RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
195 natives in namespace HUD
-
Any _JOURNAL_GET_ENTRY_AT_INDEX ( Any p0 ) //0x3D16ABD7A1FD8C96
- 0
- 180
- 1207
-
BOOL _TEXT_BLOCK_IS_STREAMED ( const char* textBlock ) //0x3CF96E16265B7DC8
- 0
- 301
- 1207
-
void _UI_PROMPT_SET_HOLD_AUTO_FILL_MODE ( Prompt prompt, int autoFillTimeMs, int holdTimeMs ) //0x3CE932E737C145D6
- 0
- 228
- 1207
-
BOOL _UI_PROMPT_HAS_PRESSED_TIMED_MODE_COMPLETED ( Prompt prompt ) //0x3CE854D250A88DAF
- 0
- 184
- 1207
-
void HIDE_HUD_AND_RADAR_THIS_FRAME () //0x36CDD81627A6FCD2
- 0
- 413
- 1207
-
BOOL _UI_PROMPT_IS_VALID ( Prompt prompt ) //0x347469FBDD1589A9
- 0
- 233
- 1207
-
const char* _GET_LABEL_TEXT_2 ( const char* label ) //0x3429670F9B9EF2D3
- 0
- 0
- 1207
-
void _UI_PROMPT_SET_MASH_MANUAL_MODE ( Prompt prompt, float p1, float p2, float p3, Any p4 ) //0x32DF729D8BD3C1C6
- 0
- 203
- 1207
-
Any _UI_PROMPT_SET_AMBIENT_GROUP_THIS_FRAME ( Entity entity, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6 ) //0x315C81D760609108
- 0
- 219
- 1207
-
void _ALLOW_PAUSE_MENU_WHEN_DEAD_THIS_FRAME () //0x30996422DF1EE561
- 0
- 219
- 1207
-
void _0x2F7BB105144ACF30 () //0x2F7BB105144ACF30
- 0
- 195
- 1207
-
void LINK_NAMED_RENDERTARGET ( Hash modelHash ) //0x2F506B8556242DDB
- 0
- 388
- 1207
-
void _UI_PROMPT_SET_ORDERING_AS_INPUT_TYPE ( Prompt prompt, Any p1 ) //0x2F385ECC5200938D
- 0
- 334
- 1207
-
void _UI_PROMPT_SET_GROUP ( Prompt prompt, int groupId, Any p2 ) //0x2F11D3A254169EA4
- 0
- 275
- 1207
-
BOOL _DOES_TEXT_BLOCK_EXIST ( const char* textDatabase ) //0x2C729F2B94CEA911
- 0
- 253
- 1207
-
Prompt _UI_PROMPT_CREATE ( Hash inputHash, const char* labelName, Any p2, Any p3, Any p4, int p5 ) //0x29FA7910726C3889
- 0
- 676
- 1207
-
Any _0x28AE29D909C8FDCE ( Any p0 ) //0x28AE29D909C8FDCE
- 0
- 193
- 1207
-
BOOL _UI_PROMPT_IS_JUST_PRESSED ( Prompt prompt ) //0x2787CC611D3FACC5
- 0
- 195
- 1207
-
_ENABLE_REDUCE_TIME_SCALE_WHILE_MENU_IS_OPEN () //0x26F6BBEA2CE3E3DC
- 0
- 473
- 1207
-
void _SET_MP_GAMER_TAG_TYPE ( int gamerTagId, Hash type ) //0x25B9C78A25105C35
- 0
- 220
- 1207
-
BOOL _UI_PROMPT_HAS_MASH_MODE_FAILED ( Prompt prompt ) //0x25B18E530CF39D6F
- 0
- 196
- 1207
-
BOOL _UI_PROMPT_IS_PRESSED ( Prompt prompt ) //0x21E60E230086697F
- 0
- 226
- 1207
-
BOOL _UI_PROMPT_WAS_BEAT_MODE_PRESSED_IN_TIME_WINDOW ( Prompt prompt ) //0x1FE4788AB1430C55
- 0
- 277
- 1207
-
BOOL _UI_PROMPT_GET_URGENT_PULSING_ENABLED ( Prompt prompt ) //0x1FBA0DABECDDB52B
- 0
- 194
- 1207
-
void _MP_GAMER_TAG_DISABLE_REVIVE_TOP_ICON ( int gamerTagId ) //0x1F9A64C2804B3471
- 0
- 205
- 1207
-
void _SET_MP_GAMER_TAG_NAME_POSSE ( int gamerTagId, const char* text ) //0x1EA716E0628A6F44
- 0
- 196
- 1207
-
void SET_TEXT_DROPSHADOW ( int distance, int r, int g, int b, int a ) //0x1BE39DBAA7263CA5
- 0
- 401
- 1207
-
BOOL UI_PROMPT_IS_CONTROL_ACTION_ACTIVE ( Hash control ) //0x1BE19185B8AFE299
- 0
- 292
- 1207
-
BOOL IS_RADAR_HIDDEN () //0x1B82FD5FFA4D666E
- 0
- 475
- 1207
-
BOOL _UI_PROMPT_HAS_PRESSED_TIMED_MODE_FAILED ( Prompt prompt ) //0x1A17B9ECFF617562
- 0
- 206
- 1207
-
void _UI_PROMPT_SET_MASH_MANUAL_CAN_FAIL_MODE ( Prompt prompt, float p1, float p2, float p3, Any p4 ) //0x179DCF71F705DA20
- 0
- 210
- 1207
-
void _0x160825DADF1B04B3 () //0x160825DADF1B04B3
- 0
- 323
- 1207
-
void _UI_PROMPT_SET_PRESSED_TIMED_MODE ( Prompt prompt, int depletionTimeMs ) //0x1473D3AF51D54276
- 0
- 274
- 1207
-
Any _0x100157D6D7FE32CA ( Any p0, Any p1 ) //0x100157D6D7FE32CA
- 0
- 192
- 1207
-
BOOL RELEASE_NAMED_RENDERTARGET ( const char* name ) //0x0E692EE61761361F
- 0
- 310
- 1207
-
BOOL _UI_PROMPT_IS_ENABLED ( Prompt prompt ) //0x0D00EDDFB58B7F28
- 0
- 205
- 1207
-
void _UI_PROMPT_CONTEXT_SET_SIZE ( Prompt prompt, float size ) //0x0C718001B77CA468
- 0
- 212
- 1207
-
Any _0x066725A9D52B3641 () //0x066725A9D52B3641
- 0
- 221
- 1232
-
void _UI_PROMPT_ENABLE_PROMPT_TYPE_THIS_FRAME ( int p0 ) //0x06565032897BA861
- 0
- 201
- 1207
-
void _0x052D4AC0922AF91A ( Any p0, Any p1 ) //0x052D4AC0922AF91A
- 0
- 262
- 1207
-
Any _0x0501D52D24EA8934 ( Any p0 ) //0x0501D52D24EA8934
- 0
- 307
- 1207
-
Prompt _UI_PROMPT_REGISTER_BEGIN () //0x04F97DE45A519419
- 0
- 897
- 1207
-
void _UI_PROMPT_DELETE ( Prompt prompt ) //0x00EDE88D4D13CF59
- 0
- 198
- 1207
-
void _UI_PROMPT_SET_TARGET_MODE_PROGRESS ( Prompt prompt, float progress ) //0x00123054BEC8A30F
- 0
- 178
- 1207
-
Any _0xF66090013DE648D5 () //
- 0
- 255
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
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