RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
566 natives in namespace NETWORK
-
Any _0x5F0E99071582DECA ( Any p0, int index, int p2 ) //0x5F0E99071582DECA
- 0
- 183
- 1207
-
BOOL UGC_QUERY_GET_CONTENT_HAS_PLAYER_RECORD ( Any p0, int index ) //0xF794765390A6DCA5
- 0
- 204
- 1207
-
BOOL _UGC_QUERY_GET_BOOK_MARKED ( Any p0, int index ) //0x98539FC453AEA639
- 0
- 182
- 1207
-
BOOL _UGC_HAS_PRIVILEGE () //0x6506BFA755FB209C
- 0
- 175
- 1207
-
int UGC_REQUEST_CONTENT_DATA_FROM_PARAMS ( const char* contentTypeName, const char* contentId, int fileId, int fileVersion, int languageId ) //0x7FD2990AF016795E
- 0
- 190
- 1207
-
int UGC_REQUEST_CACHED_DESCRIPTION ( Hash description ) //0x5E0165278F6339EE
- 0
- 164
- 1207
-
BOOL UGC_IS_DESCRIPTION_REQUEST_IN_PROGRESS ( Hash description ) //0x2D5DC831176D0114
- 0
- 167
- 1207
-
BOOL UGC_HAS_DESCRIPTION_REQUEST_FINISHED ( Hash description ) //0xEBFA8D50ADDC54C4
- 0
- 188
- 1207
-
BOOL UGC_DID_DESCRIPTION_REQUEST_SUCCEED ( Hash description ) //0x162C23CA83ED0A62
- 0
- 178
- 1207
-
const char* UGC_GET_CACHED_DESCRIPTION ( Hash description, int length ) //0x40F7E66472DF3E5C
- 0
- 198
- 1207
-
BOOL UGC_RELEASE_CACHED_DESCRIPTION ( Hash description ) //0x5A34CD9C3C5BEC44
- 0
- 194
- 1207
-
void UGC_RELEASE_ALL_CACHED_DESCRIPTIONS () //0x68103E2247887242
- 0
- 135
- 1207
-
void UGC_SET_QUERY_DATA_FROM_OFFLINE ( BOOL p0 ) //0xF98DDE0A8ED09323
- 0
- 173
- 1207
-
BOOL UGC_IS_LANGUAGE_SUPPORTED ( int languageId ) //0xF53E48461B71EECB
- 0
- 193
- 1207
-
Any _0xD4022C7286B0DFA2 ( const char* p0, int p1, int p2 ) //0xD4022C7286B0DFA2
- 0
- 217
- 1207
-
BOOL _0xB72999D3120599DF ( Any* p0, Any slot, Any p2 ) //0xB72999D3120599DF
- 0
- 172
- 1207
-
BOOL _0x2A48D9567940598F ( Any* p0, Any cachingSlot, Any p2, Any type ) //0x2A48D9567940598F
- 0
- 308
- 1207
-
BOOL _0xA21E3BAD0A42D199 () //0xA21E3BAD0A42D199
- 0
- 171
- 1207
-
Any _0xCC4E72C339461ED1 () //0xCC4E72C339461ED1
- 0
- 176
- 1207
-
Any _0x356F9FB0698C1FEB ( Any p0, Any p1 ) //0x356F9FB0698C1FEB
- 0
- 209
- 1207
-
Any _0xCAF4CA2F87779F8F ( Any p0, Any p1 ) //0xCAF4CA2F87779F8F
- 0
- 181
- 1207
-
const char* _0xB5C4B18B12A2AF23 ( Any* gamerHandle, int p1 ) //0xB5C4B18B12A2AF23
- 0
- 191
- 1207
-
BOOL _0xE2C3CEC3C0903A00 ( const char* name ) //0xE2C3CEC3C0903A00
- 0
- 172
- 1207
-
int TEXTURE_DOWNLOAD_REQUEST ( Any* gamerHandle, const char* filePath, const char* name, BOOL p3 ) //0x16160DA74A8E74A2
- 0
- 292
- 1207
-
int _MUGSHOT_TEXTURE_DOWNLOAD_REQUEST ( Any* gamerHandle, int p1, const char* name, BOOL p3 ) //0x9B5DB6CEAFAA10BB
- 0
- 186
- 1207
-
int UGC_TEXTURE_DOWNLOAD_REQUEST ( Any* p0, Any p1, Any p2, Any p3, Any* p4, BOOL p5 ) //0x308F96458B7087CC
- 0
- 205
- 1207
-
int _LOCAL_PLAYER_PEDSHOT_TEXTURE_DOWNLOAD_REQUEST ( int player, int p1 ) //0x6E2FD8CF7EB10E53
- 0
- 213
- 1207
-
void TEXTURE_DOWNLOAD_RELEASE ( int textureDownloadId ) //0x487EB90B98E9FB19
- 0
- 194
- 1207
-
void _TEXTURE_DOWNLOAD_RELEASE_BY_NAME ( const char* name ) //0x7A17B7981560FFA5
- 0
- 187
- 1207
-
const char* TEXTURE_DOWNLOAD_GET_NAME ( int textureDownloadId ) //0x3448505B6E35262D
- 0
- 211
- 1207
-
int GET_STATUS_OF_TEXTURE_DOWNLOAD ( int textureDownloadId ) //0x8BD6C6DEA20E82C6
- 0
- 186
- 1207
-
int _0xCBAC13F065C47596 () //0xCBAC13F065C47596
- 0
- 181
- 1207
-
BOOL _0xCD954F330693F5F2 () //0xCD954F330693F5F2
- 0
- 203
- 1207
-
Any _0xFBC30B70B3CDB87E () //0xFBC30B70B3CDB87E
- 0
- 176
- 1207
-
void _0x814729078AED6D30 () //0x814729078AED6D30
- 0
- 194
- 1207
-
BOOL NETWORK_HAVE_ROS_BANNED_PRIV () //0x8020A73847E0CA7D
- 1
- 358
- 1207
-
BOOL NETWORK_HAS_ROS_PRIVILEGE ( int index ) //0xA699957E60D80214
- 0
- 203
- 1207
-
int NETWORK_START_USER_CONTENT_PERMISSIONS_CHECK ( Any* gamerHandle ) //0xDEB2B99A1AF1A2A6
- 0
- 194
- 1207
-
void _NETWORK_AUTO_SESSION_SET_ALLOWED_TO_SPLIT ( BOOL toggle ) //0x0A428058079EE65C
- 0
- 200
- 1207
-
BOOL NETWORK_AUTO_SESSION_IS_ALLOWED_TO_MERGE () //0xAADED99A6B268A27
- 0
- 202
- 1207
-
void _NETWORK_AUTO_SESSION_SET_ALLOWED_TO_MERGE ( BOOL toggle, Any* p1, int p2 ) //0x63246A24F5747510
- 0
- 182
- 1207
-
BOOL _0xE258570E0C116A66 () //0xE258570E0C116A66
- 0
- 190
- 1207
-
void _0x4440FEE3EFE78F54 ( BOOL toggle ) //0x4440FEE3EFE78F54
- 0
- 176
- 1207
-
BOOL NETWORK_AUTO_SESSION_CAN_SPLIT_SESSION ( int* p0 ) //0xE404BFF0ABA23CDC
- 0
- 178
- 1207
-
BOOL NETWORK_AUTO_SESSION_SPLIT_SESSION ( int playersToTake, int maxInstancePlayers, int sessionFlags, int bucketId ) //0xC223D299C670413D
- 0
- 200
- 1207
-
BOOL _0xA021095C983F20D8 () //0xA021095C983F20D8
- 0
- 183
- 1207
-
BOOL _0x6D87BA8EF15226CD () //0x6D87BA8EF15226CD
- 0
- 170
- 1207
-
BOOL _0x277865A734918AE6 () //0x277865A734918AE6
- 0
- 177
- 1207
-
void NETWORK_AUTO_SESSION_FINISH_INSTANCE () //0xBB51299166B844F3
- 0
- 193
- 1207
-
void _0x5A91BCEF74944E93 ( Player player, float p1 ) //0x5A91BCEF74944E93
- 0
- 211
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
-
Recently Browsing 0 members
- No registered users viewing this page.