Jump to content

RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

Search 7154 native functions

  • Only this category?

  • Return type
  • First seen in version
  • With description?
  • With comments?

566 natives in namespace NETWORK

  1. int NETWORK_GET_TUNABLE_CLOUD_CRC ()  //0x10BD227A753B0D84

    • 0
    • 155
    • 1436
  2. Any _0xCE5E79D9E303628E ()  //0xCE5E79D9E303628E

    • 0
    • 169
    • 1355
  3. BOOL _UGC_IS_BOOK_MARKED ( const char* contentId )  //0xE42D1042F09865FE

    • 0
    • 176
    • 1355
  4. void _0xFD8112109A96877C ()  //0xFD8112109A96877C

    • 0
    • 144
    • 1311
  5. int _0xFB3205788F8AFA3F ()  //0xFB3205788F8AFA3F

    • 0
    • 200
    • 1311
  6. void _0x335AF56613CA0F49 ( int p0 )  //0x335AF56613CA0F49

    • 0
    • 151
    • 1311
  7. BOOL _0x9E5A47744C0F0376 ( int p0 )  //0x9E5A47744C0F0376

    • 0
    • 132
    • 1311
  8. void _0xD3B6EBC6C3D77D44 ( int p0 )  //0xD3B6EBC6C3D77D44

    • 0
    • 152
    • 1311
  9. void _0xA7670F7991099680 ( int p0 )  //0xA7670F7991099680

    • 0
    • 179
    • 1311
  10. void _0x7673C0D2C5CDAC55 ()  //0x7673C0D2C5CDAC55

    • 0
    • 147
    • 1311
  11. void _0x3CBD6565D9C3B133 ( int p0, int p1, float p2 )  //0x3CBD6565D9C3B133

    • 0
    • 138
    • 1311
  12. void _0x0D183D8490EE4366 ( int p0, int p1 )  //0x0D183D8490EE4366

    • 0
    • 136
    • 1311
  13. void _0xC1968045EEB563B7 ( int p0 )  //0xC1968045EEB563B7

    • 0
    • 168
    • 1311
  14. void _0x780A13F780A13F1B ( BOOL toggle )  //0x780A13F780A13F1B

    • 0
    • 156
    • 1311
  15. void _NETWORK_ALERT ( Hash ctx, Hash lh, int ec, int h )  //0x1BAA028F52EED310

    • 0
    • 147
    • 1311
  16. void _0x19447FCAE97704DC ( Hash ctx, int ec, BOOL ex, BOOL ro )  //0x19447FCAE97704DC

    • 0
    • 135
    • 1311

Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...