RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
195 natives in namespace HUD
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void _SET_TEXT_COLOR ( int r, int g, int b, int a ) //0x50A41AD966910F03
- 0
- 447
- 1207
-
void SET_TEXT_CENTRE ( BOOL align ) //0xBE5261939FBECB8C
- 0
- 572
- 1207
-
void SET_TEXT_DROPSHADOW ( int distance, int r, int g, int b, int a ) //0x1BE39DBAA7263CA5
- 0
- 401
- 1207
-
void SET_TEXT_RENDER_ID ( int renderId ) //0xE550CDE128D56757
- 0
- 373
- 1207
-
BOOL REGISTER_NAMED_RENDERTARGET ( const char* name, BOOL p1 ) //0x98AF2BB6F62BD588
- 0
- 323
- 1207
-
BOOL IS_NAMED_RENDERTARGET_REGISTERED ( const char* name ) //0x3EE32F7964C40FE6
- 0
- 329
- 1207
-
BOOL RELEASE_NAMED_RENDERTARGET ( const char* name ) //0x0E692EE61761361F
- 0
- 310
- 1207
-
void LINK_NAMED_RENDERTARGET ( Hash modelHash ) //0x2F506B8556242DDB
- 0
- 388
- 1207
-
int GET_NAMED_RENDERTARGET_RENDER_ID ( const char* name ) //0xB6762A85EE29AA60
- 0
- 377
- 1207
-
BOOL IS_NAMED_RENDERTARGET_LINKED ( Hash modelHash ) //0x707032835FF09AE7
- 0
- 339
- 1207
-
void _0x9D37EB5003E0F2CF ( Any p0, Any p1 ) //0x9D37EB5003E0F2CF
- 0
- 337
- 1207
-
void HIDE_LOADING_ON_FADE_THIS_FRAME () //0xEA600AABAF4B9084
- 0
- 273
- 1207
-
void _0x052D4AC0922AF91A ( Any p0, Any p1 ) //0x052D4AC0922AF91A
- 0
- 262
- 1207
-
void HIDE_HUD_AND_RADAR_THIS_FRAME () //0x36CDD81627A6FCD2
- 0
- 413
- 1207
-
void _0x8A59D44189AF2BC5 ( Any p0, Any p1 ) //0x8A59D44189AF2BC5
- 0
- 273
- 1207
-
void _0x160825DADF1B04B3 () //0x160825DADF1B04B3
- 0
- 323
- 1207
-
Any _0x9C409BBC492CB5B1 () //0x9C409BBC492CB5B1
- 0
- 296
- 1207
-
Any _0x0501D52D24EA8934 ( Any p0 ) //0x0501D52D24EA8934
- 0
- 307
- 1207
-
Any _0xF1AD3DD218E6558A ( Any p0, Any p1 ) //0xF1AD3DD218E6558A
- 0
- 225
- 1207
-
Any _0x100157D6D7FE32CA ( Any p0, Any p1 ) //0x100157D6D7FE32CA
- 0
- 191
- 1207
-
Any _0x28AE29D909C8FDCE ( Any p0 ) //0x28AE29D909C8FDCE
- 0
- 193
- 1207
-
void _0x2F7BB105144ACF30 () //0x2F7BB105144ACF30
- 0
- 195
- 1207
-
void _0xBFFF81E12A745A5F () //0xBFFF81E12A745A5F
- 0
- 199
- 1207
-
void SET_MISSION_NAME ( BOOL p0, const char* name ) //0x402669A4BDAA72DA
- 0
- 230
- 1207
-
void SET_MISSION_NAME_FOR_UGC_MISSION ( BOOL p0, const char* name ) //0xD98630CE73C61E98
- 0
- 219
- 1207
-
void _0xCE0D2F5586627CCE ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0xCE0D2F5586627CCE
- 0
- 211
- 1207
-
BOOL GET_HUD_SCREEN_POSITION_FROM_WORLD_POSITION ( float worldX, float worldY, float worldZ, float* screenX, float* screenY ) //0xB39C81628EF10B42
- 0
- 274
- 1207
-
void DISABLE_FRONTEND_THIS_FRAME () //0x56CE42A528156A67
- 0
- 208
- 1207
-
BOOL IS_SUBTITLE_PREFERENCE_SWITCHED_ON () //0x7C4AC9573587F2DF
- 0
- 163
- 1355
-
void _0x5651516D947ABC53 () //0x5651516D947ABC53
- 0
- 179
- 1207
-
void _ALLOW_PAUSE_MENU_WHEN_DEAD_THIS_FRAME () //0x30996422DF1EE561
- 0
- 219
- 1207
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void SET_FRONTEND_ACTIVE ( BOOL active ) //0xCE47C21C0687EBC2
- 0
- 215
- 1207
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BOOL IS_PAUSE_MENU_ACTIVE () //0x535384D6067BA42E
- 0
- 258
- 1207
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void _FORCE_CLOSE_TEXT_INPUT_BOX () //0xFBBF5943E4C2C992
- 0
- 196
- 1207
-
BOOL _IS_MULTIPLAYER_CHAT_ACTIVE () //0xBC19069D5FBB5C46
- 0
- 218
- 1207
-
void _SHOW_PLAYER_CORES ( BOOL state ) //0x50C803A4CD5932C5
- 0
- 466
- 1207
-
void _SHOW_HORSE_CORES ( BOOL state ) //0xD4EE21B7CC7FD350
- 0
- 297
- 1207
-
void _0x3FE4FB41EF7D2196 ( Any p0 ) //0x3FE4FB41EF7D2196
- 0
- 214
- 1207
-
void _JOURNAL_WRITE_ENTRY ( Any p0 ) //0x6DFDD665E416B093
- 0
- 228
- 1207
-
Any _JOURNAL_CAN_WRITE_ENTRY ( Any p0 ) //0xCF782691D91F270E
- 0
- 204
- 1207
-
Any _JOURNAL_GET_ENTRY_COUNT () //0xE65B5DE53351BE22
- 0
- 191
- 1207
-
Any _JOURNAL_GET_ENTRY_AT_INDEX ( Any p0 ) //0x3D16ABD7A1FD8C96
- 0
- 180
- 1207
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Any _JOURNAL_GET_GRIME_AT_INDEX ( Any p0 ) //0xCB5945E1B855852F
- 0
- 185
- 1207
-
Any _JOURNAL_GET_ENTRY_INFO ( Any p0, Any p1 ) //0x5514C3E60673530F
- 0
- 201
- 1207
-
Any _JOURNAL_GET_TEXTURE_WITH_LAYOUT ( Any p0, Any p1, Any p2 ) //0x62CC549B3B8EA2AA
- 0
- 195
- 1207
-
void _JOURNAL_MARK_READ ( Any p0 ) //0xE4509BABE59BD24E
- 0
- 189
- 1207
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void _JOURNAL_CLEAR_ALL_PROGRESS () //0xF402978DE6F88D6E
- 0
- 177
- 1207
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Any UI_REQUEST_SCENE ( Any p0, Any p1 ) //0xB6857100F8FD433C
- 0
- 192
- 1207
-
void _0xF1E6979C0B779985 ( int uiscene ) //0xF1E6979C0B779985
- 0
- 197
- 1207
-
Any UI_GET_SCENE_UIOBJECT ( Any p0 ) //0xBE1067CD1C9570F6
- 0
- 189
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
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