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RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

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1013 natives in namespace PED

  1. void _CLEAR_PELT_FROM_HORSE ( Ped horse, int peltId )  //0x627F7F3A0C4C51FF

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  2. Ped _GET_ACTIVE_ANIMAL_OWNER ( Ped animal )  //0xF103823FFE72BB49

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  3. void _0x5AF24CA9C974E51A ( Any p0, Any p1 )  //0x5AF24CA9C974E51A

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  4. BOOL _IS_PED_COWERING ( Ped ped )  //0xB086C8C0F5701D14

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  5. void _SET_PED_LIGHTS ( Ped ped, BOOL toggle )  //0x13A210949FCBD92B

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  6. void _0xBCC76708E5677E1D ( Any p0, Any p1 )  //0xBCC76708E5677E1D

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  7. void SET_PED_CAN_BE_KNOCKED_OFF_VEHICLE ( Ped ped, int state )  //0x7A6535691B477C48

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  8. BOOL IS_ANY_PED_NEAR_POINT ( float x, float y, float z, float radius )  //0x083961498679DC9F

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  9. void _0xD049FDAF089FDDB0 ( Any p0, Any p1, Any p2 )  //0xD049FDAF089FDDB0

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  10. int _GET_HORSE_TAMING_STATE ( Ped horse )  //0x454AD4DA6C41B5BD

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  11. BOOL CAN_KNOCK_PED_OFF_VEHICLE ( Ped ped )  //0x51AC07A44D4F5B8A

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  12. void FORCE_PED_AI_AND_ANIMATION_UPDATE ( Ped ped, BOOL p1, BOOL p2 )  //0x2208438012482A1A

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  13. void _0xDD9540E7B1C9714F ( Any p0, Any p1, Any p2, Any p3, Any p4 )  //0xDD9540E7B1C9714F

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  14. void _SET_MOUNT_BONDING_LEVEL ( Ped ped, int bondingLevel )  //0xA69899995997A63B

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  15. void KNOCK_PED_OFF_VEHICLE ( Ped ped )  //0x45BBCBA77C29A841

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  16. Any _0xC488B8C0E52560D8 ( Any p0 )  //0xC488B8C0E52560D8

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  17. void _0x55546004A244302A ( Any p0, Any p1 )  //0x55546004A244302A

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  18. void _0x9B65444C07B782BF ( Any p0, Any p1 )  //0x9B65444C07B782BF

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  19. Ped GET_PED_AS_GROUP_MEMBER ( int groupID, int memberNumber )  //0x51455483CF23ED97

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  20. Any _0x2DC0E8DCBD3546E9 ( Any p0 )  //0x2DC0E8DCBD3546E9

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  21. void _SET_HEALTH_RECHARGE_MULTIPLIER ( Ped ped, int multiplier )  //0xDE1B1907A83A1550

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  22. BOOL IS_ANIMAL_INTERACTION_POSSIBLE ( Ped ped, Ped animal )  //0xD543D3A8FDE4F185

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  23. Ped GET_PED_AS_GROUP_LEADER ( int groupID )  //0x5CCE68DBD5FE93EC

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  24. void _ADD_SCENARIO_TRANSITION ( Ped ped )  //0x6D07B371E9439019

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  25. float _GET_HEALTH_RECHARGE_MULTIPLIER ( Ped ped )  //0x95B8E397B8F4360F

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  26. BOOL _IS_ANIMAL_INTERACTION_RUNNING ( Ped ped )  //0x7FC84E85D98F063D

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  27. void SET_PED_KEEP_TASK ( Ped ped, BOOL toggle )  //0x971D38760FBC02EF

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  28. void _GIVE_PED_HASH_COMMAND ( Ped ped, Hash commandHash, float activationDuration )  //0xD65FDC686A031C83

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  29. void _SET_STAMINA_DEPLETION_MULTIPLIER ( Ped ped, int multiplier )  //0xEF5A3D2285D8924B

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  30. Any _0x8BE24D74D74C6E9B ( Any p0 )  //0x8BE24D74D74C6E9B

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  31. BOOL IS_PED_SWIMMING ( Ped ped )  //0x9DE327631295B4C2

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  32. BOOL _GET_IS_PED_HASH_COMMAND_PRESENT ( Ped ped, Hash commandHash )  //0x68821369A2CEADD5

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  33. float _GET_STAMINA_DEPLETION_MULTIPLIER ( Ped ped )  //0x825F6DD559A0895B

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  34. Any _0x77243ED4F7CAAA55 ( Any p0 )  //0x77243ED4F7CAAA55

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  35. BOOL IS_PED_SWIMMING_UNDER_WATER ( Ped ped )  //0xC024869A53992F34

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  36. BOOL IS_PED_HEADING_TOWARDS_POSITION ( Ped ped, float x, float y, float z, float p4 )  //0xFCF37A457CB96DC0

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  37. void _SET_STAMINA_RECHARGE_MULTIPLIER ( Ped ped, int multiplier )  //0x345C9F993A8AB4A4

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  38. BOOL IS_PED_ON_VEHICLE ( Ped ped, BOOL p1 )  //0x67722AEB798E5FAB

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  39. Any _0xDC88D06719070C39 ( Any p0 )  //0xDC88D06719070C39

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  40. void _0x600BBDD29820370C ( Ped ped )  //0x600BBDD29820370C

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  41. float _GET_STAMINA_RECHARGE_MULTIPLIER ( Ped ped )  //0xE7687EB2F634ABF0

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  42. BOOL IS_PED_ON_SPECIFIC_VEHICLE ( Ped ped, Vehicle vehicle )  //0xEC5F66E459AF3BB2

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  43. void SET_CREATE_RANDOM_COPS ( BOOL toggle )  //0x102E68B2024D536D

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  44. void REQUEST_PED_VISIBILITY_TRACKING ( Ped ped )  //0x7D7A2E43E74E2EB8

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  45. Any SET_PED_STAMINA ( Ped ped, float value )  //0xC3D4B754C0E86B9E

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  46. void _WARP_PED_OUT_OF_VEHICLE ( Ped ped )  //0xE0B61ED8BB37712F

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  47. BOOL IS_PED_IN_ANY_TRAIN ( Ped ped )  //0x6F972C1AB75A1ED0

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  48. void RELEASE_PED_VISIBILITY_TRACKING ( Ped ped )  //0x3088634CF8C819CF

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  49. float _GET_PED_STAMINA ( Ped ped )  //0x775A1CA7893AA8B5

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  50. void SET_PED_MONEY ( Ped ped, int amount )  //0xA9C8960E8684C1B5

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Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.

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