RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
288 natives in namespace MISC
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Any _0x94E8CA3DEE952789 ( Any p0, Any p1 ) //0x94E8CA3DEE952789
- 0
- 194
- 1207
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void _0x94FCADCF9F0C368E ( Any p0 ) //0x94FCADCF9F0C368E
- 0
- 206
- 1207
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void _0x96282005C5C6801F ( Any p0, Any p1 ) //0x96282005C5C6801F
- 0
- 139
- 1311
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Any _0x970339EFA4FDE518 ( Any p0, Any p1, Any p2 ) //0x970339EFA4FDE518
- 0
- 201
- 1207
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void _0x9935F76407C32539 ( const char* p0 ) //0x9935F76407C32539
- 0
- 271
- 1207
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void _0x9A252AA23D7098F2 () //0x9A252AA23D7098F2
- 0
- 221
- 1207
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void _0x9B47971234169990 ( Ped ped, Any item ) //0x9B47971234169990
- 0
- 209
- 1207
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void _0x9BF2C0C568C61641 ( Any p0 ) //0x9BF2C0C568C61641
- 0
- 270
- 1207
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void _0xA08111B053D84B4D ( Any p0 ) //0xA08111B053D84B4D
- 0
- 206
- 1207
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void _0xA3A8926951471C82 () //0xA3A8926951471C82
- 0
- 194
- 1207
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void _0xA9342743B634A462 ( Any p0 ) //0xA9342743B634A462
- 0
- 212
- 1207
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void _0xAB26DEEE120FD3FD ( Any p0, Any p1 ) //0xAB26DEEE120FD3FD
- 0
- 195
- 1207
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BOOL _0xAB6A04CEC428258B ( float p0, float p1, float p10, float p11, float* p12, float p2, float p3, float p4, float p5, float p6 ) //0xAB6A04CEC428258B
- 0
- 232
- 1207
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void _0xAD44856A1CD29635 ( Any p0, Any p1, Any p2 ) //0xAD44856A1CD29635
- 0
- 251
- 1207
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void _0xAF3A84C7DE6A1DC5 ( Any p0, Any p1 ) //0xAF3A84C7DE6A1DC5
- 0
- 205
- 1207
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Any _0xAF530E56505D1BD6 ( Any p0 ) //0xAF530E56505D1BD6
- 0
- 296
- 1207
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void _0xB08C4FA25BC29DB9 ( Any p0 ) //0xB08C4FA25BC29DB9
- 0
- 281
- 1207
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void _0xB16FC7B364D86585 () //0xB16FC7B364D86585
- 0
- 279
- 1207
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Any _0xB1F6665AA54DCD5C ( Any p0 ) //0xB1F6665AA54DCD5C
- 0
- 213
- 1207
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void _0xB711EB4BC8D06013 () //0xB711EB4BC8D06013
- 0
- 194
- 1207
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void _0xBA62B4D80FA66BD6 ( Any iPart, Any iCheckpoint, Any iLap, Any iTime ) //0xBA62B4D80FA66BD6
- 0
- 214
- 1207
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void _0xBB282CF5D2333FB8 ( Any p0, Any p1 ) //0xBB282CF5D2333FB8
- 0
- 213
- 1207
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Any _0xBBE5B63EFFB08E68 ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6 ) //0xBBE5B63EFFB08E68
- 0
- 256
- 1207
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Any _0xCC1BAF72D571DB8D ( Any p0, Any p1, Any p2 ) //0xCC1BAF72D571DB8D
- 0
- 219
- 1207
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void _0xCC3EDC5614B03F61 ( int p0 ) //0xCC3EDC5614B03F61
- 0
- 284
- 1207
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void _0xCC7FC854B956A128 ( const char* p0, const char* p1 ) //0xCC7FC854B956A128
- 0
- 339
- 1207
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void _0xD2D74F89DF844A50 ( Any p0 ) //0xD2D74F89DF844A50
- 0
- 211
- 1207
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void _0xD3F943B88F55376A ( Hash weatherType ) //0xD3F943B88F55376A
- 0
- 272
- 1207
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void _0xDA4D8EB04E8E2928 ( Any p0 ) //0xDA4D8EB04E8E2928
- 0
- 275
- 1207
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void _0xDBDA48EC456ED908 () //0xDBDA48EC456ED908
- 0
- 262
- 1436
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Any _0xDC057B86FC157031 () //0xDC057B86FC157031
- 0
- 213
- 1207
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Any _0xDC416CA762BC4F43 ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 ) //0xDC416CA762BC4F43
- 0
- 218
- 1207
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void _0xDE2C3B74D2B3705C ( Any p0, Any p1 ) //0xDE2C3B74D2B3705C
- 0
- 198
- 1207
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Any _0xE704838F36F93B7B ( Any p0 ) //0xE704838F36F93B7B
- 0
- 148
- 1355
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void _0xE84AAC1B22A73E99 ( Any p0, Any p1 ) //0xE84AAC1B22A73E99
- 0
- 183
- 1207
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void _0xEB946B9E579729AD ( Ped ped, Any p1 ) //0xEB946B9E579729AD
- 0
- 218
- 1207
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void _0xEF42F56F69877125 () //0xEF42F56F69877125
- 0
- 192
- 1207
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Any _0xEF50E344A8F93784 ( Any p0, Any p1, Any p2, Any p3 ) //0xEF50E344A8F93784
- 0
- 202
- 1207
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Any _0xF18AF483DF70BBDE ( Any p0 ) //0xF18AF483DF70BBDE
- 0
- 224
- 1207
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void _0xF569E33FB72ED28E () //0xF569E33FB72ED28E
- 0
- 209
- 1207
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void _0xF63FA29D4A9ACA86 ( Any p0, Any p1 ) //0xF63FA29D4A9ACA86
- 0
- 216
- 1207
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void _0xF650DCF5D6F312C1 ( Any p0 ) //0xF650DCF5D6F312C1
- 0
- 199
- 1232
-
const char* _0xF81C53561D15F330 () //0xF81C53561D15F330
- 0
- 287
- 1207
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void _0xFC6ECB9170145ECE () //0xFC6ECB9170145ECE
- 0
- 184
- 1207
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Any _0xFD0759658268FD8E ( Any p0 ) //0xFD0759658268FD8E
- 0
- 194
- 1207
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Any _0xFDF38E2B711BF78E ( Any p0, Any p1 ) //0xFDF38E2B711BF78E
- 0
- 200
- 1207
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void _0xFF252E2BAFB7330F ( Any p0 ) //0xFF252E2BAFB7330F
- 0
- 303
- 1207
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Any _ADD_DISPATCH_SPAWN_BLOCKING_AREA ( Volume volume ) //0xA2D5A26208421426
- 0
- 215
- 1207
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void _CANCEL_ONSCREEN_KEYBOARD () //0x58A39BE597CE99CD
- 0
- 288
- 1207
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void _CLEAR_BROADCAST_BIT ( Any p0, Any p1 ) //0xB909149F2BB5F6DA
- 0
- 192
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
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