RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
1013 natives in namespace PED
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void _0x1FA132CBCD7CB239 ( Any p0, Any p1 ) //0x1FA132CBCD7CB239
- 0
- 176
- 1207
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Any _0x5BF0B9D9A8E227A0 ( Any p0 ) //0x5BF0B9D9A8E227A0
- 0
- 165
- 1207
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void _0x642720D8D69328B6 ( Any p0, Any p1 ) //0x642720D8D69328B6
- 0
- 168
- 1207
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BOOL IS_PED_PERFORMING_MELEE_ACTION ( Ped ped, int p1, Hash p2 ) //0xDCCA191DF9980FD7
- 0
- 279
- 1207
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float _GET_PED_MELEE_ACTION_PHASE ( Ped ped ) //0x6127F25ED21C533C
- 0
- 202
- 1207
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BOOL IS_PED_BEING_STEALTH_KILLED ( Ped ped ) //0x863B23EFDE9C5DF2
- 0
- 233
- 1207
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Ped GET_MELEE_TARGET_FOR_PED ( Ped ped ) //0x18A3E9EE1297FD39
- 0
- 223
- 1207
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void _0xDEDBED3020DA49DC ( Any p0 ) //0xDEDBED3020DA49DC
- 0
- 183
- 1207
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void _0xA405BF9F01960C16 ( Any p0 ) //0xA405BF9F01960C16
- 0
- 175
- 1207
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Hash _GET_PED_BRAWLING_STYLE ( Ped ped ) //0xEC6B59BE445FEC51
- 0
- 171
- 1207
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void _SET_PED_BRAWLING_STYLE ( Ped ped, Hash brawlingStyle ) //0x8BA83CC4288CD56D
- 0
- 481
- 1207
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void _0x9D8DFE2DE9CB4DFC ( Ped ped ) //0x9D8DFE2DE9CB4DFC
- 0
- 173
- 1207
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Any _0xC48AF420371C7407 ( Any p0, Any p1 ) //0xC48AF420371C7407
- 0
- 171
- 1207
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Any _0x5EFA8A3D8A60D662 ( Any p0, Any p1 ) //0x5EFA8A3D8A60D662
- 0
- 179
- 1207
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Any _0x242EDF85D4E87B65 ( Any p0 ) //0x242EDF85D4E87B65
- 0
- 178
- 1207
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void _SET_PED_COMBAT_BEHAVIOUR ( Ped ped, Hash behaviour ) //0x9238A3D970BBB0A9
- 0
- 205
- 1207
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void _0x9A4AC116CC1EEE14 ( Any p0 ) //0x9A4AC116CC1EEE14
- 0
- 167
- 1207
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void _0xE20027B414BFE6C7 ( Any p0, Any p1 ) //0xE20027B414BFE6C7
- 0
- 154
- 1207
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void _SET_PED_BEAT_MULTIPLIER ( Ped ped, float p1 ) //0x6DBF2D78709AD70B
- 0
- 189
- 1207
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void _SET_PED_ACTION_DISABLE_FLAG ( Ped ped, int actionDisableFlag ) //0xB8DE69D9473B7593
- 0
- 216
- 1207
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void _CLEAR_PED_ACTION_DISABLE_FLAG ( Ped ped, int actionDisableFlag ) //0x949B2F9ED2917F5D
- 0
- 327
- 1207
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BOOL _IS_PED_ACTION_DISABLE_FLAG_ENABLED ( Ped ped, int actionDisableFlag ) //0xB346C85D49CC998E
- 0
- 180
- 1207
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void _SET_PED_TARGET_ACTION_DISABLE_FLAG ( Ped ped, int actionDisableFlag ) //0xC163DAC52AC975D3
- 0
- 199
- 1207
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void _CLEAR_PED_TARGET_ACTION_DISABLE_FLAG ( Ped ped, int actionDisableFlag ) //0xBBF6D1D07C02D00A
- 0
- 238
- 1207
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BOOL _IS_PED_TARGET_ACTION_DISABLE_FLAG_ENABLED ( Ped ped, int actionDisableFlag ) //0x02AA2096FE00F3E1
- 0
- 238
- 1207
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void _0x57F35552E771BE9D ( Ped ped, int p1 ) //0x57F35552E771BE9D
- 0
- 165
- 1207
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void _0x7C10221CE718AA72 ( Any p0, Any p1 ) //0x7C10221CE718AA72
- 0
- 166
- 1207
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Any _0x0D3B1568917EBDA0 ( Any p0, Any p1 ) //0x0D3B1568917EBDA0
- 0
- 176
- 1207
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void _0x29F3539189D3E277 ( Any p0, Any p1 ) //0x29F3539189D3E277
- 0
- 185
- 1207
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void _0xE9E06EA514A69061 ( Any p0, Any p1 ) //0xE9E06EA514A69061
- 0
- 172
- 1207
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void _SET_PED_WRITHING_DURATION ( Ped ped, float writhingDuration1, float writhingDuration2, int p3 ) //0x4DB9D03AC4E1FA84
- 0
- 197
- 1207
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float _GET_PED_REMAINING_REVIVAL_TIME ( Ped ped, BOOL normalized ) //0xEBE89623EB861271
- 0
- 190
- 1207
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void SET_PAUSE_PED_WRITHE_BLEEDOUT ( Ped ped, BOOL toggle ) //0x925A160133003AC6
- 0
- 344
- 1207
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Any _0x12EB4E31F092C9B3 ( Any p0 ) //0x12EB4E31F092C9B3
- 0
- 181
- 1207
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BOOL GET_PED_IS_GRAPPLING ( Ped ped ) //0x0E99E3BF11BB6367
- 0
- 171
- 1207
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BOOL GET_PED_IS_BEING_GRAPPLED ( Ped ped ) //0x3BDFCF25B58B0415
- 0
- 158
- 1207
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Ped _GET_PED_GRAPPLER ( Ped ped ) //0xD0B7AEB56229D317
- 0
- 153
- 1207
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int GET_PED_GRAPPLE_STATE ( Ped ped ) //0x2311F15D971AA680
- 0
- 192
- 1207
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Hash _GET_PED_GRAPPLE_STYLE ( Ped ped ) //0x753B15AD0FD6F3E3
- 0
- 213
- 1207
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Any _SET_PED_GRAPPLE_STYLE ( Ped ped, Hash style ) //0x630E7B01F091A197
- 0
- 183
- 1207
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void _SET_PED_GRAPPLE_SEQUENCE ( Ped ped, const char* grappleSequence ) //0x604190F0CF0DF158
- 0
- 143
- 1207
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void _SET_PED_GRAPPLE_FLAG ( Ped ped, int flag, BOOL enable ) //0x789DABD18E9024DB
- 0
- 326
- 1207
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void _CLEAR_PED_GRAPPLE_FLAG ( Ped ped, int flag ) //0xEAE3B5B019C8D23F
- 0
- 191
- 1207
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int _GET_PED_GRAPPLE_FLAG ( Ped ped ) //0xF3C873ED0C595109
- 0
- 165
- 1207
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void _SET_PED_GRAPPLE_ACTION ( Ped ped, Hash grappleAction ) //0x8301D87B1B89E219
- 0
- 182
- 1207
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Any _SET_PED_GRAPPLE_EFFECT_MULTIPLIER ( Ped ped, float multiplier ) //0x99A6E246C315BF60
- 0
- 170
- 1207
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void _SET_PED_GRAPPLE_ANIMATION ( Ped ped, Hash grappleAnim ) //0x56E9C26CD29D1ED6
- 0
- 175
- 1207
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void SET_PED_FLEE_ATTRIBUTES ( Ped ped, int attributeFlags, BOOL enable ) //0x70A2D1137C8ED7C9
- 0
- 365
- 1207
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BOOL _IS_PED_COWERING ( Ped ped ) //0xB086C8C0F5701D14
- 0
- 319
- 1207
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BOOL IS_ANY_PED_NEAR_POINT ( float x, float y, float z, float radius ) //0x083961498679DC9F
- 0
- 458
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
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