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RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

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1013 natives in namespace PED

  1. void SET_PED_GRAVITY ( Ped ped, BOOL toggle )  //0x9FF447B6B6AD960A

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  2. void _0x96595B36D6A2279B ( Any p0, Any p1 )  //0x96595B36D6A2279B

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  3. void _SET_PED_IMMERSION_FLAG ( Ped ped, Any p1 )  //0x7FB0088E8769CDDB

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  4. void _0xA90684ED185CCB4B ( Any p0, Any p1, Any p2, Any p3 )  //0xA90684ED185CCB4B

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  5. void _FAKE_SET_PED_LOCO_INJURED ( Ped ped, BOOL enabled )  //0x8B3CB08158E98481

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  6. void _FORCE_PED_DEATH ( Ped ped, Ped pedKiller, Hash weapon )  //0x1CE875505D45338A

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  7. void APPLY_DAMAGE_TO_PED ( Ped ped, int damageAmount, int p2, int boneId, Ped pedKiller )  //0x697157CED63F18D4

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  8. void _0xBAD2A311667A50D7 ( Any p0, Any p1 )  //0xBAD2A311667A50D7

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  9. int GET_PED_TYPE ( Ped ped )  //0xFF059E1E4C01E63C

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  10. void SET_PED_AS_COP ( Ped ped, BOOL toggle )  //0xBB03C38DD3FB7FFD

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  11. void _0x405180B14DA5A935 ( Ped ped, Any p1 )  //0x405180B14DA5A935

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  12. void _SET_PED_INTERACTION_PERSONALITY ( Ped ped, Hash personality )  //0x24C82EF607105FAA

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  13. Hash _GET_PED_INTERACTION_PERSONALITY ( Ped ped )  //0xD7AD3C7EBAF88C92

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  14. void _0xB8B6430EAD2D2437 ( Ped ped, Hash p1 )  //0xB8B6430EAD2D2437

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  15. void _0x329772C47DBB2FBC ( Any p0 )  //0x329772C47DBB2FBC

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  16. BOOL _GET_IS_PED_IN_DISPUTE_WITH_PED ( Ped ped, Ped pedInDisputeWith )  //0x331550B212014B92

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  17. Any _0x94132D7C8D3575C4 ( Any p0 )  //0x94132D7C8D3575C4

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  18. void _0x8AF46E5159A5B620 ( Any p0, Any p1 )  //0x8AF46E5159A5B620

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  19. void _0x45FEA6D5539BD474 ( Any p0, Any p1 )  //0x45FEA6D5539BD474

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  20. void _0x20C5459379D75C1C ( Any p0, Any p1 )  //0x20C5459379D75C1C

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  21. void _0xE37ACEE15AC50C7E ( Any p0, Any p1 )  //0xE37ACEE15AC50C7E

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  22. void _0xA3C53CDE922BC78B ( Any p0, Any p1 )  //0xA3C53CDE922BC78B

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  23. void _0x41C23A8E6B344867 ( Any p0, Any p1 )  //0x41C23A8E6B344867

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  24. BOOL GET_IS_PED_RESPONDING_TO_POSITIVE_INTERACTION ( Ped ped, Player player )  //0x9337183FDA2E9035

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  25. BOOL GET_IS_PED_RESPONDING_TO_NEGATIVE_INTERACTION ( Ped ped, Player player )  //0xA454D234E45BB6E5

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  26. void _0xA7DC9266ED6A4E51 ( Any p0 )  //0xA7DC9266ED6A4E51

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  27. Any _0x89816B58C3466262 ( Any p0 )  //0x89816B58C3466262

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  28. void _0x97B06669AC569003 ( Any p0, Any p1 )  //0x97B06669AC569003

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  29. void _0x85F500F4E24CA43E ( Any p0, Any p1 )  //0x85F500F4E24CA43E

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  30. void _0x9B9B9FA0EA283E3D ( Any p0, Any p1 )  //0x9B9B9FA0EA283E3D

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  31. void _0xEC60D1D225BC50AA ( Any p0, Any p1 )  //0xEC60D1D225BC50AA

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  32. void _0x12F2D161BF4031FC ( Any p0, Any p1 )  //0x12F2D161BF4031FC

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  33. void _0x0ADA3EC589E1736E ()  //0x0ADA3EC589E1736E

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  34. BOOL _GET_IS_PED_BEING_ROBBED ( Ped ped, Player player, BOOL trueUntilPlayerPocketsItem )  //0xE33F98BD76490ABC

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  35. Any _0xD55DB4466D00A258 ( Any p0 )  //0xD55DB4466D00A258

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  36. void SET_PED_MAX_HEALTH ( Ped ped, int value )  //0xF5F6378C4F3419D3

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  37. int GET_PED_MAX_HEALTH ( Ped ped )  //0x4700A416E8324EF3

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  38. void _SET_PED_HEALTH_CONFIG ( Ped ped, Hash configHash )  //0xF6B82FCE03B43A37

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  39. void INIT_PED_DEFAULT_HEALTH ( Ped ped )  //0x7DD7FB3480D8083E

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  40. void SET_PED_MAX_TIME_IN_WATER ( Ped ped, float value )  //0x43C851690662113D

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  41. void SET_PED_MAX_TIME_UNDERWATER ( Ped ped, float value )  //0x6BA428C528D9E522

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  42. void _0xAF041C10756C30FB ( Any p0, Any p1, Any p2, Any p3 )  //0xAF041C10756C30FB

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  43. void _0x5AF24CA9C974E51A ( Any p0, Any p1 )  //0x5AF24CA9C974E51A

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  44. void SET_PED_CAN_BE_KNOCKED_OFF_VEHICLE ( Ped ped, int state )  //0x7A6535691B477C48

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  45. BOOL CAN_KNOCK_PED_OFF_VEHICLE ( Ped ped )  //0x51AC07A44D4F5B8A

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  46. void KNOCK_PED_OFF_VEHICLE ( Ped ped )  //0x45BBCBA77C29A841

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  47. Ped GET_PED_AS_GROUP_MEMBER ( int groupID, int memberNumber )  //0x51455483CF23ED97

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  48. Ped GET_PED_AS_GROUP_LEADER ( int groupID )  //0x5CCE68DBD5FE93EC

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  49. void SET_PED_KEEP_TASK ( Ped ped, BOOL toggle )  //0x971D38760FBC02EF

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  50. BOOL IS_PED_SWIMMING ( Ped ped )  //0x9DE327631295B4C2

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Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.

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