RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
1013 natives in namespace PED
-
void _SET_PED_SCENT ( Ped ped, float scent ) //0x01B21B81865E2A1F
- 0
- 211
- 1207
-
void _0x1F44B7E283C09EDE ( Any p0, Any p1, Any p2 ) //0x1F44B7E283C09EDE
- 0
- 171
- 1207
-
void SET_PED_CLOTH_PACKAGE_INDEX ( Any p0, Any p1 ) //0x78C4E9961DB3EB5B
- 0
- 254
- 1207
-
Any SET_LADDER_SPEED ( Ped ped, float speed ) //0x05CE6AF4DF071D23
- 0
- 439
- 1207
-
void SET_COMBAT_FLOAT ( Ped ped, int combatType, float newValue ) //0xFF41B4B141ED981C
- 0
- 441
- 1207
-
void _0x1D4636C90BBEFACB ( Any p0, Any p1 ) //0x1D4636C90BBEFACB
- 0
- 176
- 1207
-
void _RESET_PED_LADDER_MOVEMENT_SPEED_MODIFIER ( Ped ped ) //0x801917E7D7BCE418
- 0
- 172
- 1207
-
Ped CREATE_PED ( Hash modelHash, float x, float y, float z, float heading, BOOL isNetwork, BOOL thisScriptCheck, Any p8, BOOL p8 ) //0xD49F9B0955C367DE
- 1
- 3,157
- 1207
-
float GET_COMBAT_FLOAT ( Ped ped, int combatType ) //0x52DFF8A10508090A
- 0
- 258
- 1207
-
void _0xEF371232BC6053E1 ( Ped ped ) //0xEF371232BC6053E1
- 0
- 170
- 1207
-
void _0xC6C4E15CF7D52FEA ( Any p0, Any p1 ) //0xC6C4E15CF7D52FEA
- 0
- 176
- 1207
-
void DELETE_PED ( Ped* ped ) //0xCC0EF140F99365C5
- 0
- 504
- 1207
-
void GET_GROUP_SIZE ( int groupID, BOOL* hasLeader, int* numberOfFollowers ) //0x8DE69FE35CA09A45
- 0
- 257
- 1207
-
void _0x86F0B6730C32AC14 ( Ped ped, Any p1 ) //0x86F0B6730C32AC14
- 0
- 189
- 1207
-
void _SET_PED_VOICE_VOLUME ( Ped ped, float volume ) //0xD05AD61F242C626B
- 0
- 225
- 1207
-
void _SET_REMOVE_PED_NETWORKED ( Ped ped, int p1 ) //0x39A2FC5AF55A52B1
- 0
- 377
- 1207
-
BOOL DOES_GROUP_EXIST ( int groupId ) //0x7C6B0C22F9F40BBE
- 0
- 239
- 1207
-
void _0x8101BA1C0B462412 ( Ped ped, int ropeId ) //0x8101BA1C0B462412
- 0
- 171
- 1207
-
void _0x0F967019CC853BCC ( Any p0, Any p1 ) //0x0F967019CC853BCC
- 0
- 214
- 1207
-
void _0x7C08E7CB8D951B70 ( Ped ped, float p1 ) //0x7C08E7CB8D951B70
- 0
- 291
- 1207
-
Any _0x0455546F23FF08E4 ( Any p0 ) //0x0455546F23FF08E4
- 0
- 202
- 1207
-
void SET_PED_CONFIG_FLAG ( Ped ped, int flagId, BOOL value ) //0x1913FE4CBF41C463
- 0
- 986
- 1207
-
BOOL _IS_PED_DRAGGING ( Ped ped ) //0x226CF9B159E38F42
- 0
- 221
- 1207
-
void _SET_PED_TO_BE_REMOVED ( Ped ped, float p1, float p2, int p3, Any p4 ) //0x36E4B61DC56DE77C
- 0
- 312
- 1207
-
BOOL IS_GROUP_LOCALLY_CONTROLLED ( int group ) //0x909AD9E9A92A10DF
- 0
- 220
- 1207
-
void SET_PED_RESET_FLAG ( Ped ped, int flagId, BOOL doReset ) //0xC1E8A365BF3B29F2
- 0
- 257
- 1207
-
BOOL IS_PED_BEING_DRAGGED ( Ped ped ) //0xEF3A8772F085B4AA
- 0
- 214
- 1207
-
Ped CLONE_PED ( Ped ped, BOOL isNetwork, BOOL bScriptHostPed, BOOL copyHeadBlendFlag ) //0xEF29A16337FACADB
- 0
- 473
- 1207
-
int GET_PED_GROUP_INDEX ( Ped ped ) //0xF162E133B4E7A675
- 0
- 278
- 1207
-
BOOL GET_PED_CONFIG_FLAG ( Ped ped, int flagId, BOOL p2 ) //0x7EE53118C892B513
- 0
- 365
- 1207
-
void _0x070A3841406C43D5 ( Any p0, Any p1 ) //0x070A3841406C43D5
- 0
- 168
- 1207
-
void CLONE_PED_TO_TARGET ( Ped ped, Ped targetPed ) //0xE952D6431689AD9A
- 0
- 402
- 1207
-
BOOL IS_PED_IN_GROUP ( Ped ped ) //0x5891CAC5D4ACFF74
- 0
- 233
- 1207
-
BOOL GET_PED_RESET_FLAG ( Ped ped, int flagId ) //0xAF9E59B1B1FBF2A0
- 0
- 215
- 1207
-
BOOL _ADD_PED_STAY_OUT_VOLUME ( Ped ped, Volume volume ) //0xE9B168527B337BF0
- 0
- 216
- 1207
-
BOOL IS_PED_IN_VEHICLE ( Ped ped, Vehicle vehicle, BOOL atGetIn ) //0xA3EE4A07279BB9DB
- 0
- 440
- 1207
-
Any _0x917760CFE7A0E0F1 ( Any p0 ) //0x917760CFE7A0E0F1
- 0
- 196
- 1207
-
void _0xC6981AFF6D2A71C2 ( Any p0 ) //0xC6981AFF6D2A71C2
- 0
- 175
- 1207
-
BOOL _REMOVE_PED_STAY_OUT_VOLUME ( Ped ped, Volume volume ) //0x0CAB404CD2DB41F5
- 0
- 265
- 1207
-
BOOL IS_PED_IN_MODEL ( Ped ped, Hash modelHash ) //0x796D90EFB19AA332
- 0
- 432
- 1207
-
Player GET_PLAYER_PED_IS_FOLLOWING ( Ped ped ) //0x6A3975DEA89F9A17
- 0
- 329
- 1207
-
void _0xE0FE107AB174D64A ( Any p0, Any p1 ) //0xE0FE107AB174D64A
- 0
- 185
- 1207
-
void _0x9E66708B2B41F14A ( Any p0, Any p1 ) //0x9E66708B2B41F14A
- 0
- 217
- 1207
-
BOOL IS_PED_IN_ANY_VEHICLE ( Ped ped, BOOL atGetIn ) //0x997ABD671D25CA0B
- 0
- 642
- 1207
-
void SET_GROUP_FORMATION ( int groupId, int formationType ) //0xCE2F5FC3AF7E8C1E
- 0
- 247
- 1207
-
void SET_PED_GROUP_MEMBER_PASSENGER_INDEX ( Ped ped, int index ) //0x0BDDB8D9EC6BCF3C
- 0
- 173
- 1207
-
void _0xF634E2892220EF34 ( Ped ped, Any p1 ) //0xF634E2892220EF34
- 0
- 235
- 1207
-
void _0x9851DE7AEC10B4E1 ( float x, float y, float z, float p3, int p4, Any p5 ) //0x9851DE7AEC10B4E1
- 0
- 341
- 1207
-
int _GET_GROUP_FORMATION ( int groupId ) //0x13A1B061007C906B
- 0
- 199
- 1207
-
BOOL IS_PED_EVASIVE_DIVING ( Ped ped, Entity* evadingEntity ) //0x414641C26E105898
- 0
- 207
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
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