RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
288 natives in namespace MISC
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void _SET_DISPATCH_MAX_SPAWN_DISTANCE ( float maxSpawnDistance ) //0x89314FB3463E28DE
- 0
- 205
- 1207
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void _0x4B0501A468B749F8 () //0x4B0501A468B749F8
- 0
- 201
- 1207
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void _0x6BCF7B5CD338281A ( Any p0, Any p1, Any p2 ) //0x6BCF7B5CD338281A
- 0
- 204
- 1207
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Any _ADD_DISPATCH_SPAWN_BLOCKING_AREA ( Volume volume ) //0xA2D5A26208421426
- 0
- 216
- 1207
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void REMOVE_DISPATCH_SPAWN_BLOCKING_AREA ( Any p0 ) //0x49F751F6868DDC5B
- 0
- 209
- 1207
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void _0xEF42F56F69877125 () //0xEF42F56F69877125
- 0
- 192
- 1207
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void ADD_TACTICAL_NAV_MESH_POINT ( float x, float y, float z, int p3 ) //0xE4EE55E63FA9AF45
- 0
- 211
- 1207
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void CLEAR_TACTICAL_NAV_MESH_POINTS () //0xD93B6516C6878267
- 0
- 196
- 1207
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void DISPLAY_ONSCREEN_KEYBOARD ( int textType, const char* windowTitle, const char* p2, const char* defaultText, const char* defaultConcat1, const char* defaultConcat2, const char* defaultConcat3, int maxInputLength ) //0x044131118D8DB3CD
- 0
- 576
- 1207
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int UPDATE_ONSCREEN_KEYBOARD () //0x37DF360F235A3893
- 0
- 405
- 1207
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const char* GET_ONSCREEN_KEYBOARD_RESULT () //0xAFB4CF58A4A292B1
- 0
- 253
- 1207
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void _CANCEL_ONSCREEN_KEYBOARD () //0x58A39BE597CE99CD
- 0
- 288
- 1207
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void NEXT_ONSCREEN_KEYBOARD_RESULT_WILL_DISPLAY_USING_THESE_FONTS ( int p0 ) //0x5CB71EAA1429A358
- 0
- 229
- 1207
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void ACTION_MANAGER_ENABLE_ACTION ( Hash hash, BOOL enable ) //0x7ACF124C12A2B045
- 1
- 407
- 1207
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Any _0xFD0759658268FD8E ( Any p0 ) //0xFD0759658268FD8E
- 0
- 194
- 1207
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int _GET_REAL_GAME_TIMER_IN_SECONDS () //0x2E036F0480B8BF02
- 0
- 244
- 1207
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void SET_SUPER_JUMP_THIS_FRAME ( Player player ) //0xB3E9BE963F10C445
- 0
- 433
- 1207
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void SCRIPT_RACE_INIT ( int numCheckpoints, int numLaps, int numPlayers, Any p3 ) //0x8AE059F47158417E
- 0
- 202
- 1207
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void SCRIPT_RACE_SHUTDOWN () //0x334CE0DA4FAF330C
- 0
- 183
- 1207
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void _0xBA62B4D80FA66BD6 ( Any iPart, Any iCheckpoint, Any iLap, Any iTime ) //0xBA62B4D80FA66BD6
- 0
- 214
- 1207
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BOOL SCRIPT_RACE_GET_PLAYER_SPLIT_TIME ( Any p0, Any* p1, Any* p2 ) //0x769E848C66E3C2BB
- 0
- 206
- 1207
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void _START_BENCHMARK_RECORDING () //0x29D1F6DF864A094E
- 0
- 196
- 1207
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void _STOP_BENCHMARK_RECORDING () //0xB89AEC71AFF2B599
- 0
- 200
- 1207
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void _RESET_BENCHMARK_RECORDING () //0xECBABD0307FB216F
- 0
- 190
- 1207
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void _SAVE_BENCHMARK_RECORDING () //0xF4743E2ECC02B3DA
- 0
- 198
- 1207
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BOOL _UI_IS_SINGLEPLAYER_PAUSE_MENU_ACTIVE () //0x4FFA0386A6216113
- 0
- 232
- 1207
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int _GET_BENCHMARK_ITERATIONS_FROM_COMMAND_LINE () //0x22FC52CF470CC98D
- 0
- 212
- 1207
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int _GET_BENCHMARK_PASS_FROM_COMMAND_LINE () //0x9297DACF3A2CDFF7
- 0
- 201
- 1207
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Any _0xDC057B86FC157031 () //0xDC057B86FC157031
- 0
- 213
- 1207
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void _0x9A252AA23D7098F2 () //0x9A252AA23D7098F2
- 0
- 221
- 1207
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BOOL _DOES_ITEM_HAVE_VALID_BASE ( ScrHandle item ) //0xBDC6E364C9C78178
- 0
- 201
- 1207
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int _GET_ITEM_TYPE ( ScrHandle handle ) //0xDC8D2FF478DF9553
- 0
- 219
- 1207
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BOOL _IS_BASE_A_PERSISTENT_CHARACTER ( ScrHandle handle ) //0x716F17F8A0419F95
- 0
- 201
- 1207
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BOOL _IS_BASE_A_COVER_POINT ( ScrHandle handle ) //0xFEC1D4B5C82C176F
- 0
- 213
- 1207
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void _0x553D67295DDD2309 ( Entity entity ) //0x553D67295DDD2309
- 0
- 200
- 1207
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Any _0xF18AF483DF70BBDE ( Any p0 ) //0xF18AF483DF70BBDE
- 0
- 224
- 1207
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Entity _GET_ENTITY_FROM_ITEM ( ScrHandle item ) //0xEE04C0AFD4EFAF0E
- 0
- 217
- 1207
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Ped _GET_PED_FROM_INDEXED_ITEM ( ScrHandle item ) //0x3FFB15534067DCD4
- 0
- 195
- 1207
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Vehicle _GET_VEHICLE_FROM_INDEXED_ITEM ( ScrHandle item ) //0xE578C8AE173719B3
- 0
- 198
- 1207
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Object _GET_OBJECT_FROM_INDEXED_ITEM ( ScrHandle item ) //0x18013392501CE5DC
- 0
- 221
- 1207
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Any _0x33982467B1E349EF ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6 ) //0x33982467B1E349EF
- 0
- 230
- 1207
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Any _0x8314FC2013ECE2DA ( Any p0, Any p1, Any p2 ) //0x8314FC2013ECE2DA
- 0
- 224
- 1207
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void _0x4D5C9CC7E7E23E09 () //0x4D5C9CC7E7E23E09
- 0
- 207
- 1207
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BOOL REGISTER_INTERACTION_LOCKON_PROMPT ( Entity entity, const char* text, float radius, float p3, int flag, float p5, float p6, Prompt prompt, BOOL p8, int p9 ) //0x870708A6E147A9AD
- 0
- 293
- 1207
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BOOL UNREGISTER_INTERACTION_LOCKON_PROMPT ( Entity entity ) //0xE98D55C5983F2509
- 0
- 210
- 1207
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void _0xFC6ECB9170145ECE () //0xFC6ECB9170145ECE
- 0
- 184
- 1207
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Any _0x35165C658077CD0B () //0x35165C658077CD0B
- 0
- 205
- 1207
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BOOL _0x4B101DBCC9482F2D ( Ped ped ) //0x4B101DBCC9482F2D
- 0
- 189
- 1207
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BOOL _IS_MISSION_CREATOR_ACTIVE () //0xF236C84C6ADFCB2F
- 0
- 184
- 1207
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void _0xA3A8926951471C82 () //0xA3A8926951471C82
- 0
- 194
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
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