RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
195 natives in namespace HUD
-
_DISABLE_REDUCE_TIME_SCALE_WHILE_MENU_IS_OPEN () //0xC5C7A2F6567FCCBC
- 0
- 423
- 1207
-
int _UI_PROMPT_GET_GROUP_ACTIVE_PAGE ( Hash hash ) //0xC1FCC36C3F7286C8
- 0
- 231
- 1207
-
void _0xBFFF81E12A745A5F () //0xBFFF81E12A745A5F
- 0
- 199
- 1207
-
Any HIDE_HUD_THIS_FRAME () //0xBF4F34A85CA2970D
- 0
- 494
- 1207
-
void SET_TEXT_CENTRE ( BOOL align ) //0xBE5261939FBECB8C
- 0
- 572
- 1207
-
Any UI_GET_SCENE_UIOBJECT ( Any p0 ) //0xBE1067CD1C9570F6
- 0
- 190
- 1207
-
const char* GET_STRING_FROM_HASH_KEY ( Hash labelHash ) //0xBD5DD5EAE2B6CE14
- 0
- 747
- 1207
-
BOOL _IS_MULTIPLAYER_CHAT_ACTIVE () //0xBC19069D5FBB5C46
- 0
- 218
- 1207
-
void _GET_COLOR_FROM_NAME ( Hash colorNameHash, int* red, int* green, int* blue, int* alpha ) //0xB981DD2DFAF9B1C9
- 0
- 361
- 1207
-
int _UI_PROMPT_GET_GROUP_ID_FOR_TARGET_ENTITY ( Entity entity ) //0xB796970BD125FCE8
- 0
- 410
- 1207
-
Any UI_REQUEST_SCENE ( Any p0, Any p1 ) //0xB6857100F8FD433C
- 0
- 192
- 1207
-
int GET_NAMED_RENDERTARGET_RENDER_ID ( const char* name ) //0xB6762A85EE29AA60
- 0
- 377
- 1207
-
BOOL _UI_PROMPT_HAS_HOLD_MODE ( Prompt prompt ) //0xB60C9F9ED47ABB76
- 0
- 211
- 1207
-
Any _UI_PROMPT_SET_CONTROL_ACTION ( Prompt prompt, Hash control ) //0xB5352B7494A08258
- 0
- 487
- 1207
-
void _UI_PROMPT_SET_BEAT_MODE_GRAYED_OUT ( Prompt prompt, Any p1 ) //0xB487A4936FBF40AC
- 0
- 204
- 1207
-
BOOL GET_HUD_SCREEN_POSITION_FROM_WORLD_POSITION ( float worldX, float worldY, float worldZ, float* screenX, float* screenY ) //0xB39C81628EF10B42
- 0
- 274
- 1207
-
Any _0xB0E8599243B3F568 ( Any p0 ) //0xB0E8599243B3F568
- 0
- 220
- 1207
-
BOOL _UI_PROMPT_IS_RELEASED ( Prompt prompt ) //0xAFC887BA7A7756D6
- 0
- 192
- 1207
-
void _UI_PROMPT_CONTEXT_SET_POINT ( Prompt prompt, float x, float y, float z ) //0xAE84C5EE2C384FB3
- 0
- 226
- 1207
-
void _UI_PROMPT_SET_SPINNER_SPEED ( Prompt prompt, Any p1 ) //0xAC6586A7FDCD4B68
- 0
- 201
- 1207
-
void _TEXT_BLOCK_DELETE ( const char* textBlock ) //0xAA03F130A637D923
- 0
- 292
- 1207
-
BOOL _UI_PROMPT_HAS_MANUAL_MASH_MODE ( Prompt prompt ) //0xA6C6A4ADB3BAC409
- 0
- 199
- 1207
-
void _UI_PROMPT_SET_MANUAL_RESOLVED ( Prompt prompt, Any p1 ) //0xA520C7B05FA4EB2A
- 0
- 212
- 1207
-
void _UI_PROMPT_SET_HOLD_AUTO_FILL_WITH_DECAY_MODE ( Prompt prompt, int autoFillTimeMs, int holdTimeMs ) //0xA3F2149AA24F3D8E
- 0
- 198
- 1207
-
void SET_MP_GAMER_TAG_BIG_TEXT ( int gamerTagId, const char* string ) //0xA0D7CE5F83259663
- 0
- 296
- 1207
-
void _UI_PROMPT_SET_MASH_MANUAL_MODE_INCREASE_PER_PRESS ( Prompt prompt, float rate ) //0xA0D1D79C6036A855
- 0
- 193
- 1207
-
const char* _GET_TEXT_SUBSTRING ( const char* text, int position, int length ) //0x9D7E12EC6A1EE4E5
- 0
- 317
- 1207
-
void _0x9D37EB5003E0F2CF ( Any p0, Any p1 ) //0x9D37EB5003E0F2CF
- 0
- 337
- 1207
-
Any _0x9C409BBC492CB5B1 () //0x9C409BBC492CB5B1
- 0
- 296
- 1207
-
BOOL REGISTER_NAMED_RENDERTARGET ( const char* name, BOOL p1 ) //0x98AF2BB6F62BD588
- 0
- 324
- 1207
-
void _0x958278B97C4AFFD8 ( Any p0, Any p1 ) //0x958278B97C4AFFD8
- 0
- 262
- 1232
-
void _SET_MP_GAMER_TAG_SECONDARY_ICON ( int gamerTagId, Hash icon ) //0x95384C6CE1526EFF
- 0
- 241
- 1207
-
void _UI_PROMPT_SET_HOLD_MODE ( Prompt prompt, int p1 ) //0x94073D5CA3F16B7B
- 0
- 330
- 1207
-
void _SET_MP_GAMER_TAG_VISIBILITY ( int gamerTagId, int visibility ) //0x93171DDDAB274EB8
- 0
- 306
- 1207
-
void CLEAR_ALL_HELP_MESSAGES () //0x916ED8321F087059
- 0
- 298
- 1207
-
void _DISPLAY_HUD_COMPONENT ( Hash component ) //0x8BC7C1F929D07BF3
- 0
- 586
- 1207
-
Any _0x8B55B324A9123F6B ( int groupId, Volume volume, const char* p2, Any p3, Any p4, Any p5 ) //0x8B55B324A9123F6B
- 0
- 203
- 1232
-
float _UI_PROMPT_GET_MASH_MODE_PROGRESS ( Prompt prompt ) //0x8A9585293863B8A5
- 0
- 331
- 1207
-
void _0x8A59D44189AF2BC5 ( Any p0, Any p1 ) //0x8A59D44189AF2BC5
- 0
- 273
- 1207
-
void _UI_PROMPT_SET_ENABLED ( Prompt prompt, BOOL toggle ) //0x8A0FB4D03A630D21
- 0
- 290
- 1207
-
void _UI_PROMPT_SET_TRANSPORT_MODE ( Prompt prompt, int mode ) //0x876E4A35C73A6655
- 0
- 204
- 1207
-
void _SET_MP_GAMER_TAG_COLOUR ( int gamerTagId, Hash colour ) //0x84BD27DDF9575816
- 0
- 231
- 1207
-
BOOL _UI_PROMPT_HAS_MASH_MODE_COMPLETED ( Prompt prompt ) //0x845CE958416DC473
- 0
- 187
- 1207
-
void REMOVE_MP_GAMER_TAG ( int gamerTagId ) //0x839BFD7D7E49FE09
- 0
- 210
- 1207
-
void _UI_PROMPT_ADD_GROUP_RETURN_LINK ( Any p0, Prompt prompt ) //0x837972ED28159536
- 0
- 198
- 1207
-
void _UI_PROMPT_SET_SPINNER_POSITION ( Prompt prompt, Any p1 ) //0x832CB510DE546282
- 0
- 198
- 1207
-
BOOL BUSYSPINNER_IS_ON () //0x823BF7B1DF613A21
- 0
- 369
- 1207
-
BOOL IS_RADAR_PREFERENCE_SWITCHED_ON () //0x81E47F0EE1F2B21E
- 0
- 307
- 1207
-
Any _0x81801291806DBC50 ( Any p0 ) //0x81801291806DBC50
- 0
- 171
- 1207
-
Any _0x806862E5D266CF38 ( Any p0, Any p1, Any p2 ) //0x806862E5D266CF38
- 0
- 299
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
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