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RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

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1013 natives in namespace PED

  1. void _DETACH_VOLUME_FROM_ENTITY ( Volume volume, Entity entity )  //0x19C975B81BE53C28

    • 0
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  2. void _DISABLE_ALL_LOOK_AT_REQUESTS ( Ped ped, int p1 )  //0xE1965A380342BE1F

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  3. void _DISABLE_AMBIENT_LOOK_AT_REQUESTS ( Any p0, Any p1 )  //0x80038740C96AD17F

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  4. BOOL _DOES_METAPED_OUTFIT_EXIST_FOR_PED_MODEL ( Hash outfit, Hash model )  //0xC0E880B7A441164D

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  5. BOOL _DOES_METAPED_SUBOUTFIT_EXIST_FOR_PED_MODEL ( Hash outfit, Hash suboutfit, Hash model )  //0x4FF3C2B4E6A196C1

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  6. void _EQUIP_PED_BODY_COMPONENT ( Ped ped, Hash hash )  //0x1902C4CFCC5BE57C

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  7. void _EQUIP_PED_OUTFIT_EXTRA ( Ped ped, int component, Any p2, Any p3 )  //0xA5BAE410B03E7371

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  8. void _EQUIP_PED_SUBOUTFIT ( Any p0, Any p1, Any p2 )  //0x66FF395445A88A6E

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  9. void _FAKE_SET_PED_LOCO_INJURED ( Ped ped, BOOL enabled )  //0x8B3CB08158E98481

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  10. void _FORCE_PED_DEATH ( Ped ped, Ped pedKiller, Hash weapon )  //0x1CE875505D45338A

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  11. void _FREEZE_PED_CAMERA_ROTATION ( Ped ped )  //0xFF287323B0E2C69A

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  12. Ped _GET_ACTIVE_ANIMAL_OWNER ( Ped animal )  //0xF103823FFE72BB49

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  13. Hash _GET_ACTIVE_DYNAMIC_SCENARIO ( Ped ped )  //0x569F1E1237508DEB

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  14. Hash _GET_ACTIVE_DYNAMIC_SCENARIO_2 ( Ped ped )  //0xC22AA08A8ADB87D4

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  15. BOOL _GET_BLOCKING_OF_NON_TEMPORARY_EVENTS ( Ped ped )  //0x268B3AEBF032A88D

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  16. int _GET_CARCASS_QUALITY ( Ped animal )  //0x88EFFED5FE8B0B4A

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  17. Ped _GET_CARRIER_AS_HUMAN ( Entity entity )  //0x79443D56C8DF45EE

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  18. Ped _GET_CARRIER_AS_MOUNT ( Entity entity )  //0xA033D7E4BBF9844D

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  19. Ped _GET_CARRIER_AS_PED ( Entity entity )  //0x09B83E68DE004CD4

    • 0
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  20. Hash _GET_DEFAULT_RELATIONSHIP_GROUP_HASH ( Hash modelHash )  //0x3CC4A718C258BDD0

    • 0
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  21. Entity _GET_FIRST_ENTITY_PED_IS_CARRYING ( Ped ped )  //0xD806CD2A4F2C2996

    • 0
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  22. int _GET_GROUP_FORMATION ( int groupId )  //0x13A1B061007C906B

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  23. float _GET_HEALTH_RECHARGE_MULTIPLIER ( Ped ped )  //0x95B8E397B8F4360F

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  24. int _GET_HORSE_TAMING_STATE ( Ped horse )  //0x454AD4DA6C41B5BD

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  25. int _GET_INCAPACITATION_TIME_REMAINING ( Ped ped )  //0x88D9D76D78065487

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  26. BOOL _GET_IS_PED_BEING_ROBBED ( Ped ped, Player player, BOOL trueUntilPlayerPocketsItem )  //0xE33F98BD76490ABC

    • 0
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  27. BOOL _GET_IS_PED_HASH_COMMAND_PRESENT ( Ped ped, Hash commandHash )  //0x68821369A2CEADD5

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  28. BOOL _GET_IS_PED_IN_DISPUTE_WITH_PED ( Ped ped, Ped pedInDisputeWith )  //0x331550B212014B92

    • 0
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  29. BOOL _GET_IS_PED_MOTIVATION_STATE_ENABLED ( Ped ped, int motivationState )  //0x33FA048675821DA7

    • 0
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  30. Ped _GET_LASSO_TARGET ( Ped Ped )  //0xB65A4DAB460A19BD

    • 0
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  31. Ped _GET_LASSOED_LASSOER ( Ped ped )  //0x0C31C51168E80365

    • 0
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  32. Entity _GET_LASSOER_OF_PED ( Ped ped )  //0x833F0053340EF413

    • 0
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  33. Ped _GET_LAST_LED_MOUNT ( Ped ped )  //0x693126B5D0457D0D

    • 0
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  34. Ped _GET_LAST_MOUNT ( Ped ped )  //0x4C8B59171957BCF7

    • 0
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  35. Vehicle _GET_LAST_VEHICLE_DRAFT_HORSE_WAS_ATTACHED_TO ( Ped horse )  //0x5064DB5083C29921

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  36. BOOL _GET_LOOTING_FLAG ( Ped ped, int lootFlag )  //0xE4C11F104620DDCE

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  37. int _GET_META_PED_TYPE ( Ped ped )  //0xEC9A1261BF0CE510

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  38. int _GET_NUM_COMPONENT_CATEGORIES_IN_PED ( Ped ped )  //0xA622E66EEE92A08D

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  39. int _GET_NUM_COMPONENTS_IN_PED ( Ped ped )  //0x90403E8107B60E81

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  40. int _GET_NUM_FREE_SLOTS_IN_PED_POOL ()  //0x313778EDCA9158E2

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  41. int _GET_NUM_RESERVED_AMBIENT_PEDS_DESIRED ()  //0x62DE46F061CAA468

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  42. Any _GET_NUM_RESERVED_HEALTH ( Ped ped )  //0x16F2C8C084AB2092

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  43. int _GET_PED_ATTITUDE ( Ped ped, Player player )  //0x7CC2186C32D3540A

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  44. BOOL _GET_PED_BLACKBOARD_BOOL ( Ped ped, const char* variableName )  //0x498F2E77982D6945

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  45. float _GET_PED_BLACKBOARD_FLOAT ( Ped ped, const char* variableName )  //0x56E58D4D118FB45E

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  46. Hash _GET_PED_BLACKBOARD_HASH ( Ped ped, const char* variableName )  //0xBF5E791BBBF90A3C

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  47. Hash _GET_PED_BRAWLING_STYLE ( Ped ped )  //0xEC6B59BE445FEC51

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  48. BOOL _GET_PED_CAN_BE_INCAPACITATED_THIS_FRAME ( Ped ped )  //0x7A4E00364B5D727B

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  49. Hash _GET_PED_COMPONENT_CATEGORY_BY_INDEX ( Ped ped, int index )  //0xCCB97B51893C662F

    • 0
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  50. BOOL _GET_PED_CURRENT_MOVEMENT_SPEED ( Ped ped, float* speedX, float* speedY )  //0xF60165E1D2C5370B

    • 0
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Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.

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