RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
1013 natives in namespace PED
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Any _0x900CA00CE703E1E2 ( Any p0 ) //0x900CA00CE703E1E2
- 0
- 196
- 1207
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void _0x9078FB0557364099 ( Any p0 ) //0x9078FB0557364099
- 0
- 214
- 1207
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Any _0x913D04A5176F84C9 ( Any p0 ) //0x913D04A5176F84C9
- 0
- 172
- 1207
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Any _0x917760CFE7A0E0F1 ( Any p0 ) //0x917760CFE7A0E0F1
- 0
- 192
- 1207
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void _0x9184788BFF1EDAD7 ( Any p0, Any p1 ) //0x9184788BFF1EDAD7
- 0
- 179
- 1207
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void _0x91BAB9E064F036CD ( Any p0, Any p1 ) //0x91BAB9E064F036CD
- 0
- 178
- 1207
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void _0x92A1B55A59720395 ( Any p0, Any p1 ) //0x92A1B55A59720395
- 0
- 177
- 1207
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Any _0x94132D7C8D3575C4 ( Any p0 ) //0x94132D7C8D3575C4
- 0
- 168
- 1207
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BOOL _0x947E43F544B6AB34 ( Ped ped, Player player, int flag, int ms ) //0x947E43F544B6AB34
- 0
- 179
- 1207
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void _0x9629FAF6460D35CB ( Any p0, Any p1 ) //0x9629FAF6460D35CB
- 0
- 227
- 1207
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void _0x96595B36D6A2279B ( Any p0, Any p1 ) //0x96595B36D6A2279B
- 0
- 169
- 1207
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void _0x966DE09688A1DE39 ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0x966DE09688A1DE39
- 0
- 223
- 1207
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void _0x96C7B659854DE629 ( Any p0, Any p1 ) //0x96C7B659854DE629
- 0
- 221
- 1207
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void _0x97A38B65EBDA3D50 ( Any p0, Any p1 ) //0x97A38B65EBDA3D50
- 0
- 182
- 1207
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void _0x97B06669AC569003 ( Any p0, Any p1 ) //0x97B06669AC569003
- 0
- 136
- 1207
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void _0x97C475212B327666 ( Any p0, Any p1 ) //0x97C475212B327666
- 0
- 198
- 1207
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void _0x9851DE7AEC10B4E1 ( float x, float y, float z, float p3, int p4, Any p5 ) //0x9851DE7AEC10B4E1
- 0
- 337
- 1207
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void _0x9911F4A24485F653 ( BOOL p0 ) //0x9911F4A24485F653
- 0
- 200
- 1207
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void _0x992187D975635DF5 ( Any p0, Any p1 ) //0x992187D975635DF5
- 0
- 102
- 1311
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Any _0x99DF2639DA76C1DC ( Any p0, Any p1, Any p2 ) //0x99DF2639DA76C1DC
- 0
- 189
- 1232
-
void _0x9A4AC116CC1EEE14 ( Any p0 ) //0x9A4AC116CC1EEE14
- 0
- 167
- 1207
-
void _0x9AB33CB5834885B3 ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0x9AB33CB5834885B3
- 0
- 191
- 1207
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void _0x9B65444C07B782BF ( Any p0, Any p1 ) //0x9B65444C07B782BF
- 0
- 189
- 1207
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Any _0x9B90842304C938A7 ( Any p0, Any p1, Any p2 ) //0x9B90842304C938A7
- 0
- 186
- 1207
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void _0x9B9B9FA0EA283E3D ( Any p0, Any p1 ) //0x9B9B9FA0EA283E3D
- 0
- 175
- 1207
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void _0x9BBEAF8B0C007F1E ( Any p0, Any p1 ) //0x9BBEAF8B0C007F1E
- 0
- 213
- 1207
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BOOL _0x9C81338B2E62CE0A ( Player player, Ped ped, int shotNearRecentlyTime ) //0x9C81338B2E62CE0A
- 0
- 318
- 1207
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void _0x9D8DFE2DE9CB4DFC ( Ped ped ) //0x9D8DFE2DE9CB4DFC
- 0
- 173
- 1207
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void _0x9E3842E5DAD69F80 ( Volume volume ) //0x9E3842E5DAD69F80
- 0
- 262
- 1207
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void _0x9E66708B2B41F14A ( Any p0, Any p1 ) //0x9E66708B2B41F14A
- 0
- 213
- 1207
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void _0x9F0F28B42C4EE80A ( Any p0, Any p2 ) //0x9F0F28B42C4EE80A
- 0
- 113
- 1355
-
void _0x9F933E0985E12C51 ( Any p0, Any p1, Any p2, Any p3 ) //0x9F933E0985E12C51
- 0
- 196
- 1207
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void _0xA064BBABB064446F ( Any p0 ) //0xA064BBABB064446F
- 0
- 198
- 1207
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Any _0xA180FBD502A03125 ( Any p0, Any p1, Any p2 ) //0xA180FBD502A03125
- 0
- 162
- 1207
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Any _0xA1FBAC56D38563E2 ( Any p0 ) //0xA1FBAC56D38563E2
- 0
- 189
- 1207
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void _0xA2116C1E4ED85C24 ( Ped ped, BOOL inverted ) //0xA2116C1E4ED85C24
- 0
- 166
- 1207
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Any _0xA218D2BBCAA7388C ( Any p0, Any p1 ) //0xA218D2BBCAA7388C
- 0
- 168
- 1207
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Any _0xA274F51EF7E34B95 ( Any p0, Any p1 ) //0xA274F51EF7E34B95
- 0
- 159
- 1207
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void _0xA2B8E47442C76CEC ( Any p0, Any p1 ) //0xA2B8E47442C76CEC
- 0
- 156
- 1207
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void _0xA2F8B3B5FEDFC100 ( Any p0, Any p1 ) //0xA2F8B3B5FEDFC100
- 0
- 180
- 1207
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Any _0xA31D350D66FA1855 ( Any p0 ) //0xA31D350D66FA1855
- 0
- 135
- 1207
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void _0xA3C53CDE922BC78B ( Any p0, Any p1 ) //0xA3C53CDE922BC78B
- 0
- 167
- 1207
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void _0xA405BF9F01960C16 ( Any p0 ) //0xA405BF9F01960C16
- 0
- 175
- 1207
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Any _0xA4AC05B1A364EBC5 ( Any p0, Any p1, Any p2 ) //0xA4AC05B1A364EBC5
- 0
- 176
- 1207
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BOOL _0xA4B6432E3880F2F9 ( Any p0 ) //0xA4B6432E3880F2F9
- 0
- 134
- 1311
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void _0xA691C10054275290 ( Any p0, Any p1, Any p2 ) //0xA691C10054275290
- 0
- 224
- 1207
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void _0xA6D6F03095C88F59 ( Any p0 ) //0xA6D6F03095C88F59
- 0
- 193
- 1207
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void _0xA7A806677F8DE138 ( Any p0 ) //0xA7A806677F8DE138
- 0
- 171
- 1207
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void _0xA7DC9266ED6A4E51 ( Any p0 ) //0xA7DC9266ED6A4E51
- 0
- 174
- 1207
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void _0xA8A95CECB1906EA2 ( Any p0, Any p1 ) //0xA8A95CECB1906EA2
- 0
- 193
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
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