RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
566 natives in namespace NETWORK
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void NETWORK_ALLOW_ALL_ENTITY_FADING_FOR_INSTANCES ( BOOL toggle ) //0x4B05B97BA46F419D
- 0
- 185
- 1207
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void NETWORK_ALLOW_ENTITY_FADING_FOR_INSTANCES ( Entity entity, BOOL toggle ) //0xF3354D6CA46F419D
- 0
- 184
- 1207
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void _0xDC6AD5C046F33AB4 ( BOOL p0, BOOL p1 ) //0xDC6AD5C046F33AB4
- 0
- 171
- 1207
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void _0x6C7E04E9DE451789 () //0x6C7E04E9DE451789
- 0
- 186
- 1207
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void NETWORK_SET_LOCAL_PLAYER_PENDING_FAST_INSTANCE_ID ( int instanceId ) //0x007FF852DCF49DA4
- 0
- 160
- 1207
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int _NETWORK_GET_PLAYER_FAST_INSTANCE_ID ( Player player ) //0xD9267375834C5EAB
- 0
- 182
- 1207
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void NETWORK_CONCEAL_PLAYER ( Player player, BOOL toggle ) //0xBBDF066252829606
- 0
- 387
- 1207
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BOOL NETWORK_IS_PLAYER_CONCEALED ( Player player ) //0x919B3C98ED8292F9
- 0
- 224
- 1207
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BOOL NETWORK_IS_TUNABLE_CLOUD_REQUEST_PENDING () //0x0467C11ED88B7D28
- 0
- 189
- 1207
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BOOL NETWORK_DOES_TUNABLE_EXIST ( Hash tunableContext, Hash tunableName ) //0x85E5F8B9B898B20A
- 0
- 230
- 1207
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BOOL NETWORK_ACCESS_TUNABLE_INT ( Hash tunableContext, Hash tunableName, int* value ) //0x8BE1146DFD5D4468
- 0
- 203
- 1207
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BOOL NETWORK_ACCESS_TUNABLE_BOOL ( Hash tunableContext, Hash tunableName ) //0xAA6A47A573ABB75A
- 0
- 192
- 1207
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int _NETWORK_TRY_ACCESS_TUNABLE_INT ( Hash tunableContext, Hash tunableName, int defaultValue ) //0xA25E006B36719774
- 0
- 190
- 1207
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float _NETWORK_TRY_ACCESS_TUNABLE_FLOAT ( Hash tunableContext, Hash tunableName, float defaultValue ) //0xA18393089C05E49C
- 0
- 205
- 1207
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BOOL _NETWORK_TRY_ACCESS_TUNABLE_BOOL ( Hash tunableContext, Hash tunableName, BOOL defaultValue ) //0xB2AD5D29A99D4B26
- 0
- 191
- 1207
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void _0x894B5ECAB45D2342 ( int netHandle, Any p1 ) //0x894B5ECAB45D2342
- 0
- 190
- 1207
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void NETWORK_DISABLE_PROXIMITY_MIGRATION ( int netID ) //0x407091CF6037118E
- 0
- 200
- 1207
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BOOL CLOUD_HAS_REQUEST_COMPLETED ( int id ) //0x4C61B39930D045DA
- 0
- 180
- 1207
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BOOL CLOUD_DID_REQUEST_SUCCEED ( int id ) //0x3A3D5568AF297CD5
- 0
- 189
- 1207
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BOOL _GET_LAUNCH_PARAM_EXISTS ( const char* paramName ) //0x02E97CE283648CD9
- 0
- 178
- 1207
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const char* _GET_LAUNCH_PARAM_VALUE ( const char* paramName ) //0x65E65CA6A0FE59D4
- 0
- 181
- 1207
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void _SET_LAUNCH_PARAM_VALUE ( const char* paramName, const char* value ) //0x668AF6E4933AC13F
- 0
- 185
- 1207
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void _CLEAR_LAUNCH_PARAM ( const char* paramName ) //0x782C94DB6469634D
- 0
- 189
- 1207
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const char* _GET_LAUNCH_PARAM_STRING () //0xC59AB6A04333C502
- 0
- 180
- 1207
-
void _SET_LAUNCH_PARAM_STRING ( const char* params ) //0xDFFC15AA63D04AAB
- 0
- 175
- 1207
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void _CLEAR_LAUNCH_PARAMS () //0x966DD84FB6A46017
- 0
- 186
- 1207
-
BOOL UGC_IS_REQUEST_PENDING ( int ugcRequestId ) //0xF4AC4FA844FD559A
- 0
- 181
- 1207
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BOOL UGC_HAS_REQUEST_FINISHED ( int ugcRequestId ) //0xA9EB4D606076615D
- 0
- 177
- 1207
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BOOL UGC_DID_REQUEST_SUCCEED ( int ugcRequestId ) //0x0B6009A90B8495F1
- 0
- 195
- 1207
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Any _0xCD53E6CBF609C012 ( Any p0 ) //0xCD53E6CBF609C012
- 0
- 197
- 1207
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Any _0xF40EF49B3099E98E ( Any p0, int maxGet, const char* contentTypeName, Any p3, Any p4, Any p5 ) //0xF40EF49B3099E98E
- 0
- 202
- 1207
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Any _0x8C109958C9BB559D ( int categoryType, Any p1, int maxGet, const char* contentTypeName, int p4, Any p5 ) //0x8C109958C9BB559D
- 0
- 185
- 1207
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BOOL _UGC_QUERY_BY_CONTENT_ID ( const char* contentId, BOOL latestVersion, const char* contentTypeName ) //0x69D22E183580113F
- 0
- 183
- 1207
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void UGC_CLEAR_QUERY_RESULTS ( int ugcRequestId ) //0xE931354FEA710038
- 0
- 196
- 1207
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BOOL UGC_QUERY_WAS_FORCE_CANCELLED ( int ugcRequestId ) //0xF8F0705E77A0E705
- 0
- 166
- 1207
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int UGC_QUERY_GET_CONTENT_NUM ( int ugcRequestId ) //0x76160E0396142765
- 0
- 173
- 1207
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Any _UGC_QUERY_GET_CREATOR_HANDLE ( Any p0, int index, Any p2 ) //0xADB56322EEDFBDC9
- 0
- 166
- 1207
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const char* _UGC_QUERY_GET_OWNER_ID ( Any p0, int index ) //0xF9F0B3028431967B
- 0
- 170
- 1207
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const char* _UGC_QUERY_GET_NAME ( Any p0, int index ) //0x2D053EA815702DD1
- 0
- 144
- 1207
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const char* _UGC_QUERY_GET_ROOT_CONTENT_ID ( Any p0, int index ) //0x566CEB0542EF5ECF
- 0
- 202
- 1207
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const char* _UGC_QUERY_GET_PLAYLIST_NAME ( Any p0, int index ) //0xCAF50048C8D0FBA0
- 0
- 189
- 1207
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Hash _UGC_QUERY_GET_MISSION_DESC_HASH ( Any p0, int index ) //0xA6BF569956C60A60
- 0
- 185
- 1207
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Any _UGC_QUERY_GET_CREATOR_PHOTO ( Any p0, int p1, Any p2 ) //0x409FE0CA6A4D1D49
- 0
- 191
- 1207
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void _UGC_QUERY_GET_DATE ( Any p0, int index, Any* p2 ) //0xE0CB4AB15CB32710
- 0
- 190
- 1207
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int _UGC_QUERY_GET_POSIX_UPDATED_DATE ( Any p0, Any p1 ) //0x21A99A72B00D8002
- 0
- 175
- 1207
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int _UGC_QUERY_GET_POSIX_PUBLISHED_DATE ( Any p0, Any p1 ) //0x104080CA9E519B00
- 0
- 186
- 1207
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int _UGC_QUERY_GET_VERSION ( Any p0, int index, int p2 ) //0x63E9DCBC8B0931ED
- 0
- 205
- 1207
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int _UGC_QUERY_GET_LANGUAGE ( Any p0, int index ) //0x97764E8AC6487A9A
- 0
- 195
- 1207
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BOOL _UGC_QUERY_GET_PUBLISHED ( Any p0, Any p1 ) //0x9993F1E11944A3DD
- 0
- 170
- 1207
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float _UGC_QUERY_GET_RATING ( Any p0, int index, int p2 ) //0x24CD8FAEA1368379
- 0
- 189
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
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