RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
1013 natives in namespace PED
-
void SET_GROUP_SEPARATION_RANGE ( int groupHandle, float separationRange ) //0x4102C7858CFEE4E4
- 0
- 218
- 1207
-
void SET_HORSE_AVOIDANCE_LEVEL ( Ped horse, int avoidanceLevel ) //0xDDCF6FEA5D7ACC17
- 0
- 245
- 1207
-
void SET_IK_TARGET ( Ped ped, int ikIndex, Entity entityLookAt, int boneLookAt, float offsetX, float offsetY, float offsetZ, Any p7, int blendInDuration, int blendOutDuration ) //0xC32779C16FCEECD9
- 0
- 240
- 1207
-
Any SET_LADDER_SPEED ( Ped ped, float speed ) //0x05CE6AF4DF071D23
- 0
- 439
- 1207
-
void SET_LOOTING_FLAG ( Ped ped, int lootFlag, BOOL enabled ) //0x6569F31A01B4C097
- 0
- 198
- 1207
-
void SET_PAUSE_PED_WRITHE_BLEEDOUT ( Ped ped, BOOL toggle ) //0x925A160133003AC6
- 0
- 350
- 1207
-
void SET_PED_ACCURACY ( Ped ped, int accuracy ) //0x7AEFB85C1D49DEB6
- 0
- 506
- 1207
-
void SET_PED_AS_COP ( Ped ped, BOOL toggle ) //0xBB03C38DD3FB7FFD
- 0
- 413
- 1207
-
void SET_PED_AS_GROUP_LEADER ( Ped ped, int groupId, BOOL p2 ) //0x2A7819605465FBCE
- 0
- 297
- 1207
-
void SET_PED_AS_GROUP_MEMBER ( Ped ped, int groupId ) //0x9F3480FE65DB31B5
- 0
- 448
- 1207
-
void SET_PED_CAN_ARM_IK ( Ped ped, BOOL toggle ) //0x6C3B4D6D13B4C841
- 0
- 207
- 1207
-
void SET_PED_CAN_BE_INCAPACITATED ( Ped ped, BOOL toggle ) //0x5240864E847C691C
- 0
- 196
- 1207
-
void SET_PED_CAN_BE_KNOCKED_OFF_VEHICLE ( Ped ped, int state ) //0x7A6535691B477C48
- 0
- 296
- 1207
-
void SET_PED_CAN_BE_TARGETTED ( Ped ped, BOOL toggle ) //0x63F58F7C80513AAD
- 0
- 281
- 1207
-
void SET_PED_CAN_BE_TARGETTED_BY_PLAYER ( Ped ped, Player player, BOOL toggle ) //0x66B57B72E0836A76
- 0
- 343
- 1207
-
void SET_PED_CAN_BE_TARGETTED_BY_TEAM ( Ped ped, int team, BOOL toggle ) //0xBF1CA77833E58F2C
- 0
- 229
- 1207
-
void SET_PED_CAN_HEAD_IK ( Ped ped, BOOL toggle ) //0xC11C18092C5530DC
- 0
- 203
- 1207
-
void SET_PED_CAN_LEG_IK ( Ped ped, BOOL toggle ) //0x73518ECE2485412B
- 0
- 302
- 1207
-
void SET_PED_CAN_PLAY_AMBIENT_ANIMS ( Ped ped, BOOL toggle ) //0x6373D1349925A70E
- 0
- 271
- 1207
-
void SET_PED_CAN_PLAY_AMBIENT_BASE_ANIMS ( Ped ped, BOOL toggle ) //0x0EB0585D15254740
- 0
- 190
- 1207
-
void SET_PED_CAN_PLAY_GESTURE_ANIMS ( Any p0, Any p1, Any p2 ) //0xBAF20C5432058024
- 0
- 193
- 1207
-
void SET_PED_CAN_RAGDOLL ( Ped ped, BOOL toggle ) //0xB128377056A54E2A
- 0
- 342
- 1207
-
void SET_PED_CAN_RAGDOLL_FROM_PLAYER_IMPACT ( Ped ped, BOOL toggle ) //0xDF993EE5E90ABA25
- 0
- 334
- 1207
-
void SET_PED_CAN_TELEPORT_TO_GROUP_LEADER ( Ped pedHandle, int groupHandle, BOOL toggle ) //0x2E2F4240B3F24647
- 0
- 224
- 1207
-
void SET_PED_CAN_TORSO_IK ( Ped ped, BOOL toggle ) //0xF2B7106D37947CE0
- 1
- 368
- 1207
-
void SET_PED_CAN_TORSO_REACT_IK ( Ped ped, BOOL toggle ) //0xF5846EDB26A98A24
- 0
- 190
- 1207
-
void SET_PED_CAN_TORSO_VEHICLE_IK ( Ped ped, BOOL toggle ) //0x6647C5F6F5792496
- 0
- 165
- 1207
-
void SET_PED_CAN_USE_AUTO_CONVERSATION_LOOKAT ( Ped ped, BOOL toggle ) //0xEC4686EC06434678
- 0
- 209
- 1207
-
void SET_PED_CAPSULE ( Ped ped, float value ) //0x364DF566EC833DE2
- 0
- 194
- 1207
-
void SET_PED_CLOTH_PACKAGE_INDEX ( Any p0, Any p1 ) //0x78C4E9961DB3EB5B
- 0
- 253
- 1207
-
void SET_PED_COMBAT_ABILITY ( Ped ped, int abilityLevel ) //0xC7622C0D36B2FDA8
- 0
- 401
- 1207
-
void SET_PED_COMBAT_ATTRIBUTES ( Ped ped, int attributeIndex, BOOL enabled ) //0x9F7794730795E019
- 0
- 443
- 1207
-
int SET_PED_COMBAT_MOVEMENT ( Ped ped, int combatMovement ) //0x4D9CA1009AFBD057
- 0
- 612
- 1207
-
void SET_PED_COMBAT_RANGE ( Ped ped, int range ) //0x3C606747B23E497B
- 0
- 235
- 1207
-
void SET_PED_CONFIG_FLAG ( Ped ped, int flagId, BOOL value ) //0x1913FE4CBF41C463
- 0
- 986
- 1207
-
void SET_PED_DEFENSIVE_AREA_DIRECTION ( Ped ped, float p1, float p2, float p3, BOOL p4 ) //0x413C6C763A4AFFAD
- 0
- 194
- 1207
-
void SET_PED_DEFENSIVE_AREA_VOLUME ( Ped ped, Volume volume, BOOL p2, BOOL p3, BOOL p4 ) //0xFC3DB99C8144CD81
- 0
- 198
- 1207
-
void SET_PED_DESIRED_HEADING ( Ped ped, float heading ) //0xAA5A7ECE2AA8FE70
- 0
- 340
- 1207
-
void SET_PED_FIRING_PATTERN ( Ped ped, Hash patternHash ) //0x9AC577F5A12AD8A9
- 0
- 517
- 1207
-
void SET_PED_FLEE_ATTRIBUTES ( Ped ped, int attributeFlags, BOOL enable ) //0x70A2D1137C8ED7C9
- 0
- 369
- 1207
-
void SET_PED_GESTURE_GROUP ( Any p0, Any p1, Any p2 ) //0xDDF803377F94AAA8
- 0
- 183
- 1207
-
void SET_PED_GRAVITY ( Ped ped, BOOL toggle ) //0x9FF447B6B6AD960A
- 0
- 383
- 1207
-
void SET_PED_GROUP_MEMBER_PASSENGER_INDEX ( Ped ped, int index ) //0x0BDDB8D9EC6BCF3C
- 0
- 173
- 1207
-
void SET_PED_HEARING_RANGE ( Ped ped, float value ) //0x33A8F7F7D5F7F33C
- 0
- 224
- 1207
-
void SET_PED_HIGHLY_PERCEPTIVE ( Ped ped, BOOL toggle ) //0x52D59AB61DDC05DD
- 0
- 213
- 1207
-
void SET_PED_ID_RANGE ( Ped ped, float value ) //0xF107E836A70DCE05
- 0
- 231
- 1207
-
void SET_PED_INJURED_ON_GROUND_BEHAVIOUR ( Ped ped, float unk ) //0xEC4B4B3B9908052A
- 0
- 216
- 1311
-
void SET_PED_INTO_VEHICLE ( Ped ped, Vehicle vehicle, int seatIndex ) //0xF75B0D629E1C063D
- 0
- 577
- 1207
-
void SET_PED_KEEP_TASK ( Ped ped, BOOL toggle ) //0x971D38760FBC02EF
- 0
- 310
- 1207
-
void SET_PED_LASSO_HOGTIE_FLAG ( Ped ped, int flagId, BOOL value ) //0xAE6004120C18DF97
- 0
- 258
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
-
Recently Browsing 0 members
- No registered users viewing this page.