RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
1013 natives in namespace PED
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void _0xED1C764997A86D5A ( Ped ped1, Ped ped2 ) //0xED1C764997A86D5A
- 0
- 323
- 1207
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void SET_PED_MAX_HEALTH ( Ped ped, int value ) //0xF5F6378C4F3419D3
- 0
- 455
- 1207
-
void _SET_PED_GRAPPLE_FLAG ( Ped ped, int flag, BOOL enable ) //0x789DABD18E9024DB
- 0
- 328
- 1207
-
void _0x0FB1BA7FF73B41E1 ( Any p0, Any p1, Any p2 ) //0x0FB1BA7FF73B41E1
- 0
- 213
- 1207
-
void _0xB8AB265426CFE6DD ( Ped ped, BOOL p1 ) //0xB8AB265426CFE6DD
- 0
- 213
- 1207
-
void _CLEAR_PED_GRAPPLE_FLAG ( Ped ped, int flag ) //0xEAE3B5B019C8D23F
- 0
- 193
- 1207
-
void _SET_PED_HEALTH_CONFIG ( Ped ped, Hash configHash ) //0xF6B82FCE03B43A37
- 0
- 346
- 1207
-
void _0xA691C10054275290 ( Any p0, Any p1, Any p2 ) //0xA691C10054275290
- 0
- 225
- 1207
-
void INIT_PED_DEFAULT_HEALTH ( Ped ped ) //0x7DD7FB3480D8083E
- 0
- 170
- 1207
-
void _SET_PED_GRAPPLE_ACTION ( Ped ped, Hash grappleAction ) //0x8301D87B1B89E219
- 0
- 184
- 1207
-
void _0x6734F0A6A52C371C ( Any p0, Any p1 ) //0x6734F0A6A52C371C
- 0
- 216
- 1207
-
void SET_PED_MAX_TIME_IN_WATER ( Ped ped, float value ) //0x43C851690662113D
- 0
- 227
- 1207
-
void _SET_PELT_FOR_HORSE ( Ped horse, int peltId ) //0xA73F50E8796150D5
- 0
- 203
- 1207
-
void _0x024EC9B649111915 ( Any p0, Any p1 ) //0x024EC9B649111915
- 0
- 216
- 1207
-
void SET_PED_MAX_TIME_UNDERWATER ( Ped ped, float value ) //0x6BA428C528D9E522
- 0
- 268
- 1207
-
void _SET_PED_GRAPPLE_ANIMATION ( Ped ped, Hash grappleAnim ) //0x56E9C26CD29D1ED6
- 0
- 176
- 1207
-
void _0xC412AA1C73111FE0 ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0xC412AA1C73111FE0
- 0
- 184
- 1207
-
void SET_PED_OWNS_ANIMAL ( Ped ped, Ped animal, BOOL p2 ) //0x931B241409216C1F
- 0
- 241
- 1207
-
void _0xAF041C10756C30FB ( Any p0, Any p1, Any p2, Any p3 ) //0xAF041C10756C30FB
- 0
- 198
- 1207
-
void SET_PED_FLEE_ATTRIBUTES ( Ped ped, int attributeFlags, BOOL enable ) //0x70A2D1137C8ED7C9
- 0
- 369
- 1207
-
void _CLEAR_PELT_FROM_HORSE ( Ped horse, int peltId ) //0x627F7F3A0C4C51FF
- 0
- 168
- 1207
-
void _0x5AF24CA9C974E51A ( Any p0, Any p1 ) //0x5AF24CA9C974E51A
- 0
- 164
- 1207
-
void _SET_PED_LIGHTS ( Ped ped, BOOL toggle ) //0x13A210949FCBD92B
- 0
- 175
- 1207
-
void _0xBCC76708E5677E1D ( Any p0, Any p1 ) //0xBCC76708E5677E1D
- 0
- 252
- 1207
-
void SET_PED_CAN_BE_KNOCKED_OFF_VEHICLE ( Ped ped, int state ) //0x7A6535691B477C48
- 0
- 295
- 1207
-
void _0xD049FDAF089FDDB0 ( Any p0, Any p1, Any p2 ) //0xD049FDAF089FDDB0
- 0
- 199
- 1207
-
void FORCE_PED_AI_AND_ANIMATION_UPDATE ( Ped ped, BOOL p1, BOOL p2 ) //0x2208438012482A1A
- 0
- 250
- 1207
-
void _0xDD9540E7B1C9714F ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0xDD9540E7B1C9714F
- 0
- 180
- 1207
-
void _SET_MOUNT_BONDING_LEVEL ( Ped ped, int bondingLevel ) //0xA69899995997A63B
- 0
- 326
- 1207
-
void KNOCK_PED_OFF_VEHICLE ( Ped ped ) //0x45BBCBA77C29A841
- 0
- 174
- 1207
-
void _0x55546004A244302A ( Any p0, Any p1 ) //0x55546004A244302A
- 0
- 175
- 1207
-
void _0x28508173C6A7CC18 ( Any p0 ) //0x28508173C6A7CC18
- 0
- 136
- 1311
-
void _0x9B65444C07B782BF ( Any p0, Any p1 ) //0x9B65444C07B782BF
- 0
- 190
- 1207
-
void _SET_HEALTH_RECHARGE_MULTIPLIER ( Ped ped, int multiplier ) //0xDE1B1907A83A1550
- 0
- 186
- 1207
-
void _ADD_SCENARIO_TRANSITION ( Ped ped ) //0x6D07B371E9439019
- 0
- 178
- 1207
-
void SET_PED_KEEP_TASK ( Ped ped, BOOL toggle ) //0x971D38760FBC02EF
- 0
- 309
- 1207
-
void _GIVE_PED_HASH_COMMAND ( Ped ped, Hash commandHash, float activationDuration ) //0xD65FDC686A031C83
- 0
- 214
- 1207
-
void _SET_STAMINA_DEPLETION_MULTIPLIER ( Ped ped, int multiplier ) //0xEF5A3D2285D8924B
- 0
- 230
- 1207
-
void _SET_STAMINA_RECHARGE_MULTIPLIER ( Ped ped, int multiplier ) //0x345C9F993A8AB4A4
- 0
- 215
- 1207
-
void _0x600BBDD29820370C ( Ped ped ) //0x600BBDD29820370C
- 0
- 213
- 1207
-
void SET_CREATE_RANDOM_COPS ( BOOL toggle ) //0x102E68B2024D536D
- 0
- 237
- 1207
-
void REQUEST_PED_VISIBILITY_TRACKING ( Ped ped ) //0x7D7A2E43E74E2EB8
- 0
- 302
- 1207
-
void _WARP_PED_OUT_OF_VEHICLE ( Ped ped ) //0xE0B61ED8BB37712F
- 0
- 220
- 1207
-
void RELEASE_PED_VISIBILITY_TRACKING ( Ped ped ) //0x3088634CF8C819CF
- 0
- 174
- 1207
-
void SET_PED_MONEY ( Ped ped, int amount ) //0xA9C8960E8684C1B5
- 0
- 687
- 1207
-
void REQUEST_PED_VEHICLE_VISIBILITY_TRACKING ( Ped ped, BOOL p1 ) //0x2BC338A7B21F4608
- 0
- 195
- 1207
-
void _0x75BA1CB3B7D40CAF ( Ped ped, BOOL p1 ) //0x75BA1CB3B7D40CAF
- 0
- 174
- 1207
-
void _0x9911F4A24485F653 ( BOOL p0 ) //0x9911F4A24485F653
- 0
- 203
- 1207
-
void _0x36513AFFC703C60D ( Any p0 ) //0x36513AFFC703C60D
- 0
- 178
- 1207
-
void _0x34EDDD59364AD74A ( Any p0, Any p1 ) //0x34EDDD59364AD74A
- 0
- 220
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
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