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RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

Search 7154 native functions

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76 natives in namespace PATHFIND

  1. Any NAVMESH_REQUEST_PATH ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7 )  //0x348F211CA2404039

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  2. Any _0x661BB1E1FF77742D ( Any p0 )  //0x661BB1E1FF77742D

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  3. Any _0x3A0F82F6EE2291C8 ( Any p0 )  //0x3A0F82F6EE2291C8

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  4. Any _0x8800776E410EB669 ( Any p0 )  //0x8800776E410EB669

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  5. Any _0xF61CFEDEAB627BFA ( Any p0 )  //0xF61CFEDEAB627BFA

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  6. Any _0xD470725E0703D22F ( Any p0 )  //0xD470725E0703D22F

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  7. Vector3 _0x430F8319AE56C8A9 ( Any p0, Any p1 )  //0x430F8319AE56C8A9

    • 0
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  8. float GET_APPROX_FLOOR_FOR_POINT ( float x, float y )  //0x336511A34F2E5185

    • 0
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  9. void SET_AMBIENT_PED_RANGE_MULTIPLIER_THIS_FRAME ( float multiplier )  //0x0B919E1FB47CC4E0

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  10. void SET_IGNORE_NO_GPS_FLAG ( BOOL toggle )  //0x72751156E7678833

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  11. int GET_GPS_BLIP_ROUTE_LENGTH ()  //0xBBB45C3CF5C8AA85

    • 0
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  12. Any _0xEFC535C9FAF563B3 ( Any p0 )  //0xEFC535C9FAF563B3

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  13. Any _0x665B21666351CB37 ( Any p0, Any p1, Any p2 )  //0x665B21666351CB37

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  14. BOOL GET_GPS_BLIP_ROUTE_FOUND ()  //0x869DAACBBE9FA006

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  15. Any _0x54F4D7B6670FBB5A ( Any p0, Any p1, Any p2, Any p3, Any p4 )  //0x54F4D7B6670FBB5A

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  16. void _0x34C9AF25649172D0 ( Any p0 )  //0x34C9AF25649172D0

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  17. void _0xF2A2177AC848B3A8 ( Volume volume, int p1, int p2 )  //0xF2A2177AC848B3A8

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  18. void _0x4BDEBEA5702B97A9 ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 )  //0x4BDEBEA5702B97A9

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  19. void _0x264E9A5CD78C338F ( Any p0 )  //0x264E9A5CD78C338F

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  20. void _0x869A7015BD4606E9 ( Any p0 )  //0x869A7015BD4606E9

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  21. Any _0xFD5BB35AAB83FD48 ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6 )  //0xFD5BB35AAB83FD48

    • 0
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  22. void _0x4907D0E4FB26EE65 ( Any p0 )  //0x4907D0E4FB26EE65

    • 0
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  23. Any _0x65A8196B8D7F5E0B ( Any p0 )  //0x65A8196B8D7F5E0B

    • 0
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  24. BOOL SIMULATED_ROUTE_IS_LOADED ( Any p0 )  //0x240915043CB799D7

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  25. void SIMULATED_ROUTE_TRAVEL_TO_POINT ( Any p0, float p1, float p2 )  //0xA1A3DE1C215C7394

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  26. float SIMULATED_ROUTE_GET_ETA ( Any p0 )  //0x2DD5F78D73B24172

    • 0
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Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.

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