RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
1013 natives in namespace PED
-
void _0xCB1A3864C524F784 ( Any p0, Any p1 ) //0xCB1A3864C524F784
- 0
- 184
- 1207
-
void EXPLODE_PED_HEAD ( Ped ped, Hash weaponHash ) //0x2D05CED3A38D0F3A
- 0
- 589
- 1207
-
void _0xF9CBD46433E36713 ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8, Any p9 ) //0xF9CBD46433E36713
- 0
- 237
- 1207
-
void _CLEAR_PED_COMBAT_STYLE ( Ped ped, int p1 ) //0x78815FC52832B690
- 0
- 198
- 1207
-
void _0xFA0D206B489A6846 ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0xFA0D206B489A6846
- 0
- 190
- 1207
-
void ADD_ARMOUR_TO_PED ( Ped ped, int amount ) //0x5BA652A0CD14DF2F
- 0
- 349
- 1207
-
Vehicle GET_VEHICLE_PED_IS_USING ( Ped ped ) //0x6094AD011A2EA87D
- 0
- 379
- 1207
-
void _SET_PED_COMBAT_STYLE_MOD ( Ped ped, Hash combatStyleModHash, float duration ) //0x8B1E8E35A6E814EA
- 0
- 194
- 1207
-
Any _0xA4AC05B1A364EBC5 ( Any p0, Any p1, Any p2 ) //0xA4AC05B1A364EBC5
- 0
- 180
- 1207
-
void _0x5CA20FBE49891BBD ( Ped ped, int p1 ) //0x5CA20FBE49891BBD
- 0
- 365
- 1207
-
Vehicle GET_VEHICLE_PED_IS_ENTERING ( Ped ped ) //0xF92691AED837A5FC
- 0
- 227
- 1207
-
void _0x1FA132CBCD7CB239 ( Any p0, Any p1 ) //0x1FA132CBCD7CB239
- 0
- 178
- 1207
-
void _0x1298B3D8E4C2409F ( Any p0 ) //0x1298B3D8E4C2409F
- 0
- 193
- 1207
-
void SET_PED_INTO_VEHICLE ( Ped ped, Vehicle vehicle, int seatIndex ) //0xF75B0D629E1C063D
- 0
- 577
- 1207
-
Vehicle _GET_VEHICLE_DRAFT_HORSE_IS_ATTACHED_TO ( Ped horse ) //0xE4770DA1B8FF4FD1
- 0
- 212
- 1207
-
Any _0x5BF0B9D9A8E227A0 ( Any p0 ) //0x5BF0B9D9A8E227A0
- 0
- 169
- 1207
-
Any _0xA274F51EF7E34B95 ( Any p0, Any p1 ) //0xA274F51EF7E34B95
- 0
- 163
- 1207
-
void SET_PED_MOVE_ANIMS_BLEND_OUT ( Ped ped ) //0x9E8C908F41584ECD
- 0
- 303
- 1207
-
Vehicle _GET_LAST_VEHICLE_DRAFT_HORSE_WAS_ATTACHED_TO ( Ped horse ) //0x5064DB5083C29921
- 0
- 200
- 1207
-
void _0x642720D8D69328B6 ( Any p0, Any p1 ) //0x642720D8D69328B6
- 0
- 170
- 1207
-
Any _0xC2EF407645BEECDC ( Any p0 ) //0xC2EF407645BEECDC
- 0
- 186
- 1207
-
void _0x606D529DADA3C940 ( Ped ped, Any p1 ) //0x606D529DADA3C940
- 0
- 292
- 1207
-
int GET_SEAT_PED_IS_IN ( Ped ped ) //0x4E76CB57222A00E5
- 0
- 290
- 1207
-
BOOL IS_PED_PERFORMING_MELEE_ACTION ( Ped ped, int p1, Hash p2 ) //0xDCCA191DF9980FD7
- 0
- 282
- 1207
-
void _EQUIP_PED_BODY_COMPONENT ( Ped ped, Hash hash ) //0x1902C4CFCC5BE57C
- 0
- 562
- 1207
-
BOOL IS_PED_MALE ( Ped ped ) //0x6D9F5FAA7488BA46
- 0
- 394
- 1207
-
Entity GET_PED_VEHICLE_CARRIAGE ( Ped ped ) //0x849BD6C6314793D0
- 0
- 416
- 1207
-
float _GET_PED_MELEE_ACTION_PHASE ( Ped ped ) //0x6127F25ED21C533C
- 0
- 206
- 1207
-
void _0xFA742B82D093D848 ( Any p0, Any p1, Any p2 ) //0xFA742B82D093D848
- 0
- 195
- 1207
-
BOOL IS_PED_HUMAN ( Ped ped ) //0xB980061DA992779D
- 0
- 363
- 1207
-
BOOL IS_PED_ENTERING_ANY_TRANSPORT ( Ped ped ) //0x1D46B417F926D34D
- 0
- 220
- 1207
-
BOOL IS_PED_BEING_STEALTH_KILLED ( Ped ped ) //0x863B23EFDE9C5DF2
- 0
- 238
- 1207
-
Hash _GET_PED_META_OUTFIT_HASH ( Ped ped ) //0x30569F348D126A5A
- 0
- 218
- 1207
-
Vehicle GET_VEHICLE_PED_IS_IN ( Ped ped, BOOL lastVehicle ) //0x9A9112A0FE9A4713
- 0
- 509
- 1207
-
void SET_PED_GRAVITY ( Ped ped, BOOL toggle ) //0x9FF447B6B6AD960A
- 0
- 384
- 1207
-
Ped GET_MELEE_TARGET_FOR_PED ( Ped ped ) //0x18A3E9EE1297FD39
- 0
- 226
- 1207
-
void _0xA2F8B3B5FEDFC100 ( Any p0, Any p1 ) //0xA2F8B3B5FEDFC100
- 0
- 184
- 1207
-
void RESET_PED_LAST_VEHICLE ( Ped ped ) //0xBB8DE8CF6A8DD8BB
- 0
- 275
- 1207
-
void _0x96595B36D6A2279B ( Any p0, Any p1 ) //0x96595B36D6A2279B
- 0
- 174
- 1207
-
void _0xDEDBED3020DA49DC ( Any p0 ) //0xDEDBED3020DA49DC
- 0
- 186
- 1207
-
void _EQUIP_PED_SUBOUTFIT ( Any p0, Any p1, Any p2 ) //0x66FF395445A88A6E
- 0
- 198
- 1207
-
void _0xC6136B40FFFB778B ( BOOL p0 ) //0xC6136B40FFFB778B
- 0
- 312
- 1207
-
void _SET_PED_IMMERSION_FLAG ( Ped ped, Any p1 ) //0x7FB0088E8769CDDB
- 0
- 167
- 1207
-
void _0xA405BF9F01960C16 ( Any p0 ) //0xA405BF9F01960C16
- 0
- 180
- 1207
-
BOOL _DOES_METAPED_OUTFIT_EXIST_FOR_PED_MODEL ( Hash outfit, Hash model ) //0xC0E880B7A441164D
- 0
- 209
- 1207
-
void _0x6E8B87139854022D ( Ped ped, const char* p1 ) //0x6E8B87139854022D
- 0
- 282
- 1207
-
void _0xA90684ED185CCB4B ( Any p0, Any p1, Any p2, Any p3 ) //0xA90684ED185CCB4B
- 0
- 167
- 1207
-
Hash _GET_PED_BRAWLING_STYLE ( Ped ped ) //0xEC6B59BE445FEC51
- 0
- 174
- 1207
-
BOOL _DOES_METAPED_SUBOUTFIT_EXIST_FOR_PED_MODEL ( Hash outfit, Hash suboutfit, Hash model ) //0x4FF3C2B4E6A196C1
- 0
- 172
- 1207
-
int _GET_NUM_FREE_SLOTS_IN_PED_POOL () //0x313778EDCA9158E2
- 0
- 333
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
-
Recently Browsing 0 members
- No registered users viewing this page.