RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
1013 natives in namespace PED
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void _0xA90684ED185CCB4B ( Any p0, Any p1, Any p2, Any p3 ) //0xA90684ED185CCB4B
- 0
- 164
- 1207
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Hash _GET_PED_BRAWLING_STYLE ( Ped ped ) //0xEC6B59BE445FEC51
- 0
- 171
- 1207
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BOOL _DOES_METAPED_SUBOUTFIT_EXIST_FOR_PED_MODEL ( Hash outfit, Hash suboutfit, Hash model ) //0x4FF3C2B4E6A196C1
- 0
- 168
- 1207
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int _GET_NUM_FREE_SLOTS_IN_PED_POOL () //0x313778EDCA9158E2
- 0
- 329
- 1207
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void _FAKE_SET_PED_LOCO_INJURED ( Ped ped, BOOL enabled ) //0x8B3CB08158E98481
- 0
- 184
- 1207
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void _SET_PED_BRAWLING_STYLE ( Ped ped, Hash brawlingStyle ) //0x8BA83CC4288CD56D
- 0
- 481
- 1207
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Any _0x62FDF4E678E40CC6 ( Entity entity, Any p1 ) //0x62FDF4E678E40CC6
- 0
- 179
- 1207
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void _RESERVE_AMBIENT_PEDS ( int numPeds ) //0xED9582B3DA8F02B4
- 0
- 285
- 1207
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void _FORCE_PED_DEATH ( Ped ped, Ped pedKiller, Hash weapon ) //0x1CE875505D45338A
- 0
- 225
- 1207
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void _0x9D8DFE2DE9CB4DFC ( Ped ped ) //0x9D8DFE2DE9CB4DFC
- 0
- 173
- 1207
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void _RESET_PED_COMPONENTS ( Ped ped ) //0x0BFA1BD465CDFEFD
- 0
- 227
- 1207
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void _RESERVE_AMBIENT_PEDS_TOTAL ( int numPeds ) //0xF008E0BA1FE1D644
- 0
- 290
- 1207
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void APPLY_DAMAGE_TO_PED ( Ped ped, int damageAmount, int p2, int boneId, Ped pedKiller ) //0x697157CED63F18D4
- 0
- 426
- 1207
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Any _0xC48AF420371C7407 ( Any p0, Any p1 ) //0xC48AF420371C7407
- 0
- 171
- 1207
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void _0x370A973252741AC4 ( Ped ped, BOOL p1 ) //0x370A973252741AC4
- 0
- 172
- 1207
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void _UNRESERVE_AMBIENT_PEDS ( int numPeds ) //0x7D4E70A67A651C71
- 0
- 200
- 1207
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void _0xBAD2A311667A50D7 ( Any p0, Any p1 ) //0xBAD2A311667A50D7
- 0
- 175
- 1207
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Any _0x5EFA8A3D8A60D662 ( Any p0, Any p1 ) //0x5EFA8A3D8A60D662
- 0
- 178
- 1207
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int _GET_NUM_RESERVED_AMBIENT_PEDS_DESIRED () //0x62DE46F061CAA468
- 0
- 283
- 1207
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Any _0x242EDF85D4E87B65 ( Any p0 ) //0x242EDF85D4E87B65
- 0
- 178
- 1207
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void SET_PED_AS_COP ( Ped ped, BOOL toggle ) //0xBB03C38DD3FB7FFD
- 0
- 409
- 1207
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void _SET_PED_COMBAT_BEHAVIOUR ( Ped ped, Hash behaviour ) //0x9238A3D970BBB0A9
- 0
- 205
- 1207
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BOOL _ARE_ALL_AMBIENT_PED_RESERVATIONS_READY () //0x5E420FF293EE5472
- 0
- 203
- 1207
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void _0x405180B14DA5A935 ( Ped ped, Any p1 ) //0x405180B14DA5A935
- 0
- 161
- 1207
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void _0x9A4AC116CC1EEE14 ( Any p0 ) //0x9A4AC116CC1EEE14
- 0
- 167
- 1207
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void _EQUIP_PED_OUTFIT_EXTRA ( Ped ped, int component, Any p2, Any p3 ) //0xA5BAE410B03E7371
- 0
- 316
- 1207
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void _SET_SCENARIO_PED_RANGE_MULTIPLIER_THIS_FRAME ( float multiplier ) //0xA77FA7BE9312F8C0
- 0
- 237
- 1207
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void _SET_PED_INTERACTION_PERSONALITY ( Ped ped, Hash personality ) //0x24C82EF607105FAA
- 0
- 232
- 1207
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void _0xE20027B414BFE6C7 ( Any p0, Any p1 ) //0xE20027B414BFE6C7
- 0
- 154
- 1207
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BOOL _IS_META_PED_OUTFIT_EQUIPPED ( Ped ped, Hash outfit ) //0x98082246107A6ACF
- 0
- 166
- 1207
-
void _0x9E3842E5DAD69F80 ( Volume volume ) //0x9E3842E5DAD69F80
- 0
- 262
- 1207
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Hash _GET_PED_INTERACTION_PERSONALITY ( Ped ped ) //0xD7AD3C7EBAF88C92
- 0
- 175
- 1207
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void _SET_PED_BEAT_MULTIPLIER ( Ped ped, float p1 ) //0x6DBF2D78709AD70B
- 0
- 189
- 1207
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void _0x851966E1E35AF491 ( Any p0, Any p1 ) //0x851966E1E35AF491
- 0
- 166
- 1207
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void _SET_AMBIENT_PED_DENSITY_MULTIPLIER_THIS_FRAME ( float multiplier ) //0xAB0D553FE20A6E25
- 0
- 472
- 1207
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void _0xB8B6430EAD2D2437 ( Ped ped, Hash p1 ) //0xB8B6430EAD2D2437
- 0
- 201
- 1207
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void _SET_PED_ACTION_DISABLE_FLAG ( Ped ped, int actionDisableFlag ) //0xB8DE69D9473B7593
- 0
- 216
- 1207
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void _0x4EFC1F8FF1AD94DE ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 ) //0x4EFC1F8FF1AD94DE
- 0
- 186
- 1207
-
void SET_SCENARIO_PED_DENSITY_MULTIPLIER_THIS_FRAME ( float multiplier ) //0x7A556143A1C03898
- 0
- 338
- 1207
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void _0x329772C47DBB2FBC ( Any p0 ) //0x329772C47DBB2FBC
- 0
- 186
- 1207
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void _CLEAR_PED_ACTION_DISABLE_FLAG ( Ped ped, int actionDisableFlag ) //0x949B2F9ED2917F5D
- 0
- 327
- 1207
-
int _REQUEST_METAPED_PED ( Hash model, int p1 ) //0xF97C34C33487D569
- 0
- 177
- 1207
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void _SET_AMBIENT_ANIMAL_DENSITY_MULTIPLIER_THIS_FRAME ( float multiplier ) //0xC0258742B034DFAF
- 0
- 456
- 1207
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BOOL _GET_IS_PED_IN_DISPUTE_WITH_PED ( Ped ped, Ped pedInDisputeWith ) //0x331550B212014B92
- 0
- 185
- 1207
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BOOL _IS_PED_ACTION_DISABLE_FLAG_ENABLED ( Ped ped, int actionDisableFlag ) //0xB346C85D49CC998E
- 0
- 180
- 1207
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BOOL _HAS_METAPED_PED_REQUEST_LOADED ( int requestId ) //0xC0940AC858C1E126
- 0
- 189
- 1207
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void _SET_AMBIENT_HUMAN_DENSITY_MULTIPLIER_THIS_FRAME ( float multiplier ) //0xBA0980B5C0A11924
- 0
- 348
- 1207
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Any _0x94132D7C8D3575C4 ( Any p0 ) //0x94132D7C8D3575C4
- 0
- 168
- 1207
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void _SET_PED_TARGET_ACTION_DISABLE_FLAG ( Ped ped, int actionDisableFlag ) //0xC163DAC52AC975D3
- 0
- 199
- 1207
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BOOL _IS_METAPED_PED_REQUEST_VALID ( int requestId ) //0x43E4DA469541A9C9
- 0
- 180
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
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