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RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

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1013 natives in namespace PED

  1. BOOL _IS_METAPED_PED_REQUEST_VALID ( int requestId )  //0x43E4DA469541A9C9

    • 0
    • 182
    • 1207
  2. BOOL _IS_PED_TARGET_ACTION_DISABLE_FLAG_ENABLED ( Ped ped, int actionDisableFlag )  //0x02AA2096FE00F3E1

    • 0
    • 241
    • 1207
  3. BOOL IS_ANY_HOSTILE_PED_NEAR_POINT ( Ped ped, float x, float y, float z, float radius )  //0x68772DB2B2526F9F

    • 0
    • 214
    • 1311
  4. BOOL IS_INSTANTLY_FILL_PED_POPULATION_FINISHED ()  //0x0EE3F0D7FECCC54F

    • 0
    • 218
    • 1207
  5. BOOL GET_IS_PED_RESPONDING_TO_POSITIVE_INTERACTION ( Ped ped, Player player )  //0x9337183FDA2E9035

    • 0
    • 181
    • 1207
  6. BOOL GET_IS_PED_RESPONDING_TO_NEGATIVE_INTERACTION ( Ped ped, Player player )  //0xA454D234E45BB6E5

    • 0
    • 169
    • 1207
  7. BOOL _HAS_METAPED_ASSET_LOADED ( int requestId )  //0xB0B2C6D170B0E8E5

    • 0
    • 184
    • 1207
  8. BOOL GET_PED_IS_GRAPPLING ( Ped ped )  //0x0E99E3BF11BB6367

    • 0
    • 173
    • 1207
  9. BOOL _IS_METAPED_ASSET_VALID ( int requestId )  //0x93FFD92F05EC32FD

    • 0
    • 190
    • 1207
  10. BOOL GET_PED_IS_BEING_GRAPPLED ( Ped ped )  //0x3BDFCF25B58B0415

    • 0
    • 161
    • 1207
  11. BOOL _IS_MOUNT_SEAT_FREE ( Ped mount, int seat )  //0xAAB0FE202E9FC9F0

    • 0
    • 436
    • 1207
  12. BOOL _HAS_METAPED_OUTFIT_LOADED ( int requestId )  //0x610438375E5D1801

    • 0
    • 179
    • 1207
  13. BOOL IS_PED_ON_MOUNT ( Ped ped )  //0x460BC76A0E10655E

    • 0
    • 892
    • 1207
  14. BOOL _IS_METAPED_OUTFIT_REQUEST_VALID ( int requestId )  //0xB25E57FC8E37114D

    • 0
    • 183
    • 1207
  15. BOOL IS_PED_FULLY_ON_MOUNT ( Ped ped, BOOL p1 )  //0x95CBC65780DE7EB1

    • 0
    • 267
    • 1207
  16. BOOL _GET_IS_PED_BEING_ROBBED ( Ped ped, Player player, BOOL trueUntilPlayerPocketsItem )  //0xE33F98BD76490ABC

    • 0
    • 185
    • 1207
  17. BOOL _APPLY_PED_METAPED_OUTFIT ( int requestId, Ped ped, BOOL p2, BOOL p3 )  //0x74F512E29CB717E2

    • 0
    • 277
    • 1207
  18. BOOL _IS_PED_COWERING ( Ped ped )  //0xB086C8C0F5701D14

    • 0
    • 322
    • 1207
  19. BOOL IS_ANY_PED_NEAR_POINT ( float x, float y, float z, float radius )  //0x083961498679DC9F

    • 0
    • 463
    • 1207
  20. BOOL CAN_KNOCK_PED_OFF_VEHICLE ( Ped ped )  //0x51AC07A44D4F5B8A

    • 0
    • 191
    • 1207
  21. BOOL IS_ANIMAL_INTERACTION_POSSIBLE ( Ped ped, Ped animal )  //0xD543D3A8FDE4F185

    • 0
    • 249
    • 1207
  22. BOOL _IS_ANIMAL_INTERACTION_RUNNING ( Ped ped )  //0x7FC84E85D98F063D

    • 0
    • 216
    • 1207
  23. BOOL IS_PED_SWIMMING ( Ped ped )  //0x9DE327631295B4C2

    • 0
    • 213
    • 1207
  24. BOOL _GET_IS_PED_HASH_COMMAND_PRESENT ( Ped ped, Hash commandHash )  //0x68821369A2CEADD5

    • 0
    • 178
    • 1207
  25. BOOL IS_PED_SWIMMING_UNDER_WATER ( Ped ped )  //0xC024869A53992F34

    • 0
    • 271
    • 1207
  26. BOOL IS_PED_HEADING_TOWARDS_POSITION ( Ped ped, float x, float y, float z, float p4 )  //0xFCF37A457CB96DC0

    • 0
    • 247
    • 1207
  27. BOOL IS_PED_ON_VEHICLE ( Ped ped, BOOL p1 )  //0x67722AEB798E5FAB

    • 0
    • 300
    • 1207
  28. BOOL IS_PED_ON_SPECIFIC_VEHICLE ( Ped ped, Vehicle vehicle )  //0xEC5F66E459AF3BB2

    • 0
    • 312
    • 1207
  29. BOOL IS_PED_IN_ANY_TRAIN ( Ped ped )  //0x6F972C1AB75A1ED0

    • 0
    • 184
    • 1207
  30. BOOL IS_PED_GETTING_INTO_A_VEHICLE ( Ped ped )  //0xBB062B2B5722478E

    • 0
    • 169
    • 1207
  31. BOOL IS_TRACKED_PED_VISIBLE ( Ped ped )  //0x91C8E617F64188AC

    • 0
    • 185
    • 1207
  32. BOOL _0xA4B6432E3880F2F9 ( Any p0 )  //0xA4B6432E3880F2F9

    • 0
    • 138
    • 1311
  33. BOOL _IS_TRACKED_PED_VISIBILITY_PERCENTAGE_NOT_LESS_THAN ( Ped ped, float percent )  //0x164CECC59E70DF86

    • 0
    • 185
    • 1207
  34. BOOL _ADD_PED_SUBSCRIBE_TO_LEGENDARY_BLIPS ( Ped ped )  //0xE37287EE358939C3

    • 0
    • 124
    • 1311
  35. BOOL IS_PED_SITTING_IN_VEHICLE ( Ped ped, Vehicle vehicle )  //0xA808AA1D79230FC2

    • 0
    • 314
    • 1207
  36. BOOL _IS_PED_VISIBILITY_TRACKED ( Ped ped )  //0x5102307CE88798EB

    • 0
    • 192
    • 1207
  37. BOOL _REMOVE_PED_SUBSCRIBE_TO_LEGENDARY_BLIPS ( Ped ped )  //0x011A42FD923D41CA

    • 0
    • 138
    • 1311
  38. BOOL IS_PED_SITTING_IN_ANY_VEHICLE ( Ped ped )  //0x826AA586EDB9FEF8

    • 0
    • 315
    • 1207
  39. BOOL CAN_PED_BE_MOUNTED ( Ped ped )  //0x2D64376CF437363E

    • 0
    • 174
    • 1207
  40. BOOL IS_PED_ON_FOOT ( Ped ped )  //0x01FEE67DB37F59B2

    • 0
    • 280
    • 1207
  41. BOOL _IS_METAPED_FISH ( Ped ped )  //0x118D476A6F1A13F1

    • 0
    • 248
    • 1207
  42. BOOL IS_PED_PLANTING_BOMB ( Ped ped )  //0xC70B5FAE151982D8

    • 0
    • 277
    • 1207
  43. BOOL IS_EVENT_IN_QUEUE ( Ped ped, Hash eventType )  //0xC8D523BF5BBD3808

    • 0
    • 182
    • 1207
  44. BOOL IS_PED_IN_ANY_BOAT ( Ped ped )  //0x2E0E1C2B4F6CB339

    • 0
    • 243
    • 1207
  45. BOOL IS_PED_IN_ANY_HELI ( Ped ped )  //0x298B91AE825E5705

    • 0
    • 275
    • 1207
  46. BOOL IS_PED_IN_ANY_PLANE ( Ped ped )  //0x5FFF4CFC74D8FB80

    • 1
    • 756
    • 1207
  47. BOOL IS_PED_IN_FLYING_VEHICLE ( Ped ped )  //0x9134873537FA419C

    • 0
    • 228
    • 1207
  48. BOOL GET_PED_LAST_DAMAGE_BONE ( Ped ped, int* outBone )  //0xD75960F6BD9EA49C

    • 0
    • 706
    • 1207
  49. BOOL _IS_PED_INTIMIDATED ( Ped ped )  //0x57779B55B83E2BEA

    • 0
    • 189
    • 1207
  50. BOOL _GET_PED_DAMAGED ( Ped ped )  //0x6CFC373008A1EDAF

    • 0
    • 196
    • 1207

Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.

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