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RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

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1013 natives in namespace PED

  1. BOOL IS_PED_FLEEING ( Ped ped )  //0xBBCCE00B381F8482

    • 0
    • 358
    • 1207
  2. BOOL IS_PED_FULLY_ON_MOUNT ( Ped ped, BOOL p1 )  //0x95CBC65780DE7EB1

    • 0
    • 265
    • 1207
  3. BOOL IS_PED_GETTING_INTO_A_VEHICLE ( Ped ped )  //0xBB062B2B5722478E

    • 0
    • 165
    • 1207
  4. BOOL IS_PED_GOING_INTO_COVER ( Ped ped )  //0x9F65DBC537E59AD5

    • 0
    • 246
    • 1207
  5. BOOL IS_PED_GROUP_MEMBER ( Any p0, Any p1, Any p2 )  //0x9BB01E3834671191

    • 0
    • 295
    • 1207
  6. BOOL IS_PED_HANGING_ON_TO_VEHICLE ( Ped ped )  //0x1C86D8AEF8254B78

    • 0
    • 216
    • 1207
  7. BOOL IS_PED_HEADING_TOWARDS_POSITION ( Ped ped, float x, float y, float z, float p4 )  //0xFCF37A457CB96DC0

    • 0
    • 243
    • 1207
  8. BOOL IS_PED_HEADTRACKING_ENTITY ( Ped ped, Entity entity )  //0x813A0A7C9D2E831F

    • 0
    • 191
    • 1207
  9. BOOL IS_PED_HEADTRACKING_PED ( Ped ped1, Ped ped2 )  //0x5CD3CB88A7F8850D

    • 0
    • 244
    • 1207
  10. BOOL IS_PED_HOGTIED ( Ped ped )  //0x3AA24CCC0D451379

    • 0
    • 329
    • 1207
  11. BOOL IS_PED_HOGTYING ( Ped ped )  //0x42429C674B61238B

    • 0
    • 142
    • 1207
  12. BOOL IS_PED_HUMAN ( Ped ped )  //0xB980061DA992779D

    • 0
    • 341
    • 1207
  13. BOOL IS_PED_IN_ANY_BOAT ( Ped ped )  //0x2E0E1C2B4F6CB339

    • 0
    • 239
    • 1207
  14. BOOL IS_PED_IN_ANY_HELI ( Ped ped )  //0x298B91AE825E5705

    • 0
    • 273
    • 1207
  15. BOOL IS_PED_IN_ANY_PLANE ( Ped ped )  //0x5FFF4CFC74D8FB80

    • 1
    • 747
    • 1207
  16. BOOL IS_PED_IN_ANY_TAXI ( Ped ped )  //0x6E575D6A898AB852

    • 0
    • 214
    • 1207
  17. BOOL IS_PED_IN_ANY_TRAIN ( Ped ped )  //0x6F972C1AB75A1ED0

    • 0
    • 180
    • 1207
  18. BOOL IS_PED_IN_ANY_VEHICLE ( Ped ped, BOOL atGetIn )  //0x997ABD671D25CA0B

    • 0
    • 635
    • 1207
  19. BOOL IS_PED_IN_COMBAT ( Ped ped, Ped target )  //0x4859F1FC66A6278E

    • 0
    • 304
    • 1207
  20. BOOL IS_PED_IN_COVER ( Ped ped, BOOL p1, BOOL p2 )  //0x60DFD0691A170B88

    • 0
    • 531
    • 1207
  21. BOOL IS_PED_IN_COVER_FACING_LEFT ( Ped ped )  //0x845333B3150583AB

    • 0
    • 223
    • 1207
  22. BOOL IS_PED_IN_FLYING_VEHICLE ( Ped ped )  //0x9134873537FA419C

    • 0
    • 225
    • 1207
  23. BOOL IS_PED_IN_GROUP ( Ped ped )  //0x5891CAC5D4ACFF74

    • 0
    • 228
    • 1207
  24. BOOL IS_PED_IN_MELEE_COMBAT ( Ped ped )  //0x4E209B2C1EAD5159

    • 0
    • 341
    • 1207
  25. BOOL IS_PED_IN_MODEL ( Ped ped, Hash modelHash )  //0x796D90EFB19AA332

    • 0
    • 428
    • 1207
  26. BOOL IS_PED_IN_VEHICLE ( Ped ped, Vehicle vehicle, BOOL atGetIn )  //0xA3EE4A07279BB9DB

    • 0
    • 436
    • 1207
  27. BOOL IS_PED_INCAPACITATED ( Ped ped )  //0xB655DB7582AEC805

    • 0
    • 172
    • 1207
  28. BOOL IS_PED_INJURED ( Ped ped )  //0x84A2DD9AC37C35C1

    • 2
    • 773
    • 1207
  29. BOOL IS_PED_JACKING ( Ped ped )  //0x4AE4FF911DFB61DA

    • 0
    • 226
    • 1207
  30. BOOL IS_PED_JUMPING ( Ped ped )  //0xCEDABC5900A0BF97

    • 0
    • 328
    • 1207
  31. BOOL IS_PED_LASSOED ( Ped ped )  //0x9682F850056C9ADE

    • 0
    • 294
    • 1207
  32. BOOL IS_PED_MALE ( Ped ped )  //0x6D9F5FAA7488BA46

    • 0
    • 388
    • 1207
  33. BOOL IS_PED_MODEL ( Ped ped, Hash modelHash )  //0xC9D55B1A358A5BF7

    • 0
    • 541
    • 1207
  34. BOOL IS_PED_ON_FOOT ( Ped ped )  //0x01FEE67DB37F59B2

    • 0
    • 277
    • 1207
  35. BOOL IS_PED_ON_MOUNT ( Ped ped )  //0x460BC76A0E10655E

    • 0
    • 879
    • 1207
  36. BOOL IS_PED_ON_SPECIFIC_VEHICLE ( Ped ped, Vehicle vehicle )  //0xEC5F66E459AF3BB2

    • 0
    • 309
    • 1207
  37. BOOL IS_PED_ON_VEHICLE ( Ped ped, BOOL p1 )  //0x67722AEB798E5FAB

    • 0
    • 297
    • 1207
  38. BOOL IS_PED_PERFORMING_MELEE_ACTION ( Ped ped, int p1, Hash p2 )  //0xDCCA191DF9980FD7

    • 0
    • 279
    • 1207
  39. BOOL IS_PED_PLANTING_BOMB ( Ped ped )  //0xC70B5FAE151982D8

    • 0
    • 273
    • 1207
  40. BOOL IS_PED_PRONE ( Ped ped )  //0xD6A86331A537A7B9

    • 0
    • 281
    • 1207
  41. BOOL IS_PED_RAGDOLL ( Ped ped )  //0x47E4E977581C5B55

    • 0
    • 450
    • 1207
  42. BOOL IS_PED_READY_TO_RENDER ( Ped ped )  //0xA0BC8FAED8CFEB3C

    • 0
    • 239
    • 1207
  43. BOOL IS_PED_RELOADING ( Ped ped )  //0x24B100C68C645951

    • 0
    • 532
    • 1207
  44. BOOL IS_PED_RESPONDING_TO_EVENT ( Ped ped, Hash event )  //0x625B774D75C87068

    • 0
    • 1,017
    • 1207
  45. BOOL IS_PED_RESPONDING_TO_THREAT ( Ped ped )  //0x77525BBF433F2CD6

    • 0
    • 224
    • 1207
  46. BOOL IS_PED_RUNNING_MOBILE_PHONE_TASK ( Ped ped )  //0x2AFE52F782F25775

    • 0
    • 227
    • 1207
  47. BOOL IS_PED_RUNNING_RAGDOLL_TASK ( Ped ped )  //0xE3B6097CC25AA69E

    • 0
    • 182
    • 1207
  48. BOOL IS_PED_SHOOTING ( Ped ped )  //0x34616828CD07F1A1

    • 0
    • 436
    • 1207
  49. BOOL IS_PED_SITTING ( Ped ped )  //0x84D0BF2B21862059

    • 0
    • 304
    • 1207
  50. BOOL IS_PED_SITTING_IN_ANY_VEHICLE ( Ped ped )  //0x826AA586EDB9FEF8

    • 0
    • 311
    • 1207

Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.

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