RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
1013 natives in namespace PED
-
BOOL IS_PED_GETTING_INTO_A_VEHICLE ( Ped ped ) //0xBB062B2B5722478E
- 0
- 169
- 1207
-
void REQUEST_PED_VEHICLE_VISIBILITY_TRACKING ( Ped ped, BOOL p1 ) //0x2BC338A7B21F4608
- 0
- 198
- 1207
-
float _GET_PED_STAMINA_NORMALIZED ( Ped ped ) //0x22F2A386D43048A9
- 0
- 192
- 1207
-
int GET_PED_MONEY ( Ped ped ) //0x3F69145BBA87BAE7
- 0
- 409
- 1207
-
Any _0x550CB89DD7F4FA3D ( Any p0, Any p1 ) //0x550CB89DD7F4FA3D
- 0
- 149
- 1207
-
void _0x75BA1CB3B7D40CAF ( Ped ped, BOOL p1 ) //0x75BA1CB3B7D40CAF
- 0
- 175
- 1207
-
float _GET_PED_MAX_STAMINA ( Ped ped ) //0xCB42AFE2B613EE55
- 0
- 267
- 1207
-
void _0x9911F4A24485F653 ( BOOL p0 ) //0x9911F4A24485F653
- 0
- 204
- 1207
-
int SET_ENABLE_HANDCUFFS ( Ped ped, BOOL p1, BOOL p2 ) //0xDF1AF8B5D56542FA
- 0
- 779
- 1207
-
int GET_TRACKED_PED_PIXELCOUNT ( Ped ped ) //0x511F1A683387C7E2
- 0
- 179
- 1207
-
void _0x36513AFFC703C60D ( Any p0 ) //0x36513AFFC703C60D
- 0
- 179
- 1207
-
void _0x34EDDD59364AD74A ( Any p0, Any p1 ) //0x34EDDD59364AD74A
- 0
- 221
- 1207
-
void SET_ENABLE_BOUND_ANKLES ( Ped ped, BOOL toggle ) //0xC52E0F855C58FC2E
- 4
- 1,241
- 1207
-
BOOL IS_TRACKED_PED_VISIBLE ( Ped ped ) //0x91C8E617F64188AC
- 0
- 186
- 1207
-
void _RESTORE_PED_STAMINA ( Ped ped, float stamina ) //0x675680D089BFA21F
- 0
- 338
- 1207
-
void _0x2D976DBDC731DF80 ( Any p0 ) //0x2D976DBDC731DF80
- 0
- 208
- 1207
-
Any _0x8822F139408B8D0A ( Any p0 ) //0x8822F139408B8D0A
- 0
- 168
- 1207
-
BOOL _IS_TRACKED_PED_VISIBILITY_PERCENTAGE_NOT_LESS_THAN ( Ped ped, float percent ) //0x164CECC59E70DF86
- 0
- 185
- 1207
-
Any _0xFC3B580C4380B5B7 ( Any p0 ) //0xFC3B580C4380B5B7
- 0
- 183
- 1207
-
BOOL IS_PED_SITTING_IN_VEHICLE ( Ped ped, Vehicle vehicle ) //0xA808AA1D79230FC2
- 0
- 315
- 1207
-
void _0x8822F124788B8D0A ( Any p0, Any p1 ) //0x8822F124788B8D0A
- 0
- 173
- 1207
-
BOOL _IS_PED_VISIBILITY_TRACKED ( Ped ped ) //0x5102307CE88798EB
- 0
- 192
- 1207
-
void _0xEA8763E505AFD49A ( Any p0, Any p1, Any p2 ) //0xEA8763E505AFD49A
- 0
- 234
- 1207
-
BOOL IS_PED_SITTING_IN_ANY_VEHICLE ( Ped ped ) //0x826AA586EDB9FEF8
- 0
- 315
- 1207
-
void RESET_PED_WEAPON_MOVEMENT_CLIPSET ( Ped ped ) //0x97B0DB5B4AA74E77
- 0
- 250
- 1207
-
BOOL CAN_PED_BE_MOUNTED ( Ped ped ) //0x2D64376CF437363E
- 0
- 174
- 1207
-
void _0xE4EF4382E22C780C ( Any p0 ) //0xE4EF4382E22C780C
- 0
- 165
- 1207
-
BOOL IS_PED_ON_FOOT ( Ped ped ) //0x01FEE67DB37F59B2
- 0
- 281
- 1207
-
void _SET_PED_GETUP_ANIMATION ( Ped ped, const char* animName, BOOL p2 ) //0x3AE3552E7C207CC5
- 0
- 242
- 1207
-
BOOL _IS_METAPED_FISH ( Ped ped ) //0x118D476A6F1A13F1
- 0
- 248
- 1207
-
void _0xD61FCF9FCFD515B7 ( Any p0, Any p1, Any p2 ) //0xD61FCF9FCFD515B7
- 0
- 203
- 1207
-
BOOL IS_PED_PLANTING_BOMB ( Ped ped ) //0xC70B5FAE151982D8
- 0
- 277
- 1207
-
void _0x88A95BB640FC186F ( Any p0 ) //0x88A95BB640FC186F
- 0
- 175
- 1207
-
BOOL IS_EVENT_IN_QUEUE ( Ped ped, Hash eventType ) //0xC8D523BF5BBD3808
- 0
- 183
- 1207
-
void _0x8D9DB115FBA8E23D ( Any p0 ) //0x8D9DB115FBA8E23D
- 0
- 169
- 1207
-
Vector3 GET_DEAD_PED_PICKUP_COORDS ( Ped ped, float p1, float p2 ) //0xCD5003B097200F36
- 0
- 292
- 1207
-
void RESET_PED_IN_VEHICLE_CONTEXT ( Ped ped ) //0x22EF8FF8778030EB
- 0
- 186
- 1207
-
int CAN_PED_SEE_ENTITY ( Ped ped, Entity targetEntity, BOOL p2, BOOL p3 ) //0x7F9B9791D4CB71F6
- 0
- 202
- 1207
-
Any _GET_NUM_RESERVED_HEALTH ( Ped ped ) //0x16F2C8C084AB2092
- 0
- 182
- 1207
-
BOOL IS_PED_IN_ANY_BOAT ( Ped ped ) //0x2E0E1C2B4F6CB339
- 0
- 244
- 1207
-
void _0x878E8104FA27CDAE ( Any p0, Any p1 ) //0x878E8104FA27CDAE
- 0
- 232
- 1207
-
int CAN_PED_SEE_PED_CACHED ( Ped ped, Ped targetPed, BOOL p2 ) //0x9D9473CB82D83A30
- 0
- 184
- 1207
-
Any _0xFEAB3DB4EDB236EB ( Any p0 ) //0xFEAB3DB4EDB236EB
- 0
- 169
- 1207
-
BOOL IS_PED_IN_ANY_HELI ( Ped ped ) //0x298B91AE825E5705
- 0
- 276
- 1207
-
void SET_PED_GESTURE_GROUP ( Any p0, Any p1, Any p2 ) //0xDDF803377F94AAA8
- 0
- 184
- 1207
-
Any _0x0EA9EACBA3B01601 ( Any p0, Any p1, Any p2 ) //0x0EA9EACBA3B01601
- 0
- 187
- 1207
-
Any _0xF6A8C4B4A11AE89C ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 ) //0xF6A8C4B4A11AE89C
- 0
- 213
- 1207
-
BOOL IS_PED_IN_ANY_PLANE ( Ped ped ) //0x5FFF4CFC74D8FB80
- 1
- 756
- 1207
-
void _SET_PED_DESIRED_LOCO_FOR_MODEL ( Ped ped, const char* locomotionArchetype ) //0x923583741DC87BCE
- 1
- 713
- 1207
-
int GET_PED_BONE_INDEX ( Ped ped, int boneId ) //0x3F428D08BE5AAE31
- 0
- 482
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
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