RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
566 natives in namespace NETWORK
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BOOL NETWORK_AUTO_SESSION_IS_OBJECT_CREATION_PAUSED () //0x0E2C3AEE6CE603B7
- 0
- 191
- 1207
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BOOL _0x0B6B4507AC5EA8B8 () //0x0B6B4507AC5EA8B8
- 0
- 199
- 1207
-
BOOL NETWORK_IS_RESETTING_POPULATION () //0x1BB50CD340A996E6
- 0
- 173
- 1207
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BOOL NETWORK_RESET_POPULATION ( BOOL p0, int p1 ) //0x101F538C25ABB39A
- 0
- 206
- 1207
-
void NETWORK_DISABLE_LEAVE_REMOTE_PED_BEHIND ( BOOL toggle ) //0xC505036A35AFD01B
- 0
- 189
- 1207
-
void _0x3034C77C79A58880 ( BOOL p0 ) //0x3034C77C79A58880
- 0
- 187
- 1207
-
void _NETWORK_ALLOW_LOCAL_ENTITY_ATTACHMENT ( Entity entity, BOOL toggle ) //0x267C78C60E806B9A
- 0
- 195
- 1207
-
void _0x6BFF5F84102DF80A ( Player player ) //0x6BFF5F84102DF80A
- 0
- 185
- 1207
-
void _0x5C497525F803486B () //0x5C497525F803486B
- 0
- 168
- 1207
-
BOOL _NETWORK_IS_CONNECTION_ENDPOINT_RELAY_SERVER ( Player player ) //0x16D3D49902F697BB
- 0
- 186
- 1207
-
float _NETWORK_GET_AVERAGE_LATENCY_FOR_PLAYER ( Player player ) //0xD414BE129BB81B32
- 0
- 194
- 1207
-
float _NETWORK_GET_AVERAGE_LATENCY_FOR_PLAYER_2 ( Player player ) //0x0E3A041ED6AC2B45
- 0
- 171
- 1207
-
float _NETWORK_GET_AVERAGE_PACKET_LOSS_FOR_PLAYER ( Player player ) //0x350C23949E43686C
- 0
- 179
- 1207
-
int _NETWORK_GET_NUM_UNACKED_FOR_PLAYER ( Player player ) //0xFF8FCF9FFC458A1C
- 0
- 180
- 1207
-
int _NETWORK_GET_UNRELIABLE_RESEND_COUNT_FOR_PLAYER ( Player player ) //0x3765C3A3E8192E10
- 0
- 198
- 1207
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int _NETWORK_GET_OLDEST_RESEND_COUNT_FOR_PLAYER ( Player player ) //0x52C1EADAF7B10302
- 0
- 162
- 1207
-
Any _0xAEDF1BC1C133D6E3 () //0xAEDF1BC1C133D6E3
- 0
- 186
- 1207
-
Any _0x6FD992C4A1C1B986 () //0x6FD992C4A1C1B986
- 0
- 171
- 1207
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BOOL NETWORK_IS_PLAYER_INDEX_VALID ( Player player ) //0x255A5EF65EDA9167
- 0
- 178
- 1207
-
BOOL _GET_PLAYER_WAYPOINT_IS_ACTIVE ( Player player ) //0xDCC4B7F7112E8AB7
- 0
- 192
- 1207
-
void _0x455156F47DC6B78C ( BOOL p0 ) //0x455156F47DC6B78C
- 0
- 175
- 1207
-
void _SET_LOCAL_PLAYER_DAMAGE_MULTIPLIER_FOR_PLAYER ( Player player, float damageMultiplier ) //0xD041A32992A55F84
- 0
- 196
- 1207
-
void _NETWORK_SET_VEHICLE_WHEELS_DESTRUCTIBLE ( Entity entity, BOOL p1 ) //0x0C8BC052AE87D744
- 0
- 193
- 1207
-
void _0x5CD3AAD8FF9ED121 ( Any p0 ) //0x5CD3AAD8FF9ED121
- 0
- 185
- 1207
-
void _0x51951DE06C0D1C40 ( Player player, int type ) //0x51951DE06C0D1C40
- 0
- 186
- 1207
-
void _0xE3AB5EEFCB6671A2 ( int setting ) //0xE3AB5EEFCB6671A2
- 0
- 197
- 1207
-
void _0x9B39B0555CC692B5 () //0x9B39B0555CC692B5
- 0
- 202
- 1207
-
int _0xFE53B1F8D43F19BF ( Player player1, Player player2 ) //0xFE53B1F8D43F19BF
- 0
- 184
- 1207
-
BOOL _0x862C5040F4888741 ( Player player1, Player player2 ) //0x862C5040F4888741
- 0
- 132
- 1207
-
void _0x2CD41AC000E6F611 () //0x2CD41AC000E6F611
- 0
- 137
- 1207
-
void _0xACC44768AF229042 () //0xACC44768AF229042
- 0
- 175
- 1207
-
void _0x7E300B5B86AB1D1A ( Any p0, Any p1, Any p10, Any p11, Any p12, Any p13, Any p14, Any p2, Any p3, Any p4 ) //0x7E300B5B86AB1D1A
- 0
- 199
- 1207
-
int GET_UNIQUE_INT_FOR_PLAYER ( Player player ) //0x07F723401B9D921C
- 0
- 182
- 1207
-
BOOL _NETWORK_IS_TRACKED_PLAYER_VISIBLE ( Player player, Player trackedPlayer ) //0xE525878A35B9EEBD
- 0
- 174
- 1207
-
BOOL NETWORK_IS_AIM_CAM_ACTIVE ( Player player ) //0x8E7CE19219669AEB
- 0
- 160
- 1207
-
void _0x2C4E98DDA475364F ( const char* p0 ) //0x2C4E98DDA475364F
- 0
- 262
- 1207
-
void _0x3F0ABAE38A0515AD ( int p0, int p1 ) //0x3F0ABAE38A0515AD
- 0
- 225
- 1207
-
int _0x3F2EE18A3E294801 ( int p0 ) //0x3F2EE18A3E294801
- 0
- 175
- 1207
-
void _SET_SOCIAL_MATCHMAKING_ALLOWED ( BOOL toggle ) //0x777D0571A466B520
- 0
- 426
- 1207
-
BOOL _GET_SOCIAL_MATCHMAKING_ALLOWED () //0xD0541EF28E9C4783
- 0
- 200
- 1207
-
BOOL NETWORK_AWARD_HAS_REACHED_MAXCLAIM ( Any p0 ) //0xFBE782B3165AC8EC
- 0
- 193
- 1207
-
Any _0x271F95E55C663B8B ( Any p0, Any p1 ) //0x271F95E55C663B8B
- 0
- 222
- 1207
-
Any _0x64A36BA85CE01A81 ( Any p0, Any p1, Any p2, Any p3 ) //0x64A36BA85CE01A81
- 0
- 188
- 1207
-
Any _0xE10F2D7715ABABEC ( Any p0 ) //0xE10F2D7715ABABEC
- 0
- 208
- 1207
-
Any _0x7A8E8DF782B47EB0 ( Any p0, Any p1, Any p2 ) //0x7A8E8DF782B47EB0
- 0
- 206
- 1207
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Any _0x77B299E8799B1332 ( Any p0, Any p1, Any p2 ) //0x77B299E8799B1332
- 0
- 198
- 1207
-
Any _0x923346025512DFB7 ( Any p0 ) //0x923346025512DFB7
- 0
- 171
- 1207
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int _NETWORK_GET_XP () //0xDB438CC9BC6F4022
- 0
- 191
- 1207
-
int _NETWORK_GET_RANK () //0x32C90CDFAF40514C
- 0
- 225
- 1207
-
void NETWORK_SET_RECENT_GAMERS_ENABLED ( BOOL toggle ) //0x29FE035D35B8589C
- 0
- 197
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
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