RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
1013 natives in namespace PED
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BOOL _GET_PED_DAMAGED ( Ped ped ) //0x6CFC373008A1EDAF
- 0
- 197
- 1207
-
Volume _GET_PED_DEFENSIVE_VOLUME ( Ped ped, Any p1 ) //0xEF2E6F870783369B
- 0
- 177
- 1207
-
float _GET_PED_DRUNKNESS ( Ped ped ) //0x6FB76442469ABD68
- 0
- 198
- 1207
-
Any _GET_PED_FACE_FEATURE ( Ped ped, int index ) //0xFD1BA1EEF7985BB8
- 0
- 281
- 1207
-
int _GET_PED_GRAPPLE_FLAG ( Ped ped ) //0xF3C873ED0C595109
- 0
- 169
- 1207
-
Hash _GET_PED_GRAPPLE_STYLE ( Ped ped ) //0x753B15AD0FD6F3E3
- 0
- 217
- 1207
-
Ped _GET_PED_GRAPPLER ( Ped ped ) //0xD0B7AEB56229D317
- 0
- 158
- 1207
-
float _GET_PED_HEIGHT ( Ped ped ) //0x1D491CCF7211FB74
- 0
- 171
- 1207
-
int _GET_PED_INCAPACITATION_HEALTH ( Ped ped ) //0x89BFDF6D53145545
- 0
- 159
- 1207
-
Hash _GET_PED_INTERACTION_PERSONALITY ( Ped ped ) //0xD7AD3C7EBAF88C92
- 0
- 178
- 1207
-
BOOL _GET_PED_LASSO_HOGTIE_FLAG ( Ped ped, int flagId ) //0x2C76FA0E01681F8D
- 0
- 151
- 1207
-
float _GET_PED_LOD_MULTIPLIER ( Ped ped ) //0x1B710E6F4AB69341
- 0
- 170
- 1355
-
float _GET_PED_MAX_STAMINA ( Ped ped ) //0xCB42AFE2B613EE55
- 0
- 268
- 1207
-
float _GET_PED_MELEE_ACTION_PHASE ( Ped ped ) //0x6127F25ED21C533C
- 0
- 206
- 1207
-
Hash _GET_PED_META_OUTFIT_HASH ( Ped ped ) //0x30569F348D126A5A
- 0
- 220
- 1207
-
int _GET_PED_MODEL_SIZE_FROM_HASH ( Hash modelHash ) //0xA65AA1ACE81E5A77
- 0
- 158
- 1311
-
int _GET_PED_NUM_OUTFIT_PRESETS ( Ped ped ) //0x10C70A515BC03707
- 0
- 280
- 1207
-
int _GET_PED_QUALITY ( Ped ped ) //0x7BCC6087D130312A
- 0
- 309
- 1207
-
Entity _GET_PED_REGISTER_PROP ( Ped ped, const char* p1, BOOL p2 ) //0x4D0D2E3D8BC000EB
- 0
- 275
- 1207
-
float _GET_PED_REMAINING_REVIVAL_TIME ( Ped ped, BOOL normalized ) //0xEBE89623EB861271
- 0
- 194
- 1207
-
float _GET_PED_STAMINA ( Ped ped ) //0x775A1CA7893AA8B5
- 0
- 298
- 1207
-
float _GET_PED_STAMINA_NORMALIZED ( Ped ped ) //0x22F2A386D43048A9
- 0
- 192
- 1207
-
Ped _GET_PED_TRANQUILIZER ( Ped ped ) //0x65C75FDCCAC86464
- 0
- 214
- 1355
-
int _GET_PEDS_IN_COMBAT_WITH_TARGET ( Ped ped, ItemSet itemset, int flag ) //0x7BE607DAFF382FD2
- 0
- 197
- 1207
-
int _GET_PELT_FROM_HORSE ( Ped horse, int index ) //0x0CEEB6F4780B1F2F
- 0
- 448
- 1207
-
float _GET_PLAYER_CURRENT_ANIMAL_DAMAGE_MODIFIER ( Player player ) //0xEE2D5C819A65BF26
- 0
- 130
- 1311
-
float _GET_PLAYER_PED_WATER_DEPTH ( Ped ped ) //0x2942457417A5FD24
- 0
- 195
- 1207
-
Ped _GET_RIDER_OF_MOUNT ( Ped mount, BOOL p1 ) //0xB676EFDA03DADA52
- 0
- 220
- 1207
-
Hash _GET_SHOP_PED_COMPONENT_AT_INDEX ( Ped ped, int index, BOOL p2, Any* argStruct, Any* argStruct2 ) //0x77BA37622E22023B
- 0
- 299
- 1207
-
Hash _GET_SHOP_PED_COMPONENT_CATEGORY ( Hash componentHash, int metapedType, BOOL isMP ) //0x5FF9A878C3D115B8
- 0
- 201
- 1207
-
Any _GET_SHOP_PED_HAT_COMPONENT ( Ped ped, int metapedType, BOOL p2 ) //0x7E02E4218D916B94
- 0
- 184
- 1207
-
float _GET_STAMINA_DEPLETION_MULTIPLIER ( Ped ped ) //0x825F6DD559A0895B
- 0
- 183
- 1207
-
float _GET_STAMINA_RECHARGE_MULTIPLIER ( Ped ped ) //0xE7687EB2F634ABF0
- 0
- 147
- 1207
-
float _GET_TOTAL_PED_DAMAGE_FROM_AI ( Ped ped ) //0x92C8EACA29F6BED6
- 0
- 210
- 1207
-
Vehicle _GET_VEHICLE_DRAFT_HORSE_IS_ATTACHED_TO ( Ped horse ) //0xE4770DA1B8FF4FD1
- 0
- 212
- 1207
-
void _GIVE_PED_HASH_COMMAND ( Ped ped, Hash commandHash, float activationDuration ) //0xD65FDC686A031C83
- 0
- 217
- 1207
-
BOOL _GIVE_PED_SCENARIO_PROP ( Ped ped, Object object, const char* conditionalAnim, const char* p3, const char* p4, BOOL p5 ) //0x3BBDD6143FF16F98
- 0
- 291
- 1207
-
BOOL _GIVE_PED_SCENARIO_PROP_DYNAMIC ( Ped ped, Object object, const char* p2, const char* p3, BOOL p4 ) //0xA0774E388CE4A679
- 0
- 287
- 1207
-
BOOL _HAS_METAPED_ASSET_LOADED ( int requestId ) //0xB0B2C6D170B0E8E5
- 0
- 185
- 1207
-
BOOL _HAS_METAPED_OUTFIT_LOADED ( int requestId ) //0x610438375E5D1801
- 0
- 179
- 1207
-
BOOL _HAS_METAPED_PED_REQUEST_LOADED ( int requestId ) //0xC0940AC858C1E126
- 0
- 193
- 1207
-
BOOL _HAS_PED_BEEN_SHOVED_RECENTLY ( Ped ped, int ms ) //0x29FCE825613FEFCA
- 0
- 220
- 1207
-
BOOL _HAS_PED_EMOTIONAL_PRESET_LOADED ( Ped ped, const char* name ) //0xDE3904B22695D9F9
- 0
- 164
- 1207
-
BOOL _HAS_PED_TAKEN_GORE_DAMAGE ( Ped ped, int limb ) //0xBA208A8D6399A3AC
- 0
- 275
- 1207
-
void _INCAPACITATED_REVIVE ( Ped ped, Ped ped2 ) //0xF6262491C7704A63
- 0
- 267
- 1207
-
BOOL _IS_ANIMAL_CONTROLLED_BY_A_PLAYER ( Ped ped ) //0x0E2F43516F998269
- 0
- 183
- 1311
-
BOOL _IS_ANIMAL_INTERACTION_RUNNING ( Ped ped ) //0x7FC84E85D98F063D
- 0
- 219
- 1207
-
BOOL _IS_META_PED_OUTFIT_EQUIPPED ( Ped ped, Hash outfit ) //0x98082246107A6ACF
- 0
- 171
- 1207
-
BOOL _IS_METAPED_ASSET_VALID ( int requestId ) //0x93FFD92F05EC32FD
- 0
- 190
- 1207
-
BOOL _IS_METAPED_FISH ( Ped ped ) //0x118D476A6F1A13F1
- 0
- 248
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
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