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RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

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1013 natives in namespace PED

  1. BOOL _GET_PED_DAMAGED ( Ped ped )  //0x6CFC373008A1EDAF

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  2. Volume _GET_PED_DEFENSIVE_VOLUME ( Ped ped, Any p1 )  //0xEF2E6F870783369B

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  3. float _GET_PED_DRUNKNESS ( Ped ped )  //0x6FB76442469ABD68

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  4. Any _GET_PED_FACE_FEATURE ( Ped ped, int index )  //0xFD1BA1EEF7985BB8

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  5. int _GET_PED_GRAPPLE_FLAG ( Ped ped )  //0xF3C873ED0C595109

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  6. Hash _GET_PED_GRAPPLE_STYLE ( Ped ped )  //0x753B15AD0FD6F3E3

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  7. Ped _GET_PED_GRAPPLER ( Ped ped )  //0xD0B7AEB56229D317

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  8. float _GET_PED_HEIGHT ( Ped ped )  //0x1D491CCF7211FB74

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  9. int _GET_PED_INCAPACITATION_HEALTH ( Ped ped )  //0x89BFDF6D53145545

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  10. Hash _GET_PED_INTERACTION_PERSONALITY ( Ped ped )  //0xD7AD3C7EBAF88C92

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  11. BOOL _GET_PED_LASSO_HOGTIE_FLAG ( Ped ped, int flagId )  //0x2C76FA0E01681F8D

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  12. float _GET_PED_LOD_MULTIPLIER ( Ped ped )  //0x1B710E6F4AB69341

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  13. float _GET_PED_MAX_STAMINA ( Ped ped )  //0xCB42AFE2B613EE55

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  14. float _GET_PED_MELEE_ACTION_PHASE ( Ped ped )  //0x6127F25ED21C533C

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  15. Hash _GET_PED_META_OUTFIT_HASH ( Ped ped )  //0x30569F348D126A5A

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  16. int _GET_PED_MODEL_SIZE_FROM_HASH ( Hash modelHash )  //0xA65AA1ACE81E5A77

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  17. int _GET_PED_NUM_OUTFIT_PRESETS ( Ped ped )  //0x10C70A515BC03707

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  18. int _GET_PED_QUALITY ( Ped ped )  //0x7BCC6087D130312A

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  19. Entity _GET_PED_REGISTER_PROP ( Ped ped, const char* p1, BOOL p2 )  //0x4D0D2E3D8BC000EB

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  20. float _GET_PED_REMAINING_REVIVAL_TIME ( Ped ped, BOOL normalized )  //0xEBE89623EB861271

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  21. float _GET_PED_STAMINA ( Ped ped )  //0x775A1CA7893AA8B5

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  22. float _GET_PED_STAMINA_NORMALIZED ( Ped ped )  //0x22F2A386D43048A9

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  23. Ped _GET_PED_TRANQUILIZER ( Ped ped )  //0x65C75FDCCAC86464

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  24. int _GET_PEDS_IN_COMBAT_WITH_TARGET ( Ped ped, ItemSet itemset, int flag )  //0x7BE607DAFF382FD2

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  25. int _GET_PELT_FROM_HORSE ( Ped horse, int index )  //0x0CEEB6F4780B1F2F

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  26. float _GET_PLAYER_CURRENT_ANIMAL_DAMAGE_MODIFIER ( Player player )  //0xEE2D5C819A65BF26

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  27. float _GET_PLAYER_PED_WATER_DEPTH ( Ped ped )  //0x2942457417A5FD24

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  28. Ped _GET_RIDER_OF_MOUNT ( Ped mount, BOOL p1 )  //0xB676EFDA03DADA52

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  29. Hash _GET_SHOP_PED_COMPONENT_AT_INDEX ( Ped ped, int index, BOOL p2, Any* argStruct, Any* argStruct2 )  //0x77BA37622E22023B

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  30. Hash _GET_SHOP_PED_COMPONENT_CATEGORY ( Hash componentHash, int metapedType, BOOL isMP )  //0x5FF9A878C3D115B8

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  31. Any _GET_SHOP_PED_HAT_COMPONENT ( Ped ped, int metapedType, BOOL p2 )  //0x7E02E4218D916B94

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  32. float _GET_STAMINA_DEPLETION_MULTIPLIER ( Ped ped )  //0x825F6DD559A0895B

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  33. float _GET_STAMINA_RECHARGE_MULTIPLIER ( Ped ped )  //0xE7687EB2F634ABF0

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  34. float _GET_TOTAL_PED_DAMAGE_FROM_AI ( Ped ped )  //0x92C8EACA29F6BED6

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  35. Vehicle _GET_VEHICLE_DRAFT_HORSE_IS_ATTACHED_TO ( Ped horse )  //0xE4770DA1B8FF4FD1

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  36. void _GIVE_PED_HASH_COMMAND ( Ped ped, Hash commandHash, float activationDuration )  //0xD65FDC686A031C83

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  37. BOOL _GIVE_PED_SCENARIO_PROP ( Ped ped, Object object, const char* conditionalAnim, const char* p3, const char* p4, BOOL p5 )  //0x3BBDD6143FF16F98

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  38. BOOL _GIVE_PED_SCENARIO_PROP_DYNAMIC ( Ped ped, Object object, const char* p2, const char* p3, BOOL p4 )  //0xA0774E388CE4A679

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  39. BOOL _HAS_METAPED_ASSET_LOADED ( int requestId )  //0xB0B2C6D170B0E8E5

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  40. BOOL _HAS_METAPED_OUTFIT_LOADED ( int requestId )  //0x610438375E5D1801

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  41. BOOL _HAS_METAPED_PED_REQUEST_LOADED ( int requestId )  //0xC0940AC858C1E126

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  42. BOOL _HAS_PED_BEEN_SHOVED_RECENTLY ( Ped ped, int ms )  //0x29FCE825613FEFCA

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  43. BOOL _HAS_PED_EMOTIONAL_PRESET_LOADED ( Ped ped, const char* name )  //0xDE3904B22695D9F9

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  44. BOOL _HAS_PED_TAKEN_GORE_DAMAGE ( Ped ped, int limb )  //0xBA208A8D6399A3AC

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  45. void _INCAPACITATED_REVIVE ( Ped ped, Ped ped2 )  //0xF6262491C7704A63

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  46. BOOL _IS_ANIMAL_CONTROLLED_BY_A_PLAYER ( Ped ped )  //0x0E2F43516F998269

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  47. BOOL _IS_ANIMAL_INTERACTION_RUNNING ( Ped ped )  //0x7FC84E85D98F063D

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  48. BOOL _IS_META_PED_OUTFIT_EQUIPPED ( Ped ped, Hash outfit )  //0x98082246107A6ACF

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  49. BOOL _IS_METAPED_ASSET_VALID ( int requestId )  //0x93FFD92F05EC32FD

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  50. BOOL _IS_METAPED_FISH ( Ped ped )  //0x118D476A6F1A13F1

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Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.

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