RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
566 natives in namespace NETWORK
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BOOL NETWORK_SESSION_IS_TRANSITIONING () //0xF2CBC969C4F090C7
- 0
- 158
- 1207
-
void _0xFD4272A137703449 () //0xFD4272A137703449
- 0
- 183
- 1207
-
void NETWORK_DISABLE_REALTIME_MULTIPLAYER () //0x236905C700FDB54D
- 0
- 200
- 1207
-
void _0x71FA2D1880C48032 ( BOOL p0 ) //0x71FA2D1880C48032
- 0
- 157
- 1207
-
void NETWORK_GET_GLOBAL_MULTIPLAYER_CLOCK ( int* hours, int* minutes, int* seconds ) //0x6D03BFBD643B2A02
- 0
- 246
- 1207
-
void NETWORK_CLEAR_CLOCK_TIME_OVERRIDE () //0xD972DF67326F966E
- 0
- 213
- 1207
-
BOOL NETWORK_IS_CLOCK_TIME_OVERRIDDEN () //0xD7C95D322FF57522
- 0
- 218
- 1207
-
BOOL NETWORK_GET_GLOBAL_CLOCK ( int* hour, int* minute, int* second ) //0x11A7ADCD629E170F
- 0
- 222
- 1207
-
int NETWORK_OVERRIDE_CLOCK_TIME ( int hour, int minute, int second, int transitionTime (in ms), BOOL Freeze time ) //0x669E223E64B1903C
- 1
- 789
- 1207
-
void _NETWORK_CLOCK_TIME_OVERRIDE_2 ( int hour, int minute, int second, int transitionTime, BOOL pauseClock, BOOL clockwise ) //0xE28C13ECC36FF14E
- 0
- 224
- 1207
-
void _NETWORK_CLEAR_CLOCK_OVERRIDE_OVERTIME ( int milliseconds ) //0x65F040D91001ED4B
- 0
- 167
- 1207
-
BOOL _0x0E54D4DA6018FF8E () //0x0E54D4DA6018FF8E
- 0
- 194
- 1207
-
BOOL NETWORK_IS_FINDING_GAMERS () //0xDDDF64C91BFCF0AA
- 0
- 209
- 1207
-
BOOL NETWORK_DID_FIND_GAMERS_SUCCEED () //0xF9B83B77929D8863
- 0
- 202
- 1207
-
int _0x7BCA0A3972708436 ( Any p0, int p1 ) //0x7BCA0A3972708436
- 0
- 269
- 1207
-
void NETWORK_CLEAR_FOUND_GAMERS () //0x6D14CCEE1B40381A
- 0
- 206
- 1207
-
BOOL _NETWORK_GET_GAMER_STATUS ( int* netHandle, int netSize ) //0xFBDFE1C1356E12E8
- 0
- 308
- 1207
-
BOOL _NETWORK_IS_GAMER_STATUS_POPULATED () //0x25189F9908E9CD65
- 0
- 222
- 1207
-
BOOL NETWORK_DID_GET_GAMER_STATUS_SUCCEED () //0x5AE17C6B0134B7F1
- 0
- 193
- 1207
-
int _NETWORK_GET_GAMER_STATUS ( Any* gamerHandle, int p1 ) //0xDDAEB478E58F8DEA
- 0
- 225
- 1207
-
void NETWORK_CLEAR_GET_GAMER_STATUS () //0x86E0660E4F5C956D
- 0
- 259
- 1207
-
void NETWORK_SET_SCRIPT_READY_FOR_EVENTS ( BOOL toggle ) //0x7AC752103856FB20
- 0
- 214
- 1207
-
BOOL NETWORK_IS_GAME_IN_PROGRESS () //0x10FAB35428CCC9D7
- 0
- 240
- 1207
-
BOOL NETWORK_IS_SESSION_ACTIVE () //0xD83C2B94E7508980
- 0
- 226
- 1207
-
BOOL NETWORK_IS_IN_SESSION () //0xCA97246103B63917
- 0
- 310
- 1207
-
BOOL _NETWORK_IS_IN_SESSION_LOBBY () //0xC5196C42DE19F646
- 0
- 183
- 1207
-
BOOL NETWORK_IS_SESSION_STARTED () //0x9DE624D2FC4B603F
- 0
- 272
- 1207
-
BOOL NETWORK_CAN_SESSION_END () //0x4EEBC3694E49C572
- 0
- 213
- 1207
-
int _0x225640E09EFFDC3F () //0x225640E09EFFDC3F
- 0
- 207
- 1207
-
BOOL _NETWORK_SESSION_ADD_SESSION_FLAGS ( int flags ) //0xE546BDA1B3E288EE
- 0
- 243
- 1207
-
BOOL NETWORK_SESSION_REMOVE_SESSION_FLAGS ( int flags ) //0x78335E12DB0BF961
- 0
- 207
- 1207
-
int NETWORK_SESSION_GET_SESSION_FLAGS () //0x51F33DBC1A41CBFD
- 0
- 211
- 1207
-
BOOL _NETWORK_SESSION_SET_PLAYER_FLAGS ( int flags ) //0x0AE241A4A9ADEEEC
- 0
- 247
- 1207
-
BOOL _NETWORK_SESSION_REMOVE_PLAYER_FLAGS ( int flags ) //0x3215BBE34D3418C5
- 0
- 223
- 1207
-
Player _NETWORK_GET_SESSION_HOST () //0x8DC9AA3B508B1A85
- 0
- 199
- 1207
-
Any _0xD3A3C8B9F3BDEF81 () //0xD3A3C8B9F3BDEF81
- 0
- 193
- 1207
-
BOOL _0x18B94666CF610AEB () //0x18B94666CF610AEB
- 0
- 191
- 1207
-
BOOL _0x981146E5C9CE9250 ( int p0 ) //0x981146E5C9CE9250
- 0
- 234
- 1207
-
int _0xBF8276E51761F9DA () //0xBF8276E51761F9DA
- 0
- 205
- 1207
-
BOOL _0xDCA4A74135E1DEA5 ( Any p0 ) //0xDCA4A74135E1DEA5
- 0
- 198
- 1207
-
BOOL NETWORK_HAS_PENDING_INVITE_FAILURE () //0xD0498AD30E16B6BD
- 0
- 226
- 1207
-
BOOL _NETWORK_CAN_RECEIVE_INVITE_FROM_HANDLE ( Any* gamerHandle ) //0xF23D6475640D29EB
- 0
- 200
- 1207
-
void _0x704F92B3AF20D857 ( BOOL setting ) //0x704F92B3AF20D857
- 0
- 201
- 1207
-
void _0xF342F6BD0A8287D5 ( Any p0 ) //0xF342F6BD0A8287D5
- 0
- 237
- 1207
-
void _0xD39A72AE5EBD57E5 () //0xD39A72AE5EBD57E5
- 0
- 200
- 1207
-
BOOL _NETWORK_SEND_SESSION_INVITE ( Any* gamerHandle, const char* contentId, Any* data, int dataSize, int p4, int flags ) //0xE47001B7CB8B98AE
- 0
- 226
- 1207
-
BOOL _0xD1FFB246F4E088AC ( int p0 ) //0xD1FFB246F4E088AC
- 0
- 190
- 1207
-
int _0x27B1AE4D8C652F08 ( int p0 ) //0x27B1AE4D8C652F08
- 0
- 223
- 1207
-
int _0x6C27442A225A241A ( int p0 ) //0x6C27442A225A241A
- 0
- 220
- 1207
-
const char* _0xE59F4924BD3A718D ( int p0 ) //0xE59F4924BD3A718D
- 0
- 208
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
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