RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
1013 natives in namespace PED
-
Ped GET_PEDS_JACKER ( Ped ped ) //0x9B128DC36C1E04CF
- 0
- 379
- 1207
-
Ped GET_JACK_TARGET ( Ped ped ) //0x5486A79D9FBD342D
- 0
- 263
- 1207
-
BOOL IS_PED_FLEEING ( Ped ped ) //0xBBCCE00B381F8482
- 0
- 359
- 1207
-
BOOL IS_PED_IN_COVER ( Ped ped, BOOL p1, BOOL p2 ) //0x60DFD0691A170B88
- 0
- 548
- 1207
-
Any _0x2DD4E0E26DFAD97D ( Any p0, Any p1, Any p2 ) //0x2DD4E0E26DFAD97D
- 0
- 221
- 1207
-
Any _0x06FA94C835787C64 ( Any p0 ) //0x06FA94C835787C64
- 0
- 199
- 1207
-
BOOL _PED_DUELING_DID_PLAYER_HEADSHOT_OPPONENT ( Ped ped ) //0xBD6B242B8BD5543A
- 0
- 241
- 1207
-
BOOL IS_PED_IN_COVER_FACING_LEFT ( Ped ped ) //0x845333B3150583AB
- 0
- 224
- 1207
-
BOOL IS_PED_GOING_INTO_COVER ( Ped ped ) //0x9F65DBC537E59AD5
- 0
- 248
- 1207
-
BOOL IS_PED_RESPONDING_TO_THREAT ( Ped ped ) //0x77525BBF433F2CD6
- 0
- 225
- 1207
-
Hash _GET_ACTIVE_DYNAMIC_SCENARIO_2 ( Ped ped ) //0xC22AA08A8ADB87D4
- 0
- 219
- 1207
-
Hash _GET_ACTIVE_DYNAMIC_SCENARIO ( Ped ped ) //0x569F1E1237508DEB
- 0
- 214
- 1207
-
BOOL _GIVE_PED_SCENARIO_PROP ( Ped ped, Object object, const char* conditionalAnim, const char* p3, const char* p4, BOOL p5 ) //0x3BBDD6143FF16F98
- 0
- 289
- 1207
-
BOOL GIVE_PED_HASH_SCENARIO_PROP ( Ped ped, Object object, const char* conditionalAnim, Hash scenarioType, Hash p4, BOOL p5 ) //0x2B02DB082258625F
- 0
- 372
- 1207
-
BOOL _GIVE_PED_SCENARIO_PROP_DYNAMIC ( Ped ped, Object object, const char* p2, const char* p3, BOOL p4 ) //0xA0774E388CE4A679
- 0
- 285
- 1207
-
Any _REQUEST_PROP_SCENARIO_PED ( Ped ped, Object object, const char* p2, const char* p3, const char* p4, BOOL p5 ) //0xBEC65C6049B3219D
- 0
- 252
- 1207
-
Any _REQUEST_PED_FOR_SCENARIO_TYPE ( Ped ped, Object object, const char* p2, Hash scenarioType, const char* p4, BOOL p5 ) //0xBDED916A9F9B0604
- 0
- 187
- 1207
-
Entity _GET_PED_REGISTER_PROP ( Ped ped, const char* p1, BOOL p2 ) //0x4D0D2E3D8BC000EB
- 0
- 272
- 1207
-
int GET_SEAT_PED_IS_TRYING_TO_ENTER ( Ped ped ) //0x6F4C85ACD641BCD2
- 0
- 369
- 1207
-
Entity GET_PED_SOURCE_OF_DEATH ( Ped ped ) //0x93C8B64DEB84728C
- 0
- 434
- 1207
-
Hash GET_PED_CAUSE_OF_DEATH ( Ped ped ) //0x16FFE42AB2D2DC59
- 0
- 371
- 1207
-
int GET_PED_TIME_OF_DEATH ( Ped ped ) //0x1E98817B311AE98A
- 0
- 252
- 1207
-
int COUNT_PEDS_IN_COMBAT_WITH_TARGET ( Ped ped, int flag ) //0x5407B7288D0478B7
- 0
- 213
- 1207
-
int _GET_PEDS_IN_COMBAT_WITH_TARGET ( Ped ped, ItemSet itemset, int flag ) //0x7BE607DAFF382FD2
- 0
- 195
- 1207
-
Any _0x336B3D200AB007CB ( Ped ped, float x, float y, float z, float radius, int flag ) //0x336B3D200AB007CB
- 0
- 260
- 1207
-
Any GET_CURRENT_TARGET_FOR_PED ( Ped ped ) //0xCD66FEA29400A0B5
- 0
- 255
- 1207
-
void SET_PED_RELATIONSHIP_GROUP_DEFAULT_HASH ( Ped ped, Hash hash ) //0xADB3F206518799E8
- 0
- 434
- 1207
-
Hash _GET_DEFAULT_RELATIONSHIP_GROUP_HASH ( Hash modelHash ) //0x3CC4A718C258BDD0
- 0
- 257
- 1207
-
int SET_PED_RELATIONSHIP_GROUP_HASH ( Ped ped, Hash hash ) //0xC80A74AC829DDD92
- 0
- 575
- 1207
-
void SET_RELATIONSHIP_BETWEEN_GROUPS ( int relationship, Hash group1, Hash group2 ) //0xBF25EB89375A37AD
- 1
- 1,840
- 1207
-
void CLEAR_RELATIONSHIP_BETWEEN_GROUPS ( int relationship, Hash group1, Hash group2 ) //0x5E29243FB56FC6D4
- 0
- 228
- 1207
-
BOOL ADD_RELATIONSHIP_GROUP ( const char* name, Hash* groupHash ) //0xF372BC22FCB88606
- 0
- 433
- 1207
-
void REMOVE_RELATIONSHIP_GROUP ( Hash groupHash ) //0xB6BA2444AB393DA2
- 0
- 228
- 1207
-
int GET_RELATIONSHIP_BETWEEN_PEDS ( Ped ped1, Ped ped2 ) //0xEBA5AD3A0EAF7121
- 0
- 353
- 1207
-
Hash GET_PED_RELATIONSHIP_GROUP_DEFAULT_HASH ( Ped ped ) //0x42FDD0F017B1E38E
- 0
- 250
- 1207
-
Hash GET_PED_RELATIONSHIP_GROUP_HASH ( Ped ped ) //0x7DBDD04862D95F04
- 0
- 339
- 1207
-
int GET_RELATIONSHIP_BETWEEN_GROUPS ( Hash group1, Hash group2 ) //0x9E6B70061662AE5C
- 0
- 344
- 1207
-
void _0xDC91F22F09BC6C2F ( Hash group, BOOL p1 ) //0xDC91F22F09BC6C2F
- 0
- 207
- 1207
-
void _0x9629FAF6460D35CB ( Any p0, Any p1 ) //0x9629FAF6460D35CB
- 0
- 228
- 1207
-
void _0x4E68C7EF706DF35D ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 ) //0x4E68C7EF706DF35D
- 0
- 236
- 1207
-
Any _0x3ACCE14DFA6BA8C2 ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6 ) //0x3ACCE14DFA6BA8C2
- 0
- 236
- 1207
-
void SET_PED_TO_INFORM_RESPECTED_FRIENDS ( Ped ped, float radius, int maxFriends ) //0x112942C6E708F70B
- 0
- 259
- 1207
-
Any _0x40C9155AF8BC13F3 ( Any p0 ) //0x40C9155AF8BC13F3
- 0
- 209
- 1207
-
Any _0xF4860514AD354226 ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 ) //0xF4860514AD354226
- 0
- 223
- 1207
-
BOOL IS_PED_RESPONDING_TO_EVENT ( Ped ped, Hash event ) //0x625B774D75C87068
- 0
- 1,020
- 1207
-
Any _0x5E9FAF6C513347B4 ( Any p0, Any p1 ) //0x5E9FAF6C513347B4
- 0
- 199
- 1207
-
Any _0x326F7951EF0D7F75 ( Any p0, Any p1 ) //0x326F7951EF0D7F75
- 0
- 197
- 1207
-
Entity _0xE76687023D8C8505 ( Hash p0, Any p1 ) //0xE76687023D8C8505
- 0
- 323
- 1207
-
Any _0xCB8F4C9343EBE240 ( Any p0, Any p1, Any p2 ) //0xCB8F4C9343EBE240
- 0
- 212
- 1207
-
void SET_PED_FIRING_PATTERN ( Ped ped, Hash patternHash ) //0x9AC577F5A12AD8A9
- 0
- 515
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
-
Recently Browsing 0 members
- No registered users viewing this page.