RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
1013 natives in namespace PED
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void _0xB285AD0EC870B2DF ( Any p0, Any p1 ) //0xB285AD0EC870B2DF
- 0
- 192
- 1207
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BOOL _IS_METAPED_OUTFIT_REQUEST_VALID ( int requestId ) //0xB25E57FC8E37114D
- 0
- 179
- 1207
-
void SET_PED_CAN_RAGDOLL ( Ped ped, BOOL toggle ) //0xB128377056A54E2A
- 0
- 327
- 1207
-
BOOL _HAS_METAPED_ASSET_LOADED ( int requestId ) //0xB0B2C6D170B0E8E5
- 0
- 180
- 1207
-
BOOL _IS_PED_COWERING ( Ped ped ) //0xB086C8C0F5701D14
- 0
- 319
- 1207
-
void _0xB06F5F1DEF417216 ( Any p0, Any p1, Any p2, Any p3 ) //0xB06F5F1DEF417216
- 0
- 181
- 1207
-
Any _0xB05CC690CDE8A4A9 ( Any p0, Any p1 ) //0xB05CC690CDE8A4A9
- 0
- 218
- 1207
-
Any ADD_FORMATION_LOCATION ( Any p0, Any p1, Any p2, Any p3 ) //0xB05945C1E9E60D91
- 0
- 219
- 1207
-
BOOL GET_PED_RESET_FLAG ( Ped ped, int flagId ) //0xAF9E59B1B1FBF2A0
- 0
- 211
- 1207
-
BOOL _IS_USING_SLIPSTREAM ( Ped ped ) //0xAF61B3CD8C3B82C3
- 0
- 182
- 1207
-
void _0xAF041C10756C30FB ( Any p0, Any p1, Any p2, Any p3 ) //0xAF041C10756C30FB
- 0
- 196
- 1207
-
BOOL SET_PED_TO_RAGDOLL ( Ped ped, int timeMin, int timeMax, int ragdollType, BOOL p4, BOOL p5, BOOL p6 ) //0xAE99FB955581844A
- 1
- 1,652
- 1207
-
void _0xAE6B68A83ABBE7C0 ( Any p0 ) //0xAE6B68A83ABBE7C0
- 0
- 169
- 1207
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void SET_PED_LASSO_HOGTIE_FLAG ( Ped ped, int flagId, BOOL value ) //0xAE6004120C18DF97
- 0
- 255
- 1207
-
void _SET_PED_DISABLE_KICK_MOVE ( Ped ped, BOOL disable ) //0xADD31A5C7A5FAA73
- 0
- 145
- 1207
-
void SET_PED_RELATIONSHIP_GROUP_DEFAULT_HASH ( Ped ped, Hash hash ) //0xADB3F206518799E8
- 0
- 433
- 1207
-
void _0xAD3330E3C3E98007 ( Any p0, Any p1 ) //0xAD3330E3C3E98007
- 0
- 170
- 1207
-
BOOL _CAN_PED_USE_SCENARIO_POINT ( Ped ped, int scenario, Any p2, Any p3, Any p4 ) //0xAB643407D0B26F07
- 0
- 199
- 1207
-
void _SET_AMBIENT_PED_DENSITY_MULTIPLIER_THIS_FRAME ( float multiplier ) //0xAB0D553FE20A6E25
- 0
- 472
- 1207
-
void _0xAAC0EE3B4999ABB5 ( Ped ped, Ped targetPed ) //0xAAC0EE3B4999ABB5
- 0
- 249
- 1207
-
Any _0xAAB86462966168CE ( Ped ped, BOOL p1 ) //0xAAB86462966168CE
- 0
- 313
- 1207
-
BOOL _IS_MOUNT_SEAT_FREE ( Ped mount, int seat ) //0xAAB0FE202E9FC9F0
- 0
- 434
- 1207
-
void _PED_EMOTIONAL_PRESET_LOCO_MOTION ( Ped ped, const char* presetName, Ped targetPed, int duration, int flag ) //0xAAB050DA48B57978
- 0
- 186
- 1207
-
BOOL _IS_PED_MODEL_SUPPRESSED ( Hash model ) //0xAA9F048DCF69B6DC
- 0
- 191
- 1207
-
void _0xAA6C49AE90A32299 ( Any p0, Any p1 ) //0xAA6C49AE90A32299
- 0
- 180
- 1207
-
void SET_PED_DESIRED_HEADING ( Ped ped, float heading ) //0xAA5A7ECE2AA8FE70
- 0
- 336
- 1207
-
void SET_PED_MONEY ( Ped ped, int amount ) //0xA9C8960E8684C1B5
- 0
- 683
- 1207
-
BOOL GET_META_PED_ASSET_GUIDS ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 ) //0xA9C28516A6DC9D56
- 0
- 221
- 1207
-
void _0xA967D6A8ED2D713B ( Any p0, Any p1 ) //0xA967D6A8ED2D713B
- 0
- 195
- 1207
-
BOOL IS_PED_CARRYING_SOMETHING ( Ped ped ) //0xA911EE21EDF69DAF
- 0
- 197
- 1207
-
void _0xA90684ED185CCB4B ( Any p0, Any p1, Any p2, Any p3 ) //0xA90684ED185CCB4B
- 0
- 164
- 1207
-
void _0xA8A95CECB1906EA2 ( Any p0, Any p1 ) //0xA8A95CECB1906EA2
- 0
- 193
- 1207
-
BOOL IS_PED_SITTING_IN_VEHICLE ( Ped ped, Vehicle vehicle ) //0xA808AA1D79230FC2
- 0
- 309
- 1207
-
void _0xA7DC9266ED6A4E51 ( Any p0 ) //0xA7DC9266ED6A4E51
- 0
- 174
- 1207
-
void _0xA7A806677F8DE138 ( Any p0 ) //0xA7A806677F8DE138
- 0
- 171
- 1207
-
void _SET_SCENARIO_PED_RANGE_MULTIPLIER_THIS_FRAME ( float multiplier ) //0xA77FA7BE9312F8C0
- 0
- 237
- 1207
-
void _SET_PED_BLACKBOARD_HASH ( Ped ped, const char* variableName, const char* value, int removeTimer ) //0xA762C9D6CF165E0D
- 0
- 226
- 1207
-
void _SET_PELT_FOR_HORSE ( Ped horse, int peltId ) //0xA73F50E8796150D5
- 0
- 201
- 1207
-
void _REMOVE_PED_BLACKBOARD_BOOL ( Ped ped, const char* variableName ) //0xA6F67BEC53379A32
- 0
- 131
- 1207
-
void _0xA6D6F03095C88F59 ( Any p0 ) //0xA6D6F03095C88F59
- 0
- 193
- 1207
-
void _SET_MOUNT_BONDING_LEVEL ( Ped ped, int bondingLevel ) //0xA69899995997A63B
- 0
- 320
- 1207
-
void _0xA691C10054275290 ( Any p0, Any p1, Any p2 ) //0xA691C10054275290
- 0
- 224
- 1207
-
int _GET_PED_MODEL_SIZE_FROM_HASH ( Hash modelHash ) //0xA65AA1ACE81E5A77
- 0
- 154
- 1311
-
int SPAWNPOINTS_GET_NUM_SEARCH_RESULTS () //0xA635C11B8C44AFC2
- 0
- 190
- 1207
-
int _GET_NUM_COMPONENT_CATEGORIES_IN_PED ( Ped ped ) //0xA622E66EEE92A08D
- 0
- 161
- 1207
-
void _EQUIP_PED_OUTFIT_EXTRA ( Ped ped, int component, Any p2, Any p3 ) //0xA5BAE410B03E7371
- 0
- 316
- 1207
-
void _SET_PED_TRAIL_EFFECT ( Ped ped, BOOL p1, float duration ) //0xA5950E16B8F31052
- 0
- 219
- 1207
-
BOOL SPAWNPOINTS_IS_SEARCH_COMPLETE () //0xA586FBEB32A53DBB
- 0
- 199
- 1207
-
BOOL _0xA4B6432E3880F2F9 ( Any p0 ) //0xA4B6432E3880F2F9
- 0
- 134
- 1311
-
Any _0xA4AC05B1A364EBC5 ( Any p0, Any p1, Any p2 ) //0xA4AC05B1A364EBC5
- 0
- 176
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
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