RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
1013 natives in namespace PED
-
void SET_PED_RAGDOLL_FORCE_FALL ( Ped ped ) //0x01F6594B923B9251
- 0
- 415
- 1207
-
BOOL IS_PED_USING_ACTION_MODE ( Ped ped ) //0x00E73468D085F745
- 0
- 189
- 1207
-
void _SET_PED_BLACKBOARD_HASH ( Ped ped, const char* variableName, const char* value, int removeTimer ) //0xA762C9D6CF165E0D
- 0
- 231
- 1207
-
BOOL _IS_PED_SLIDING ( Ped ped ) //0xD6740E14E4CEFC0B
- 0
- 203
- 1207
-
void _0x8CB2553C559102C1 ( Any p0, Any p1, Any p2 ) //0x8CB2553C559102C1
- 0
- 192
- 1207
-
BOOL _IS_PED_USING_ACTION_MODE_2 ( Ped ped ) //0xEBB208D6AE712C03
- 0
- 186
- 1207
-
void _REMOVE_PED_BLACKBOARD_INT ( Ped ped, const char* variableName ) //0x81B75428A7813E67
- 0
- 169
- 1207
-
BOOL IS_PED_JUMPING ( Ped ped ) //0xCEDABC5900A0BF97
- 0
- 334
- 1207
-
void _0xFD3C31A2E45671E7 ( Any p0, Any p1 ) //0xFD3C31A2E45671E7
- 0
- 211
- 1207
-
void SET_PED_USING_ACTION_MODE ( Ped ped, BOOL bActionModeEnabled, int p2, const char* action ) //0xD75ACCF5E0FB5367
- 0
- 217
- 1207
-
void _REMOVE_PED_BLACKBOARD_BOOL ( Ped ped, const char* variableName ) //0xA6F67BEC53379A32
- 0
- 132
- 1207
-
BOOL IS_PED_CLIMBING ( Ped ped ) //0x53E8CB4F48BFE623
- 0
- 242
- 1207
-
void RESET_PED_RAGDOLL_TIMER ( Ped ped ) //0x9FA4664CF62E47E8
- 0
- 400
- 1207
-
void SET_PED_CAPSULE ( Ped ped, float value ) //0x364DF566EC833DE2
- 0
- 194
- 1207
-
void _REMOVE_PED_BLACKBOARD_FLOAT ( Ped ped, const char* variableName ) //0x411189E51B8020BA
- 0
- 179
- 1207
-
BOOL _IS_PED_CLIMBING_LADDER ( Ped ped ) //0x59643424B68D52B5
- 0
- 186
- 1207
-
void SET_PED_CAN_RAGDOLL ( Ped ped, BOOL toggle ) //0xB128377056A54E2A
- 0
- 346
- 1207
-
Ped _GET_RIDER_OF_MOUNT ( Ped mount, BOOL p1 ) //0xB676EFDA03DADA52
- 0
- 220
- 1207
-
void _REMOVE_PED_BLACKBOARD_HASH ( Ped ped, const char* variableName ) //0x0E17378642156790
- 0
- 175
- 1207
-
BOOL _0x577C60BA06D0EA64 ( Ped ped ) //0x577C60BA06D0EA64
- 0
- 204
- 1207
-
Any _0x3AEC4A410ECAF30D ( Any p0 ) //0x3AEC4A410ECAF30D
- 0
- 262
- 1207
-
void SPAWNPOINTS_START_SEARCH ( float x, float y, float z, float width, float p4, int spawnpointsFlag, float p6, int duration, float p8 ) //0x2DF9038C90AD5264
- 0
- 192
- 1207
-
BOOL _GET_PED_BLACKBOARD_BOOL ( Ped ped, const char* variableName ) //0x498F2E77982D6945
- 0
- 185
- 1207
-
BOOL IS_PED_VAULTING ( Ped ped ) //0x117C70D1F5730B5E
- 0
- 271
- 1207
-
BOOL IS_PED_RUNNING_MOBILE_PHONE_TASK ( Ped ped ) //0x2AFE52F782F25775
- 0
- 232
- 1207
-
void SPAWNPOINTS_START_SEARCH_IN_ANGLED_AREA ( float x1, float y1, float p10, float z1, float x2, float y2, float z2, float width, int spawnpointsFlag, float p8 ) //0xB2AFF10216DEFA2F
- 0
- 191
- 1207
-
float _GET_PED_BLACKBOARD_FLOAT ( Ped ped, const char* variableName ) //0x56E58D4D118FB45E
- 0
- 154
- 1207
-
BOOL IS_PED_DIVING ( Ped ped ) //0x5527B8246FEF9B11
- 0
- 245
- 1207
-
void SET_RAGDOLL_BLOCKING_FLAGS ( Ped ped, int flags ) //0x26695EC767728D84
- 1
- 643
- 1207
-
void _0x8B74032DDD2156FE ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0x8B74032DDD2156FE
- 0
- 181
- 1207
-
Hash _GET_PED_BLACKBOARD_HASH ( Ped ped, const char* variableName ) //0xBF5E791BBBF90A3C
- 0
- 191
- 1207
-
BOOL _IS_PED_OPENING_A_DOOR ( Ped ped ) //0x26AF0E8E30BD2A2C
- 0
- 230
- 1207
-
void CLEAR_RAGDOLL_BLOCKING_FLAGS ( Ped ped, int flags ) //0xD86D101FCFD00A4B
- 0
- 243
- 1207
-
void SPAWNPOINTS_CANCEL_SEARCH () //0xFEE4A5459472A9F8
- 0
- 185
- 1207
-
int GET_PED_BLACKBOARD_SCRIPT_INT ( Ped ped, const char* variableName ) //0xB71B91B398F8F067
- 0
- 216
- 1207
-
Any _0x5C6C7C70CA302801 ( Any p0 ) //0x5C6C7C70CA302801
- 0
- 203
- 1207
-
void _0x9F933E0985E12C51 ( Any p0, Any p1, Any p2, Any p3 ) //0x9F933E0985E12C51
- 0
- 200
- 1207
-
BOOL SPAWNPOINTS_IS_SEARCH_ACTIVE () //0x3C67506996001F5E
- 0
- 196
- 1207
-
BOOL GET_PED_BLACKBOARD_SCRIPT_BOOL ( Ped ped, const char* variableName ) //0x4912DFE492DB98CD
- 0
- 178
- 1207
-
Any _0xB91AB3BE7F655D49 ( Any p0 ) //0xB91AB3BE7F655D49
- 0
- 198
- 1207
-
void _0x88B2026A3B0BE33D ( Any p0, Any p1 ) //0x88B2026A3B0BE33D
- 0
- 208
- 1207
-
BOOL SPAWNPOINTS_IS_SEARCH_COMPLETE () //0xA586FBEB32A53DBB
- 0
- 204
- 1207
-
float GET_PED_BLACKBOARD_SCRIPT_FLOAT ( Ped ped, const char* variableName ) //0xA29FD00D45311EB7
- 0
- 202
- 1207
-
BOOL IS_PED_IN_ANY_TAXI ( Ped ped ) //0x6E575D6A898AB852
- 0
- 218
- 1207
-
void SET_PED_DEFENSIVE_AREA_VOLUME ( Ped ped, Volume volume, BOOL p2, BOOL p3, BOOL p4 ) //0xFC3DB99C8144CD81
- 0
- 200
- 1207
-
BOOL SPAWNPOINTS_IS_SEARCH_FAILED () //0xF445DE8DA80A1792
- 0
- 200
- 1207
-
void _SET_TANK_ATTRIBUTE_SIZE ( Ped ped, int attributeIndex, float size ) //0x7FF72DE061DF55E2
- 0
- 274
- 1207
-
void SET_PED_ID_RANGE ( Ped ped, float value ) //0xF107E836A70DCE05
- 0
- 234
- 1207
-
void SET_PED_SPHERE_DEFENSIVE_AREA ( Ped ped, float x, float y, float z, float radius, BOOL p5, BOOL p6, BOOL p7 ) //0x9D3151A373974804
- 0
- 268
- 1207
-
int SPAWNPOINTS_GET_NUM_SEARCH_RESULTS () //0xA635C11B8C44AFC2
- 0
- 193
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
-
Recently Browsing 0 members
- No registered users viewing this page.