RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
1013 natives in namespace PED
-
void _CLEAR_PELT_FROM_HORSE ( Ped horse, int peltId ) //0x627F7F3A0C4C51FF
- 0
- 171
- 1207
-
Ped _GET_ACTIVE_ANIMAL_OWNER ( Ped animal ) //0xF103823FFE72BB49
- 0
- 221
- 1207
-
void _0x5AF24CA9C974E51A ( Any p0, Any p1 ) //0x5AF24CA9C974E51A
- 0
- 166
- 1207
-
BOOL _IS_PED_COWERING ( Ped ped ) //0xB086C8C0F5701D14
- 0
- 322
- 1207
-
void _SET_PED_LIGHTS ( Ped ped, BOOL toggle ) //0x13A210949FCBD92B
- 0
- 176
- 1207
-
void _0xBCC76708E5677E1D ( Any p0, Any p1 ) //0xBCC76708E5677E1D
- 0
- 255
- 1207
-
void SET_PED_CAN_BE_KNOCKED_OFF_VEHICLE ( Ped ped, int state ) //0x7A6535691B477C48
- 0
- 297
- 1207
-
BOOL IS_ANY_PED_NEAR_POINT ( float x, float y, float z, float radius ) //0x083961498679DC9F
- 0
- 463
- 1207
-
void _0xD049FDAF089FDDB0 ( Any p0, Any p1, Any p2 ) //0xD049FDAF089FDDB0
- 0
- 201
- 1207
-
int _GET_HORSE_TAMING_STATE ( Ped horse ) //0x454AD4DA6C41B5BD
- 0
- 259
- 1207
-
BOOL CAN_KNOCK_PED_OFF_VEHICLE ( Ped ped ) //0x51AC07A44D4F5B8A
- 0
- 194
- 1207
-
void FORCE_PED_AI_AND_ANIMATION_UPDATE ( Ped ped, BOOL p1, BOOL p2 ) //0x2208438012482A1A
- 0
- 253
- 1207
-
void _0xDD9540E7B1C9714F ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0xDD9540E7B1C9714F
- 0
- 183
- 1207
-
void _SET_MOUNT_BONDING_LEVEL ( Ped ped, int bondingLevel ) //0xA69899995997A63B
- 0
- 328
- 1207
-
void KNOCK_PED_OFF_VEHICLE ( Ped ped ) //0x45BBCBA77C29A841
- 0
- 177
- 1207
-
Any _0xC488B8C0E52560D8 ( Any p0 ) //0xC488B8C0E52560D8
- 0
- 167
- 1207
-
void _0x55546004A244302A ( Any p0, Any p1 ) //0x55546004A244302A
- 0
- 177
- 1207
-
void _0x9B65444C07B782BF ( Any p0, Any p1 ) //0x9B65444C07B782BF
- 0
- 192
- 1207
-
Ped GET_PED_AS_GROUP_MEMBER ( int groupID, int memberNumber ) //0x51455483CF23ED97
- 0
- 239
- 1207
-
Any _0x2DC0E8DCBD3546E9 ( Any p0 ) //0x2DC0E8DCBD3546E9
- 0
- 189
- 1207
-
void _SET_HEALTH_RECHARGE_MULTIPLIER ( Ped ped, int multiplier ) //0xDE1B1907A83A1550
- 0
- 188
- 1207
-
BOOL IS_ANIMAL_INTERACTION_POSSIBLE ( Ped ped, Ped animal ) //0xD543D3A8FDE4F185
- 0
- 250
- 1207
-
Ped GET_PED_AS_GROUP_LEADER ( int groupID ) //0x5CCE68DBD5FE93EC
- 0
- 203
- 1207
-
void _ADD_SCENARIO_TRANSITION ( Ped ped ) //0x6D07B371E9439019
- 0
- 180
- 1207
-
float _GET_HEALTH_RECHARGE_MULTIPLIER ( Ped ped ) //0x95B8E397B8F4360F
- 0
- 178
- 1207
-
BOOL _IS_ANIMAL_INTERACTION_RUNNING ( Ped ped ) //0x7FC84E85D98F063D
- 0
- 218
- 1207
-
void SET_PED_KEEP_TASK ( Ped ped, BOOL toggle ) //0x971D38760FBC02EF
- 0
- 312
- 1207
-
void _GIVE_PED_HASH_COMMAND ( Ped ped, Hash commandHash, float activationDuration ) //0xD65FDC686A031C83
- 0
- 217
- 1207
-
void _SET_STAMINA_DEPLETION_MULTIPLIER ( Ped ped, int multiplier ) //0xEF5A3D2285D8924B
- 0
- 230
- 1207
-
Any _0x8BE24D74D74C6E9B ( Any p0 ) //0x8BE24D74D74C6E9B
- 0
- 198
- 1207
-
BOOL IS_PED_SWIMMING ( Ped ped ) //0x9DE327631295B4C2
- 0
- 213
- 1207
-
BOOL _GET_IS_PED_HASH_COMMAND_PRESENT ( Ped ped, Hash commandHash ) //0x68821369A2CEADD5
- 0
- 178
- 1207
-
float _GET_STAMINA_DEPLETION_MULTIPLIER ( Ped ped ) //0x825F6DD559A0895B
- 0
- 182
- 1207
-
Any _0x77243ED4F7CAAA55 ( Any p0 ) //0x77243ED4F7CAAA55
- 0
- 204
- 1207
-
BOOL IS_PED_SWIMMING_UNDER_WATER ( Ped ped ) //0xC024869A53992F34
- 0
- 271
- 1207
-
BOOL IS_PED_HEADING_TOWARDS_POSITION ( Ped ped, float x, float y, float z, float p4 ) //0xFCF37A457CB96DC0
- 0
- 248
- 1207
-
void _SET_STAMINA_RECHARGE_MULTIPLIER ( Ped ped, int multiplier ) //0x345C9F993A8AB4A4
- 0
- 217
- 1207
-
BOOL IS_PED_ON_VEHICLE ( Ped ped, BOOL p1 ) //0x67722AEB798E5FAB
- 0
- 302
- 1207
-
Any _0xDC88D06719070C39 ( Any p0 ) //0xDC88D06719070C39
- 0
- 150
- 1207
-
void _0x600BBDD29820370C ( Ped ped ) //0x600BBDD29820370C
- 0
- 215
- 1207
-
float _GET_STAMINA_RECHARGE_MULTIPLIER ( Ped ped ) //0xE7687EB2F634ABF0
- 0
- 146
- 1207
-
BOOL IS_PED_ON_SPECIFIC_VEHICLE ( Ped ped, Vehicle vehicle ) //0xEC5F66E459AF3BB2
- 0
- 314
- 1207
-
void SET_CREATE_RANDOM_COPS ( BOOL toggle ) //0x102E68B2024D536D
- 0
- 238
- 1207
-
void REQUEST_PED_VISIBILITY_TRACKING ( Ped ped ) //0x7D7A2E43E74E2EB8
- 0
- 304
- 1207
-
Any SET_PED_STAMINA ( Ped ped, float value ) //0xC3D4B754C0E86B9E
- 0
- 515
- 1207
-
void _WARP_PED_OUT_OF_VEHICLE ( Ped ped ) //0xE0B61ED8BB37712F
- 0
- 223
- 1207
-
BOOL IS_PED_IN_ANY_TRAIN ( Ped ped ) //0x6F972C1AB75A1ED0
- 0
- 184
- 1207
-
void RELEASE_PED_VISIBILITY_TRACKING ( Ped ped ) //0x3088634CF8C819CF
- 0
- 175
- 1207
-
float _GET_PED_STAMINA ( Ped ped ) //0x775A1CA7893AA8B5
- 0
- 298
- 1207
-
void SET_PED_MONEY ( Ped ped, int amount ) //0xA9C8960E8684C1B5
- 0
- 691
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
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