RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
566 natives in namespace NETWORK
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BOOL _0x273E04A3A7AD1F2D () //0x273E04A3A7AD1F2D
- 0
- 196
- 1207
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void _NETWORK_ADD_PLAYER_TO_RECENT_GAMERS_LIST ( Player player, int p1 ) //0x157D8F3DE12B307F
- 0
- 211
- 1207
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BOOL NETWORK_REQUEST_RECENT_GAMER_NAMES ( int p0, int playerCount ) //0x6D206D383BB5F6B1
- 0
- 218
- 1207
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BOOL _NETWORK_IS_RECENT_GAMER_NAMES_REQUEST_IN_PROGRESS () //0x4664D213A0CCAF40
- 0
- 205
- 1207
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BOOL _NETWORK_DID_RECENT_GAMER_NAMES_REQUEST_SUCCEED () //0x12AEB56B489415C5
- 0
- 188
- 1207
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int _NETWORK_GET_NUM_RECENT_GAMERS () //0x37A834AEC6A4F74A
- 0
- 210
- 1207
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BOOL NETWORK_GET_RECENT_GAMER_NAMES ( int p0, int p1, Any* outData, int dataSize ) //0xFEFCC345CE357453
- 0
- 217
- 1207
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void _0x49CF17A564918E8D () //0x49CF17A564918E8D
- 0
- 217
- 1207
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void _0xD637D327080CD86E ( int p0 ) //0xD637D327080CD86E
- 0
- 219
- 1207
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void _0x564552C6AF1EEAB1 () //0x564552C6AF1EEAB1
- 0
- 215
- 1207
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void NETWORK_ACTIVITY_RESET_TO_IDLE () //0x3FE141FDB990E3D1
- 0
- 186
- 1207
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void NETWORK_ACTIVITY_SET_CURRENT ( int p0 ) //0x9ADAC065D9F6706F
- 0
- 204
- 1207
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const char* _NETWORK_GET_ROS_TITLE_NAME () //0xAC6153A0722F524C
- 0
- 190
- 1207
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void _REPORT_PLAYER ( Player player, int reportType, const char* description, const char* horseName ) //0xA197C35F73AC0F12
- 0
- 231
- 1207
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Player NETWORK_GET_HOST_OF_THIS_SCRIPT () //0xC7B4D79B01FA7A5C
- 0
- 253
- 1232
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void _0xD42C543F73233041 ( BOOL p0 ) //0xD42C543F73233041
- 0
- 164
- 1232
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void _0x34BC1E79546BA543 ( BOOL p0 ) //0x34BC1E79546BA543
- 0
- 175
- 1232
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BOOL _0x26A867C0B7A456D1 ( Entity entity ) //0x26A867C0B7A456D1
- 0
- 196
- 1232
-
BOOL _0xDBC754CB6CCB9378 () //0xDBC754CB6CCB9378
- 0
- 228
- 1232
-
BOOL _0xD7D0DF27CB1765B5 ( int p0 ) //0xD7D0DF27CB1765B5
- 0
- 136
- 1355
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void _NETWORK_SESSION_GET_SESSION_ID ( Any* sessionId ) //0xE9B356C330C0A806
- 0
- 117
- 1311
-
BOOL _NETWORK_SESSION_ARE_SESSION_IDS_EQUAL ( Any* sessionId1, Any* sessionId2 ) //0x4DEC5000F7B508F0
- 0
- 141
- 1311
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BOOL _NETWORK_SESSION_REQUEST_SESSION_NOMINATED ( int flags, int userHash, int p2, Any* sessionRequestId ) //0x4F4672457FF597D1
- 0
- 150
- 1436
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void _NETWORK_SESSION_PLAYLIST_GO_TO_NEXT_CONTENT () //0xBDE605F925B07127
- 0
- 126
- 1436
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void _NETWORK_SESSION_PLAYLIST_GET_UPCOMING_CONTENT () //0x8F9DB6CD03B42B58
- 0
- 114
- 1436
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BOOL _0x316FD416C432C761 () //0x316FD416C432C761
- 0
- 140
- 1311
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BOOL _0x062842D61D0D53FD () //0x062842D61D0D53FD
- 0
- 118
- 1311
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int _DELAY_ACTUAL_CONTENT_AND_CALL_IT_A_DAY_L_STAR ( int p0 ) //0x78271BC02AE9AF83
- 0
- 151
- 1436
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Player NETWORK_GET_HOST_OF_SCRIPT ( const char* scriptName, int p1, int p2 ) //0x1D6A14F1F9A736FC
- 0
- 153
- 1436
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Any _0x950ACD8F05B7B9DF ( Any p0 ) //0x950ACD8F05B7B9DF
- 0
- 140
- 1355
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BOOL NETWORK_REQUEST_CONTROL_OF_PICKUP_PLACEMENT ( Any p0 ) //0x56ED2C48558DAB78
- 0
- 134
- 1311
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BOOL NETWORK_HAS_CONTROL_OF_PICKUP_PLACEMENT ( Any p0 ) //0x51EABCF2786515AB
- 0
- 136
- 1311
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BOOL _0x880A7202301E282B ( Any* p0, Any* p1, float x, float y, float z, float p5, Any p6 ) //0x880A7202301E282B
- 0
- 138
- 1311
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BOOL _0x5F328FC909F0E0FF ( int p0, int p1, int p2, int p3 ) //0x5F328FC909F0E0FF
- 0
- 140
- 1311
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int _0x1E4E097D71D449FB ( BOOL p0 ) //0x1E4E097D71D449FB
- 0
- 131
- 1311
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int _0x982D7AD755B8F62C ( BOOL p0 ) //0x982D7AD755B8F62C
- 0
- 139
- 1311
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int _0x917AD74BDCF8B6E9 ( BOOL p0 ) //0x917AD74BDCF8B6E9
- 0
- 145
- 1311
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int _0xF8DC69DC1AD19072 ( BOOL p0 ) //0xF8DC69DC1AD19072
- 0
- 137
- 1311
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int _0x744BFBB0CA908161 ( BOOL p0 ) //0x744BFBB0CA908161
- 0
- 139
- 1311
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int _0x106CBDD5077DEDE1 ( BOOL p0 ) //0x106CBDD5077DEDE1
- 0
- 131
- 1311
-
int _0xBAF7E2979442B29F ( BOOL p0 ) //0xBAF7E2979442B29F
- 0
- 104
- 1311
-
int _0x039B692B3318FAB6 ( BOOL p0 ) //0x039B692B3318FAB6
- 0
- 115
- 1311
-
int _0x4835413EA6F9C9CD ( BOOL p0 ) //0x4835413EA6F9C9CD
- 0
- 104
- 1311
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BOOL _IS_OBJECT_REASSIGNMENT_IN_PROGRESS () //0x8FE9EB11EC9CC23A
- 0
- 132
- 1311
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int _0x039AD6B57D5179FF () //0x039AD6B57D5179FF
- 0
- 141
- 1311
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int _0x02B3CDD652B3CDD6 () //0x02B3CDD652B3CDD6
- 0
- 129
- 1311
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int _GET_NUM_PEER_NEGOTIATION_RESPONSES () //0x4FE932E84FE932E8
- 0
- 118
- 1311
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void _0x40FEDB13870042F1 () //0x40FEDB13870042F1
- 0
- 123
- 1355
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void _0x422F9D6D6C7BC290 ( int p0 ) //0x422F9D6D6C7BC290
- 0
- 123
- 1355
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void NETWORK_REQUEST_CLOUD_TUNABLES () //0x42FB3B532D526E6C
- 0
- 261
- 1311
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
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