _0xA3C53CDE922BC78B ( Any p0, Any p1 )  //0xA3C53CDE922BC78B

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  20. Any _0x0D3B1568917EBDA0 ( Any p0, Any p1 )  //0x0D3B1568917EBDA0

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  21. Any _0x273915CE30780986 ( Any p0, Any p1 )  //0x273915CE30780986

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  22. BOOL IS_INSTANTLY_FILL_PED_POPULATION_FINISHED ()  //0x0EE3F0D7FECCC54F

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  23. void _0x41C23A8E6B344867 ( Any p0, Any p1 )  //0x41C23A8E6B344867

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  24. void _0x29F3539189D3E277 ( Any p0, Any p1 )  //0x29F3539189D3E277

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  25. void _RELEASE_METAPED_OUTFIT_REQUEST ( int requestId )  //0x4592B8B9B0EF5F48

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  26. void SET_PED_NON_CREATION_AREA ( float x1, float y1, float z1, float x2, float y2, float z2 )  //0xEE01041D559983EA

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  27. BOOL GET_IS_PED_RESPONDING_TO_POSITIVE_INTERACTION ( Ped ped, Player player )  //0x9337183FDA2E9035

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  28. void _0xE9E06EA514A69061 ( Any p0, Any p1 )  //0xE9E06EA514A69061

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  29. int _0x3FCBB5FCFD968698 ( Hash drawable, Hash albedo, Hash normal, Hash material, Any p4 )  //0x3FCBB5FCFD968698

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  30. void CLEAR_PED_NON_CREATION_AREA ()  //0x2E05208086BA0651

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  31. BOOL GET_IS_PED_RESPONDING_TO_NEGATIVE_INTERACTION ( Ped ped, Player player )  //0xA454D234E45BB6E5

    • 0
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  32. void _SET_PED_WRITHING_DURATION ( Ped ped, float writhingDuration1, float writhingDuration2, int p3 )  //0x4DB9D03AC4E1FA84

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  33. int _REQUEST_METAPED_ASSET_BUNDLE ( Hash asset, int p1 )  //0x91FE941F9FCFB702

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  34. void _ATTACH_VOLUME_TO_ENTITY ( Volume volume, Entity entity, float offsetX, float offsetY, float offsetZ, float rotX, float rotY, float rotZ, int p8, BOOL p9 )  //0x7C00CFC48A782DC0

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  35. void _0xA7DC9266ED6A4E51 ( Any p0 )  //0xA7DC9266ED6A4E51

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  36. float _GET_PED_REMAINING_REVIVAL_TIME ( Ped ped, BOOL normalized )  //0xEBE89623EB861271

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  37. Any _REQUEST_METAPED_COMPONENT ( int metaPedType, Any p1, int p2, int p3, int p4 )  //0xF6D9E1F3560CBF8E

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  38. void _DETACH_VOLUME_FROM_ENTITY ( Volume volume, Entity entity )  //0x19C975B81BE53C28

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  39. Any _0x89816B58C3466262 ( Any p0 )  //0x89816B58C3466262

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  40. void SET_PAUSE_PED_WRITHE_BLEEDOUT ( Ped ped, BOOL toggle )  //0x925A160133003AC6

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  41. void _RELEASE_METAPED_ASSET_REQUEST ( int requestId )  //0x13E7320C762F0477

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  42. void SET_PED_ONTO_MOUNT ( Ped ped, Ped mount, int seatIndex, BOOL p3 )  //0x028F76B6E78246EB

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  43. void _0x97B06669AC569003 ( Any p0, Any p1 )  //0x97B06669AC569003

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  44. Any _0x12EB4E31F092C9B3 ( Any p0 )  //0x12EB4E31F092C9B3

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  45. BOOL _HAS_METAPED_ASSET_LOADED ( int requestId )  //0xB0B2C6D170B0E8E5

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  46. void _REMOVE_PED_FROM_MOUNT ( Ped ped, BOOL p1, BOOL p2 )  //0x5337B721C51883A9

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  47. void _0x85F500F4E24CA43E ( Any p0, Any p1 )  //0x85F500F4E24CA43E

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  48. BOOL GET_PED_IS_GRAPPLING ( Ped ped )  //0x0E99E3BF11BB6367

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  49. BOOL _IS_METAPED_ASSET_VALID ( int requestId )  //0x93FFD92F05EC32FD

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  50. Ped CREATE_PED_ON_MOUNT ( Ped mount, Hash modelHash, int index, BOOL p3, BOOL p4, BOOL p5, BOOL p6 )  //0xF89AA2BD01FC06B7

    • 0
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Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.

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