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RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

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1013 natives in namespace PED

  1. void _0x5708EDD71B50C008 ( Any p0, Any p1, Any p2 )  //0x5708EDD71B50C008

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  2. void _0xB9BDFAE609DFB7C5 ( Any p0, Any p1, Any p2 )  //0xB9BDFAE609DFB7C5

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  3. Any _0xF7327ACC7A89AEF1 ( Any p0, Any p1, Any p2 )  //0xF7327ACC7A89AEF1

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  4. int _GET_PED_ATTITUDE ( Ped ped, Player player )  //0x7CC2186C32D3540A

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  5. BOOL _0x1E017404784AA6A3 ( Ped ped, Hash p1 )  //0x1E017404784AA6A3

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  6. void _0x2B4CE170DE09F346 ( Any p0, Any p1 )  //0x2B4CE170DE09F346

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  7. Any _0x7C8AA850617651D9 ( Any p0, Any p1 )  //0x7C8AA850617651D9

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  8. float GET_PED_MOOD_TOWARDS_PED ( Ped ped, int moodIndex, Ped target )  //0x42688E94E96FD9B4

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  9. Any SET_PED_MOOD_TOWARDS_PED ( Ped ped, int moodIndex, float value, Ped target )  //0x06D26A96CA1BCA75

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  10. void _0x23BDE06596A22CEC ( Any p0, Any p1, Any p2, Any p3 )  //0x23BDE06596A22CEC

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  11. void _0xCDFB8C04D4C95D9B ( Any p0, Any p1, Any p2, Any p3 )  //0xCDFB8C04D4C95D9B

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  12. BOOL _GET_IS_PED_MOTIVATION_STATE_ENABLED ( Ped ped, int motivationState )  //0x33FA048675821DA7

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  13. void _SET_PED_MOTIVATION_STATE_OVERRIDE ( Ped ped, int motivationState, BOOL enabled )  //0x2EB75FB86C41F026

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  14. Any SET_PED_MOOD_* ( Ped ped, int moodIndex, Ped target )  //0xA1EB5D029E0191D3

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  15. void _0xFD8E853F0BC2E942 ( Any p0, Any p1 )  //0xFD8E853F0BC2E942

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  16. void _SET_PED_SCENT ( Ped ped, float scent )  //0x01B21B81865E2A1F

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  17. Any SET_LADDER_SPEED ( Ped ped, float speed )  //0x05CE6AF4DF071D23

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  18. void _RESET_PED_LADDER_MOVEMENT_SPEED_MODIFIER ( Ped ped )  //0x801917E7D7BCE418

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  19. void _0xC6C4E15CF7D52FEA ( Any p0, Any p1 )  //0xC6C4E15CF7D52FEA

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  20. void _SET_PED_VOICE_VOLUME ( Ped ped, float volume )  //0xD05AD61F242C626B

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  21. void _0x0F967019CC853BCC ( Any p0, Any p1 )  //0x0F967019CC853BCC

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  22. BOOL _IS_PED_DRAGGING ( Ped ped )  //0x226CF9B159E38F42

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  23. BOOL IS_PED_BEING_DRAGGED ( Ped ped )  //0xEF3A8772F085B4AA

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  24. void _0x070A3841406C43D5 ( Any p0, Any p1 )  //0x070A3841406C43D5

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  25. BOOL _ADD_PED_STAY_OUT_VOLUME ( Ped ped, Volume volume )  //0xE9B168527B337BF0

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  26. BOOL _REMOVE_PED_STAY_OUT_VOLUME ( Ped ped, Volume volume )  //0x0CAB404CD2DB41F5

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  27. void _0x9E66708B2B41F14A ( Any p0, Any p1 )  //0x9E66708B2B41F14A

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  28. void _0xF634E2892220EF34 ( Ped ped, Any p1 )  //0xF634E2892220EF34

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  29. void _0xAAC0EE3B4999ABB5 ( Ped ped, Ped targetPed )  //0xAAC0EE3B4999ABB5

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  30. Entity GET_PED_MOTION_FOCUS_ENTITY ( Ped ped )  //0x243E1B4607040057

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  31. void _SET_PED_FACE_FEATURE ( Ped ped, int index, float value )  //0x5653AB26C82938CF

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  32. Any _GET_PED_FACE_FEATURE ( Ped ped, int index )  //0xFD1BA1EEF7985BB8

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  33. void _0x5BB04BC74A474B47 ( Any p0, Any p1 )  //0x5BB04BC74A474B47

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  34. void _0x9078FB0557364099 ( Any p0 )  //0x9078FB0557364099

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  35. BOOL IS_PED_FALLING_2 ( Ped ped )  //0x3E592D0486DEC0F6

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  36. BOOL _HAS_PED_BEEN_SHOVED_RECENTLY ( Ped ped, int ms )  //0x29FCE825613FEFCA

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  37. void _0x0D497AA69059FE40 ( Any p0, Any p1 )  //0x0D497AA69059FE40

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  38. void _0xD7D2F45C56A4F4DF ( Any p0, Any p1, Any p2 )  //0xD7D2F45C56A4F4DF

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  39. void _SET_PED_CULL_RANGE ( Ped ped, float p1, float p2 )  //0x8AC1D721B2097B6E

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  40. void _0x1D23D3F70606D788 ( Any p0, Any p1 )  //0x1D23D3F70606D788

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  41. int _GET_META_PED_TYPE ( Ped ped )  //0xEC9A1261BF0CE510

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  42. Any _IS_PED_COMPONENT_EQUIPPED ( int ped id, Hash ComponentCATEGORY )  //0xFB4891BD7578CDC1

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  43. Any _0xBD0E4F52F6D95242 ( Any p0 )  //0xBD0E4F52F6D95242

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  44. BOOL _IS_PED_CHILD ( Ped ped )  //0x137772000DAF42C5

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  45. void _0xFFA1594703ED27CA ( Any p0, Any p1 )  //0xFFA1594703ED27CA

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  46. void _SET_META_PED_TAG ( Ped ped, Hash drawable, Hash albedo, Hash normal, Hash material, Hash palette, int tint0, int tint1, int tint2 )  //0xBC6DF00D7A4A6819

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  47. void REMOVE_TAG_FROM_META_PED ( Ped ped, Hash component, int p2 )  //0xD710A5007C2AC539

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  48. void _0xA2B8E47442C76CEC ( Any p0, Any p1 )  //0xA2B8E47442C76CEC

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  49. int _GET_NUM_COMPONENT_CATEGORIES_IN_PED ( Ped ped )  //0xA622E66EEE92A08D

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  50. Hash _GET_PED_COMPONENT_CATEGORY_BY_INDEX ( Ped ped, int index )  //0xCCB97B51893C662F

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Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.

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